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Skyrim-Database-Weapons-Madness Mace
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Madness Mace
Skyrim Weapon

Creation Club
20
damage
Base damage18
One-handed 20×1.1

The Madness Mace is a mace in Skyrim with a base damage of 18. Its damage scales with the One-handed skill, and it can be tempered at a grindstone. It comes from the Creation Club.

It can take 17 enchantments at an arcane enchanter. It is boosted by 9 perks.

Madness Mace Builds

Jump into the character build planner with this weapon already equipped, tempered and skilled as you set it here, then build perks and the rest of your loadout around it.

Create a build with Madness Mace

Stats

interactive
20
damage
Base damage18
One-handed 20×1.1
Speed
0.8
Reach
1
Stagger
1
2200
23
improve · Fine
One-handed skill
0
2
0
Smithing skill
0
2
0

Tempering

interactive
Improving Madness Mace at a grindstone. Pick a tier to set Smithing to the level it takes; damage is at the current One-handed skill.
Tier
Damage
Smithing
Fine
21 +1
15
Superior
23 +2.8
31
Exquisite
25 +4.6
65
Flawless
27 +6.4
100
Epic
29 +8.2
100+
Legendary
31 +10
100+
100+ tiers take Fortify Smithing gear or potions on top of the skill.

One-handed Scaling

interactive
Damage by One-handed level. Pick a level to set the skill there.
Level 15
19
×1.075
Level 25
20
×1.125
Level 50
23
×1.25
Level 75
25
×1.375
Level 100
27
×1.5

Enchantments

Enchantments this weapon can take at an arcane enchanter (up to two with the Extra Effect perk). Magnitudes scale with the Enchanting skill; each one links to its own page.

Boosted by

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