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Skyrim-Database-Perks-Bestial Strength
All Perks

Bestial Strength
Skyrim Perk

Rank 1
Do 25% more damage as a werewolf.
Rank 2
Do 50% more damage as a werewolf.
Rank 3
Do 75% more damage as a werewolf.
Rank 4
Do 100% more damage as a werewolf.

Bestial Strength is a perk in the Werewolf tree in Skyrim, with 4 ranks earned in play rather than bought with perk points.

It leads on to 4 further perks. It affects 359 weapons.

Unlocks

Affects

Common Daggers (28)
Common Swords (34)
Common War Axes (30)
Common Maces (19)
Common Greatswords (22)
Common Battleaxes (22)
Common Warhammers (19)
Common Bows (22)
Common Crossbows (24)
Special Daggers (6)
Special Swords (32)
Zahkrii Do Dovahkiin
Sword · The swords true power can only be unlocked by the Thuum of the Dohvakiin.
15
14
Blackwater Blade
Sword · Absorb 30 points of Stamina.
13
12
Bloodscythe
Sword · When wielded with Soulrender, absorbs 15 Health and has a chance to weaken enemy armor.
14
13
Bloodthirst
Sword · Absorb 15 points of Health.; Increases speed by 7%. Targets take additional bleed damage.
15
14
Bolar's Oathblade
Sword · Does 25 points of Stamina damage.; Creatures and people up to level 12 flee from combat for 30 seconds.
12
11
Boneshaver
Sword · Attacks cause 3 points of extra bleeding damage for 4 seconds.
12
11
Chillrend
Sword · Target takes 30 points of frost damage.; Chance to paralyze the target for 2 seconds.
17
15
Dawnbreaker
Sword · Burns for 10 points, and when killing undead, a chance to cause a fiery explosion that turns or destroys nearby undead.
13
12
Dawnfang
Sword · In daytime, deals 7 points of fire damage. At night, deals 7 points of frost damage. After killing 12 creatures, absorbs 5 points of health or magicka. <Global=ccBGSSSE013_KillCountGlobal> creatures killed.;
15
14
Dragon's Oath
Sword · Burns the target for 30 points. Targets on fire take extra damage.
15
14
Dragonbane
Sword · 40 points of extra damage to dragons, 10 points of shock damage to others.
15
14
Drainheart Sword
Sword · Absorb 15 points of Stamina.
12
11
Eduj
Sword · Target takes 10 points of frost damage to Health and Stamina.
12
11
Gauldur Blackblade
Sword · Absorb 25 points of Health.
12
11
Ghostblade
Sword · Does 3 points of extra damage, ignoring armor.
9
8
Goldbrand
Sword · Burns the target for 30 points. Targets on fire take extra damage.
17
15
Harkon's Sword
Sword · Absorbs 15 points of Health, Magicka, and Stamina if wielded by a vampire.
9
8
Hopesfire
Sword · Target takes 30 points of shock damage, and half as much Magicka damage.
19
17
Lunar Iron Sword
Sword · While the moons are out, absorb 20 points of Health.
8
7
Lunar Steel Sword
Sword · While the moons are out, absorb 20 points of Health.
9
8
Miraak's Sword
Sword · Absorb 15 points of Stamina.
18
16
Nightingale Blade
Sword · Absorb 25 points of Health and 25 points of Stamina per second from the target.
15
14
Red Eagle's Bane
Sword · Undead up to level 13 are set on fire and flee for 30 seconds.
12
11
Red Eagle's Fury
Sword · Burns the target for 5 points. Targets on fire take extra damage.
9
8
Remnant Scimitar of Fire
Sword · Burns the target for 20 points. Targets on fire take extra damage.
13
12
Soulrender
Sword · When wielded with Bloodscythe, absorbs 15 Magicka and and has a chance to dispel magical defenses.
14
13
Storm-Bear Sword
Sword · Target takes 30 points of frost damage to Health and Stamina.
15
14
Sword of the Crusader
Sword · Burns the target for 15 points. Targets on fire take extra damage.
15
14
The Pale Blade
Sword · Target takes 25 points of frost damage and 50 points of Stamina damage. Weaker creatures and people flee for 30 seconds.
12
11
Torment
Sword · Burns the target for 30 points. Targets on fire take extra damage.
20
18
Trueflame
Sword · Burns the target for 30 points. Targets on fire take extra damage.
18
16
Windshear
Sword · Bash attacks made with this weapon have a chance of knocking enemies down.
12
11
Special War Axes (12)
Special Maces (8)
Special Greatswords (9)
Special Battleaxes (6)
Special Warhammers (9)
Special Bows (11)
Staves (46)
Aetherial Staff
Staff · Summon a Dwarven Spider or Sphere for 60 seconds wherever the caster is pointing.
Arm of the Moon
Staff · Random chance to demoralize or frenzy a target for 60 seconds.
Arm of the Sun
Staff · Burns the target for 20 points. 30% chance for frost and shock to do 20 points of damage.
Broken Staff
Staff
19
17
Dragon Priest Staff
Staff · Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second.
2
Dragon Priest Staff (Fire)
Staff · Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second.
Falmer Staff
Staff · 6 variants
Forsworn Staff
Staff · A gout of fire that does 8 points per second. Targets on fire take extra damage.
Goblin Totem Staff
Staff · Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target.
Grand Staff of Charming
Staff · Creatures and people up to level 12 won't fight for 60 seconds.
Halldir's Staff
Staff · Calms less powerful opponents for 60 seconds, and traps their souls should they die.
18
17
Karstangz-Gravuun
Staff · Does 45 points of shock damage. Target is 50% weaker to shock spells for the next 10 seconds.
Karstangz-Koor
Staff · Does 45 points of fire damage. Target is 50% weaker to fire for 10 seconds.
Karstangz-Odus
Staff · Does 45 points of ice damage. Target is 50% weaker to frost damage for 10 seconds.
Karstangz-Vah
Staff · Does 45 points of poison damage. Target is 50% weaker to poison for the next 10 seconds.
Miraak's Staff
Staff · Sprays writhing tentacles on the ground that stagger and poison foes that enter them.
Necromantic Staff
Staff
17
Sanguine Rose
Staff · Summons a Dremora for 60 seconds.
Sild's Staff
Staff · Summons a Frost Atronach for 10 seconds wherever the caster is pointing.
17
Skull of Corruption
Staff · 20 points damage, increases to 50 points if powered with dreams collected from sleeping people.
2
Spider Control Rod
Staff · Calms dwarven spiders for 30 seconds.
1
Staff of Ehlno Ede
Staff · Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second.; Absorb 8 points of stamina per second from the target.
Staff of Hag's Wrath
Staff · Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second.
Staff of Hasedoki
Staff · If target dies within 60 seconds, fills a soul gem.; Knocks back the target on impact.; While not attacking, creates a ward that protects against spells for up to 40 points.
Staff of Jyrik Gauldurson
Staff · Target takes 25 points of damage, and twice as much Magicka damage.
Staff of Magnus
Staff · Absorb 20 Magicka per second. If the target is out of Magicka, absorb Health instead.
Staff of Ruunvald
Staff · Creatures and people up to level 8 won't fight for 30 seconds.
Staff of Sheogorath
Staff · Targets that fail to resist are paralyzed for 10 seconds.
Staff of Tandil
Staff · Creatures and people up to level 12 won't fight for 60 seconds.
Staff of Worms
Staff · Reanimate a dead body permanently to fight for you.
Staff of the Flame Atronach
Staff · Summons a Flame Atronach for 60 seconds wherever the caster is pointing.
Staff of the Frost Atronach
Staff · Summons a Frost Atronach for 60 seconds wherever the caster is pointing.
Unenchanted Alteration Staff
Staff · 2 variants
Unenchanted Conjuration Staff
Staff · 12 variants
Unenchanted Daedric Staff
Staff · 49 variants
Unenchanted Destruction Staff
Staff · 15 variants
Unenchanted Dreugh Staff
Staff · 49 variants
Unenchanted Ebony Staff
Staff · 49 variants
Unenchanted Forsworn Staff
Staff
Unenchanted Glass Staff
Staff · 49 variants
Unenchanted Illusion Staff
Staff · 7 variants
Unenchanted Restoration Staff
Staff · 7 variants
Unenchanted Silver Staff
Staff · 49 variants
Unenchanted Steel Staff
Staff · 49 variants
Unenchanted Wooden Staff
Staff · 49 variants
Wabbajack
Staff · A blast from Wabbajack with an unpredictable effect.
30
27