You are S.P.E.C.I.A.L: Character Build Planner for Fallout 76

My Fallout76 build

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s.
15
3
Martial Artist
Your melee weapons weigh 60% less, and you can swing them 30% faster.
3
Master Slugger
Your two-handed melee weapons now do +20% damage.
3
Slugger
Your two-handed melee weapons now do +20% damage.
3
Incisor
Your melee weapons ignore 75% of your target's armor.
3
Expert Slugger
Your two-handed melee weapons now do +20% damage.
p.
3
3
Glow Sight
Deal +60% damage to Glowing Enemies.
e.
1
1
Sun Kissed
Slowly regen radiation damage between the hours of 6:00 a.m. and 6:00 p.m.
c.
4
4
Lone Wanderer
When adventuring alone, take 20% less damage and gain 30% AP regen.
i.
8
5
Makeshift Warrior
Melee weapons break 50% slower and you can craft Tier 5 melee weapons. (Plans required)
3
Power Patcher
Your Power Armor breaks 60% more slowly and is cheaper to repair.
a.
14
3
Action Boy/Girl
Action Points regenerate 45% faster.
3
Marathoner
Sprinting consumes 40% fewer Action Points. (No Power Armor)
3
Born Survivor
Falling below 40% health will automatically use a Stimpak, once every 20s.
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
l.
11
3
Class Freak
The negative effects of your mutations are reduced by 75%.
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
3
Serendipity
While below 30% health, gain a 45% chance to avoid damage.
3
Luck of the Draw
Chance your weapon will greatly repair itself when hitting an enemy.

Mutations

Nuclear Winter Deck

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