Fallout 76
Character Build Planner & Calculator

My Fallout76 build

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S.
15
3
Iron Fist
Your punching attacks do +20% damage.
4
Strong Back
Gain +40 to carry weight.
3
Ordnance Express
Explosives weigh 90% less.
2
Bandolier
Ballistic weapon ammo weighs 90% less.
3
Traveling Pharmacy
Weights of all Chems (including Stimpacks) are reduced by 90%.
3
Pack Rat
The weight of all junk items is reduced by 75%.
3
Scattershot
Shotguns now weigh 90% less and you reload them 30% faster.
P.
3
1
Commando
Basic combat training means automatic rifles do +10% damage.
1
Master Commando
Lifelong combat training means automatic rifles now do +10% damage.
1
Expert Commando
Rigorous combat training means automatic rifles now do +10% damage.
1
Green Thumb
Reap twice as much when harvesting flora.
E.
1
1
Radicool
The greater your Rads, the greater your Strength (max +5 STR)!
C.
4
3
Inspirational
When you are on a team, gain 15% more XP.
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
I.
6
3
Batteries Included
Energy weapon ammo weighs 90% less.
3
Nerd Rage!
While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen.
A.
13
3
Thru-Hiker
Food and drink weights are reduced by 90%
3
Ninja
Sneak attacks with melee weapons do 3x normal damage.
3
Sneak
You are 75% harder to detect while sneaking.
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
3
Covert Operative
Your ranged sneak attacks deal 2.5x normal damage.
3
Enforcer
Your shotguns gain a 15% stagger chance and a 30% chance to cripple a limb.
L.
14
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
3
Class Freak
The negative effects of your mutations are reduced by 75%.
3
Good with Salt
Food in your inventory will spoil 90% more slowly.
3
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
3
Better Criticals
V.A.T.S. criticals now do +40% damage.

Legendary Perks

0 Perk Coins to rank up (~0 levels).
add

Legendary Gear

Weapons

[ primary ]
Unarmed

Bloodied
Does more damage the lower your health.
40% more power attack damage
1 Agility
Automatic Pistol

Bloodied
Does more damage the lower your health.
10% increased damage while aiming
90% reduced weight
Automatic Rifle

Bloodied
Does more damage the lower your health.
Bullets explode for area damage at 20% base effect
25% less VATS Action Point cost
Explosive Heavy Gun

Bloodied
Does more damage the lower your health.
+33% VATS hit chance
15% faster reload
Non-automatic Pistol

Bloodied
Does more damage the lower your health.
25% increased fire rate
15% faster reload
Shotgun

Vampire's
Gain brief health regeneration when you hit an enemy.
Bullets explode for area damage at 20% base effect
+ add legendary effect
+ add a weapon

Armor

Left Arm

Unyielding
Gain +3 to all stats except END when low health
25 Radiation Resistance
Weapon weights reduced by 20%
Right Arm

Unyielding
Gain +3 to all stats except END when low health
1 Strength
Junk weight reduced by 20%
Torso

Unyielding
Gain +3 to all stats except END when low health
1 Endurance
Weapon weights reduced by 20%
Left Leg

Unyielding
Gain +3 to all stats except END when low health
1 Charisma
Weapon weights reduced by 20%
Right Leg

Unyielding
Gain +3 to all stats except END when low health
1 Strength
Weapon weights reduced by 20%

Gear effects summary

[ beta ]
A.
+1
+15
when
low-hp
S.
+15
when
low-hp
+2
P.
+15
when
low-hp
C.
+15
when
low-hp
+1
I.
+15
when
low-hp
L.
+15
when
low-hp
E.
+1

Mutations

Eagle Eyes
Eagle Eyes
Bird Bones
Bird Bones
Marsupial
Marsupial
Adrenal Reaction
Adrenal Reaction
Speed Demon
Speed Demon
Talons
Talons
Twisted Muscles
Twisted Muscles
Herd Mentality
Herd Mentality
change

Mutations effects summary

[ beta ]
P.
+4
+2
when
team
S.
-2
+2
when
team
A.
+3
+2
when
team
I.
-1
+2
when
team
E.
+2
when
team
C.
+2
when
team
L.
+2
when
team

Addictions

Addictions have only negative effects but may be beneficial when combined with the Junkie legendary effect.

choose addictions

Nuclear Winter Deck

choose

Stats

Certain effects calculation may not be implemented yet or implemented just partially. Also, the visual presentation isn’t final.

S.
15
+1
when
more-than-100-rads
+2
when
more-than-190-rads
+3
when
more-than-280-rads
+4
when
more-than-370-rads
+5
when
more-than-460-rads
+2
when
team
+15
when
low-hp
P.
7
+2
when
team
+15
when
low-hp
E.
2
+2
when
team
C.
5
+2
when
team
+15
when
low-hp
I.
5
+2
when
team
+15
when
low-hp
A.
17
+2
when
team
+15
when
low-hp
L.
14
+2
when
team
+15
when
low-hp