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Skyrim Spells
Database

Destruction

Flames
novice destruction

A gout of fire that does 8 points per second. Targets on fire take extra damage.

14
Frostbite
novice destruction

A blast of cold that does 8 points of damage per second to Health and Stamina.

16
Sparks
novice destruction

Lightning that does 8 points of shock damage to Health and Magicka per second.

19
Choking Grasp
novice destruction

Absorb 8 points of health per second from target, for 3 seconds.

cc
39
Elemental Flare
novice destruction

An elemental explosion for 15 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.

cc
45
Firebolt
apprentice destruction

A blast of fire that does 25 points of damage. Targets on fire take extra damage.

41
Ice Spike
apprentice destruction

A spike of ice that does 25 points of frost damage to Health and Stamina.

48
Lightning Bolt
apprentice destruction

A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka.

51
Elemental Bolt
apprentice destruction

An elemental explosion for 20 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.

cc
62
Strangulation
apprentice destruction

Absorb 16 points of health per second from target, for 3 seconds.

cc
84
Fire Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near.

234
Frost Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of frost damage when enemies come near.

293
Lightning Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near.

323
Fireball
adept destruction

A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage.

86
Elemental Burst
adept destruction

An elemental explosion for 30 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.

cc
96
Chain Lightning
adept destruction

Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target.

124
Hangman's Noose
adept destruction

Absorb 26 points of health per second from target, for 3 seconds.

cc
143
Ice Storm
adept destruction

A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina.

144
Flame Cloak
adept destruction

For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage.; [SURV=Swim unharmed in freezing cold water.]

289
Frost Cloak
adept destruction

For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second.

316
Whirlwind Cloak
adept destruction

For 60 seconds, opponents in melee range have a chance of being flung away.

db
338
Lightning Cloak
adept destruction

For 60 seconds nearby opponents take 8 points of shock damage and half Magicka damage.

370
Unbounded Freezing
expert destruction

A freezing wind envelops the caster, knocking down nearby enemies and freezing them for 50 points of damage per second to Health and Stamina.

cc
89
Unbounded Flames
expert destruction

Casts a stream of long-distance fireballs in an arc. Impact creates a wall of fire that does 8 points of fire damage per second.

cc
118
Wall of Flames
expert destruction

Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second.

118
Wall of Frost
expert destruction

Sprayed on the ground, it creates a wall of frost that does 50 points of frost damage per second.

137
Elemental Blast
expert destruction

An elemental explosion for 40 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.

cc
144
Wall of Storms
expert destruction

Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second.

145
Incinerate
expert destruction

A blast of fire that does 60 points of damage. Targets on fire take extra damage.

171
Touch of Death
expert destruction

Absorb 40 points of health per second from target, for 4 seconds.

cc
316
Icy Spear
expert destruction

A spear of ice that does 60 points of frost damage to Health and Stamina.

320
Mara's Wrath
expert destruction

For 30 seconds, opponents in melee range take 16 points fire damage per second. Undead up to level 26 flee for 30 seconds.; [SURV=Swim unharmed in freezing cold water.]

cc
329
Thunderbolt
expert destruction

A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.

343
Unbounded Storms
master destruction

Targets in melee range take 40 points of shock damage per second to Health, and half that to Magicka. Random lightning strikes deal an additional 30 damage.

cc
69
Lightning Storm
master destruction

Target takes 75 points of shock damage per second to Health, and half that to Magicka.

138
Blizzard
master destruction

Targets take 20 points of frost damage for 10 seconds, plus Stamina damage.

1106
Fire Storm
master destruction

A 100 point fiery explosion centered on the caster. Does more damage to closer targets.

1426
Nightingale Strife
destruction

Instantly absorb 100 points of Health from the target.

0
The Serpent Stone
destruction

Paralyzes and does 25 points of damage per second to the target for 5 seconds.

0
Ice Form
destruction

1
Unrelenting Force - Fus Ro
destruction

2
Ice Form
destruction

3
Unrelenting Force - Fus Ro Da
destruction

6
Vampiric Drain
destruction

Absorb 2 points of Health per second from the target.

6
Ice Form
destruction

7
Vampiric Drain
destruction

Absorb 3 points of Health per second from the target.

10
Vampiric Drain
destruction

Absorb 4 points of Health per second from the target.

13
Vampiric Drain
destruction

Absorb 5 points of Health per second from the target.

17
Frost Breath
destruction

30
Frost Breath
destruction

43
Frost Breath
destruction

57
Whirlwind Sprint 2
destruction

88
Whirlwind Sprint 3
destruction

133
Cyclone
destruction

A cyclone that does 50 points of damage per second and may fling victims into the air.

db
184
Cyclone
destruction

A cyclone that does 75 points of damage per second and may fling victims into the air.

db
288
Cyclone
destruction

A cyclone that does 100 points of damage per second and may fling victims into the air.

db
396
Whirlwind Sprint 1
destruction

629

Restoration

Healing
novice restoration

Heals the caster 10 points per second.

12
Lesser Ward
novice restoration

Increases armor rating by 40 points and negates up to 40 points of spell damage or effects.

34
Sun Fire
apprentice restoration

Ball of sunlight that does 25 points of damage to undead.

dg
24
Healing Hands
apprentice restoration

Heals the target 10 points per second, but not undead, atronachs, or machines.

25
Steadfast Ward
apprentice restoration

Increases armor rating by 60 points and negates up to 60 points of spell damage or effects.

28
Necromantic Healing
apprentice restoration

Heals the undead target 10 points per second, but not the living, atronachs, or machines.

dg
37
Fast Healing
apprentice restoration

Heals the caster 50 points.

73
Turn Lesser Undead
apprentice restoration

Undead up to level 6 flee for 30 seconds.

84
Greater Ward
adept restoration

Increases armor rating by 80 points and negates up to 80 points of spell damage or effects.

43
Vampire's Bane
adept restoration

Sunlight explosion that does 40 points of damage in a 15 foot radius to undead.

dg
72
Heal Other
adept restoration

Heals the target 75 points, but not undead, atronachs, or machines.

80
Repel Lesser Undead
adept restoration

All affected undead up to level 8 flee for 30 seconds.

115
Close Wounds
adept restoration

Heals the caster 100 points.

126
Turn Undead
adept restoration

Undead up to level 13 flee for 30 seconds.

168
Heal Undead
adept restoration

Heals the undead target 75 points, but not the living, atronachs, or machines.

dg
230
Poison Rune
adept restoration

Cast on a nearby surface, it explodes for 3 points of poison damage when enemies come near.

db
246
Stendarr's Aura
adept restoration

For 60 seconds, undead in melee range take 15 points sun damage per second.; Creates a hovering light that lasts for 60 seconds.

dg
248
Circle of Protection
expert restoration

Undead up to level 20 entering the circle will flee.

171
Grand Healing
expert restoration

Heals everyone close to the caster 200 points.

254
Turn Greater Undead
expert restoration

Undead up to level 21 flee for 30 seconds.

266
Repel Undead
expert restoration

All affected undead up to level 16 flee for 30 seconds.

353
Guardian Circle
master restoration

Undead up to level 35 entering the circle will flee. Caster heals 20 Health per second inside it.

716
Bane of the Undead
master restoration

Sets undead up to level 30 on fire and makes them flee for 30 seconds.

988
Battle Cry
restoration

Targets flee for 30 seconds.

0
Drain Vitality
restoration

Drains 5 points of Stamina per second for 30 seconds.

dg
0
Drain Vitality
restoration

Drains 5 points of Stamina per second for 30 seconds.; Drains 5 points of Magicka per second for 30 seconds.

dg
0
Drain Vitality
restoration

Drains 5 points of Health per second for 30 seconds.; Drains 5 points of Stamina per second for 30 seconds.; Drains 5 points of Magicka per second for 30 seconds.

dg
0
Fire Breath
restoration

0
Fire Breath
restoration

0
Fire Breath
restoration

0
Mora's Boon
restoration

Fully restores your Health, Magicka, and Stamina.

db
0
Sailor's Repose
restoration

Healing spells cure 10% more.

0

Alteration

Candlelight
novice alteration

Creates a hovering light that lasts for 60 seconds.

21
Oakflesh
novice alteration

Improves the caster's armor rating by 40 points for 60 seconds.

103
Magelight
apprentice alteration

Ball of light that lasts 60 seconds and sticks where it strikes.

84
Stoneflesh
apprentice alteration

Improves the caster's armor rating by 60 points for 60 seconds.

194
Telekinesis Arrows
adept alteration

Releases suspended Telekinesis Arrows.

cc
25
Master Transmute
adept alteration

Transmutes one piece of unrefined Iron or Silver ore to Gold if the caster is carrying any.

cc
100
Transmute
adept alteration

Transmutes one piece of unrefined Iron ore to Silver, or Silver ore to Gold if the caster is carrying any.

100
Telekinesis
adept alteration

Can pull an object to you from a distance, add it to your inventory, or throw it.

170
Paralysis Rune
adept alteration

Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them for 8 seconds.

cc
172
Detect Life
adept alteration

Nearby living creatures, but not undead, machines, or Daedra, can be seen through walls.

200
Waterbreathing
adept alteration

Can breathe water for 60 seconds.

222
Ash Shell
adept alteration

Targets that fail to resist are immobilized in hardened ash for 30 seconds.

db
251
Ironflesh
adept alteration

Improves the caster's armor rating by 80 points for 60 seconds.

266
Detect Dead
expert alteration

Nearby dead can be seen through walls.

300
Ebonyflesh
expert alteration

Improves the caster's armor rating by 100 points for 60 seconds.

341
Ash Rune
expert alteration

Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them in hardened ash for 30 seconds.

db
418
Paralyze
expert alteration

Targets that fail to resist are paralyzed for 10 seconds.

450
Dragonhide
master alteration

Caster ignores 80% of all physical damage for 30 seconds.

837
Mass Paralysis
master alteration

All targets in the area that fail to resist are paralyzed for 15 seconds.

937
Mora's Grasp
alteration

Targets are frozen between Oblivion and Tamriel for 30 seconds, and immune to all damage.

db
0
Teleport Pet: Dwarven Mudcrab
alteration

Teleports pet Dwarven Mudcrab.

cc
0
Teleport Pet: Nix-Hound
alteration

Teleports Nix-Hound

cc
0
Throw Voice
alteration

0
Equilibrium
alteration

Convert 25 points of Health into Magicka per second. Caster can be killed by this effect.

1
SlowTime
alteration

Slows time for 8 seconds.

391
Slow Time
alteration

Slows time for 12 seconds.

611
Slow Time
alteration

Slows time for 16 seconds.

838

Conjuration

Conjure Undying Ghost
novice conjuration

Consumes all magicka and summons an Undying Ghost for 60 seconds. The ghost's attributes are equal to twice the amount of magicka consumed (up to 600).

cc
0
Necromancer's Spell
novice conjuration

cc
5
Bound Dagger
novice conjuration

Creates a magic dagger for 120 seconds. Sheathe it to dispel.

db
52
Bound Sword
novice conjuration

Creates a magic sword for 120 seconds. Sheathe it to dispel.

92
Raise Zombie
novice conjuration

Reanimate a weak dead body to fight for you for 60 seconds.

103
Conjure Familiar
novice conjuration

Summons a Familiar for 60 seconds wherever the caster is pointing.

107
Conjure Skeleton Minion
novice conjuration

Summons a weak Skeleton warrior for 60 seconds.

cc
107
Conjure Zombie
novice conjuration

Summons a Zombie for 60 seconds wherever the caster is pointing.

cc
107
Flaming Familiar
apprentice conjuration

Summons a flaming familiar which will charge into battle and explode.

57
Conjure Foul Zombie
apprentice conjuration

Summons a Foul Zombie for 60 seconds wherever the caster is pointing.

cc
75
Soul Trap
apprentice conjuration

If target dies within 60 seconds, fills a soul gem.

107
Soul Split
apprentice conjuration

Sacrifice a friendly conjured or reanimated minion to summon 2 Sundered Shades for 60 seconds.

cc
114
Conjure Boneman
apprentice conjuration

Summons a Boneman Archer from the Soul Cairn for 60 seconds wherever the caster is pointing.

dg
129
Conjure Haunting Spirit
apprentice conjuration

Summons a Haunting Spirit for 60 seconds. When killed, the spirit steals 10 points from the skills of its killer and transfers them to the caster for a short time.

cc
129
Conjure Skeleton Marksman
apprentice conjuration

Summons a Skeleton Marksman whose arrows weaken foes for 60 seconds.

cc
132
Summon Daedric Horse
apprentice conjuration

Summons a Daedric Horse to act as your steed.

cc
136
Reanimate Corpse
apprentice conjuration

Reanimate a more powerful dead body to fight for you for 60 seconds.

144
Conjure Flame Atronach
apprentice conjuration

Summons a Flame Atronach for 60 seconds wherever the caster is pointing.

150
Bound Battleaxe
apprentice conjuration

Creates a magic battleaxe for 120 seconds. Sheathe it to dispel.

168
Conjure Dark Seducer Archer
adept conjuration

Summons a Dark Seducer Archer for 60 seconds wherever the caster is pointing.

cc
75
Conjure Dark Seducer Warrior
adept conjuration

Summons a Dark Seducer Warrior for 60 seconds wherever the caster is pointing.

cc
75
Conjure Golden Saint Archer
adept conjuration

Summons a Golden Saint Archer for 60 seconds wherever the caster is pointing.

cc
75
Conjure Golden Saint Warrior
adept conjuration

Summons a Golden Saint Warrior for 60 seconds wherever the caster is pointing.

cc
75
Conjure Putrid Zombie
adept conjuration

Summons a Putrid Zombie for 60 seconds wherever the caster is pointing.

cc
107
Necromancer's Ritual
adept conjuration

Regain 30 health and magicka every time a friendly conjured or reanimated minion dies for 120 seconds.

cc
123
Conjure Seeker
adept conjuration

Summons a Seeker for 60 seconds wherever the caster is pointing.

db
157
Banish Undead
adept conjuration

Summoned or raised undead up to level 15 are sent back to the grave.

cc
176
Revenant
adept conjuration

Reanimate a powerful dead body to fight for you for 60 seconds.

183
Conjure Ash Spawn
adept conjuration

Summons an Ash Spawn for 60 seconds wherever the caster is pointing.

db
186
Conjure Mistman
adept conjuration

Summons a Mistman from the Soul Cairn for 60 seconds wherever the caster is pointing.

dg
193
Conjure Skeleton Champion
adept conjuration

Summons a Skeleton Champion that gains +10% attack damage for each nearby enemy (up to 5) for 60 seconds.

cc
193
Conjure Tomb Guardian
adept conjuration

Summons a Tomb Guardian for 60 seconds that conjures a Shade when it kills an enemy.

cc
193
Banish Daedra
adept conjuration

Weaker summoned Daedra are sent back to Oblivion.

196
Bound Bow
adept conjuration

Creates a magic bow for 120 seconds. Sheathe it to dispel.

206
Bound Quiver
adept conjuration

Creates a magic quiver for 120 seconds.

cc
206
Conjure Frost Atronach
adept conjuration

Summons a Frost Atronach for 60 seconds wherever the caster is pointing.

214
Conjure Malignant Zombie
expert conjuration

Summons a Malignant Zombie for 60 seconds wherever the caster is pointing.

cc
161
Expel Daedra
expert conjuration

Powerful summoned Daedric creatures are sent back to Oblivion.

215
Command Daedra
expert conjuration

Powerful summoned and raised creatures are put under your control.

242
Conjure Cursed Spectre
expert conjuration

Summons a Cursed Spectre for 60 seconds that drains health and magicka from enemies.

cc
258
Conjure Skeleton Warlock
expert conjuration

Summons a Skeleton Warlock that wields powerful shock magic for 60 seconds.

cc
258
Pride of Hirstaang
expert conjuration

Summons a Bear for 60 seconds wherever the caster is pointing. Resist 50% of frost damage for 60 seconds. Health regenerates 50% faster for 60 seconds.

cc
287
Conjure Wrathman
expert conjuration

Summons a Wrathman from the Soul Cairn for 60 seconds wherever the caster is pointing.

dg
301
Dread Zombie
expert conjuration

Reanimate a very powerful dead body to fight for you for 60 seconds.

302
Conjure Storm Atronach
expert conjuration

Summons a Storm Atronach for 60 seconds wherever the caster is pointing.

322
Conjure Ash Guardian
expert conjuration

Creates an Ash Guardian that guards that location until destroyed. Consumes a heart stone from your inventory, without which it will be hostile.

db
340
Conjure Ayleid Lich
expert conjuration

Summons an Ayleid Lich for 60 seconds.

cc
358
Conjure Dremora Lord
expert conjuration

Summons a Dremora Lord for 60 seconds.

358
Conjure Staada
master conjuration

Summons Staada for 60 seconds wherever the caster is pointing.

cc
75
Flame Thrall
master conjuration

Summons a Flame Atronach permanently.

900
Dead Thrall
master conjuration

Reanimate a dead body permanently to fight for you. Only works on people.

1000
Conjure Ancient Deathpriest
master conjuration

Summons an Ancient Deathpriest that wields powerful magic and commands the undead for 60 seconds. When killed, the Deathpriest splits into 3 Tortured Shades.

cc
1004
Conjure Bone Colossus
master conjuration

Summons a Bone Colossus for 60 seconds. While active, conjured skeletons regenerate health and you can summon 2 additional skeletons. Only 1 colossus can be summoned at a time.

cc
1004
Frost Thrall
master conjuration

Summons a Frost Atronach permanently.

1100
Storm Thrall
master conjuration

Summons a Storm Atronach permanently.

1200
Summon Spectral Assassin
conjuration

Summons the ghost of the legendary assassin Lucien Lachance to fight by your side, until he's defeated.

0
Vampire's Servant
conjuration

Reanimate a weak dead body to fight for you for 60 seconds.

0
Vampire's Servant
conjuration

Reanimate a more powerful dead body to fight for you for 60 seconds.

0
Vampire's Servant
conjuration

Reanimate a powerful dead body to fight for you for 60 seconds.

0
Vampire's Servant
conjuration

Reanimate a very powerful dead body to fight for you for 60 seconds.

0
Soul Tear
conjuration

If target dies within 2 seconds, fills a soul gem.

dg
2
Spectral Arrow
conjuration

Fires a Spectral Arrow at the target doing 30 points of damage and staggering the target.

50
reanimate spell
conjuration

Reanimate a dead body to fight for you for 180 seconds.

371

Illusion

Clairvoyance
novice illusion

Shows the path to the current goal.

25
Courage
novice illusion

Target won't flee for 60 seconds and gets some extra Health and Stamina.

39
Fury
novice illusion

Creatures and people up to level 6 will attack anything nearby for 30 seconds.

67
Muffle
apprentice illusion

You move more quietly for 180 seconds.

144
Calm
apprentice illusion

Creatures and people up to level 9 won't fight for 30 seconds.

146
Fear
apprentice illusion

Creatures and people up to level 9 flee from combat for 30 seconds.

153
Rally
adept illusion

Targets won't flee for 60 seconds and get extra Health and Stamina.

113
Orum's Aquatic Escape
adept illusion

Caster is invisible for 15 seconds. Activating an object or attacking will break the spell. Can breathe water for 15 seconds. Improved night vision for 15 seconds.

cc
165
Frenzy
adept illusion

Creatures and people up to level 14 will attack anyone nearby for 60 seconds.

209
Frenzy Rune
adept illusion

Targets up to level 20 that fail to resist are frenzied for 30 seconds.

db
278
Fenrik's Welcome
expert illusion

Caster becomes invisible and can open locks with level Expert and below for 5 seconds. Activating an object or attacking will break the spell.

cc
116
Pacify
expert illusion

Creatures and people up to level 20 won't fight for 60 seconds.

290
Rout
expert illusion

Creatures and people up to level 20 flee from combat for 30 seconds.

316
Invisibility
expert illusion

Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.

334
Call to Arms
master illusion

Targets have improved combat skills, Health, and Stamina for 10 minutes.

654
Hysteria
master illusion

Creatures and people up to level 25 flee from combat for 60 seconds.

866
Mayhem
master illusion

Creatures and people up to level 25 will attack anyone nearby for 60 seconds.

990
Harmony
master illusion

Creatures and people up to level 25 nearby won't fight for 60 seconds.

1052
Battle Fury
illusion

Equipped weapon of all allies swing faster for 60 seconds.

db
0
Battle Fury
illusion

Equipped weapon of all allies swing faster for 120 seconds.

db
0
Battle Fury
illusion

Equipped weapon of all allies swing faster for 180 seconds.

db
0
Embrace of Shadows
illusion

Vampire is invisible and has improved night vision for 180 seconds.

0
Night Eye
illusion

Improved night vision for 60 seconds.

0
The Shadow Stone
illusion

Become invisible for 60 seconds. Activating an object or attacking will break the spell.

0
Vampire's Seduction
illusion

Creatures and people up to level 8 won't fight for 30 seconds.

0
Vampire's Sight
illusion

Improved night vision for 60 seconds.

0

Abilities

Agent of Dibella

You do more combat damage to the opposite sex.

0
Ancient Knowledge

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

0
Apprentice Stone

Recover Magicka twice as fast.

0
Blood of the Ancients

Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 3 days.; Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 5 days.; Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 7 days.; Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 9 days.; Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 1 days.

dg
0
Boethiah's Blessing

Ebony Mail is silent when sneaking and creates a cloud of poison when in combat.

0
Champion of the Night

Illusion spells cast by a Vampire are 25% more powerful.

0
Companion's Insight

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

db
0
Dragon Infusion

Dragons do 25% less melee damage.

0
Dragonborn Flame

When your Fire Breath Shout kills an enemy, a fire wyrm emerges from their corpse to fight for you for 60 seconds.

db
0
Dragonborn Force

Your Unrelenting Force shout does more damage and using all three words may disintegrate enemies.

db
0
Dragonborn Frost

Your Frost Breath Shout encases foes in ice for 15 seconds.

db
0
Force Without Effort

You stagger 25% less and foes stagger 25% more.

0
Fortify Warmth

Your Nord blood improves your resistance to cold environments by 25 points.

cc
0
Fortify Warmth

Your Khajiit blood improves your resistance to cold environments by 15 points.

cc
0
Imperial Luck

Anywhere gold coins might be found, Imperials always seem to find a few more.

0
Lover's Insight

Do 10% more damage to and get 10% better prices from people of the opposite sex.

db
0
Nightstalker's Footsteps

Vampires are 25% harder to detect when sneaking.

0
Prowler's Profit

Anywhere gems might be found, members of the Thieves Guild always seem to find a few more.

0
Raw Diet

Your Khajiit blood allows you to eat raw meat without risk of disease.

cc
0
Raw Diet

Your Argonian blood allows you to eat raw meat without risk of disease.

cc
0
Resist Disease

Your Argonian blood gives you 50% resistance to disease.

0
Resist Disease

Your Vampiric blood gives you 100% resistance to disease.

0
Resist Disease

Your beast blood increases Disease Resistance by 100%.

0
Resist Disease and Poison

Your Bosmer blood gives you 50% resistance to poison and disease.

0
Resist Fatigue

Your High Elf blood gives you 25% resistance to fatigue.

cc
0
Resist Fatigue

Your Dunmer blood gives you 25% resistance to fatigue.

cc
0
Resist Fatigue

Your Bosmer blood gives you 25% resistance to fatigue.

cc
0
Resist Fire

Your Dunmer blood gives you 50% resistance to fire.

0
Resist Frost

Your Nord blood gives you 50% resistance to Frost.

0
Resist Frost

Your Vampiric blood gives you 20% resistance to Frost.

0
Resist Frost

Your Vampiric blood gives you 30% resistance to Frost.

0
Resist Frost

Your Vampiric blood gives you 40% resistance to Frost.

0
Resist Frost

Your Vampiric blood gives you 50% resistance to Frost.

0
Resist Poison

Your Redguard blood gives you 50% resistance to poison.

0
Resist Poison

Your Vampiric blood gives you 100% resistance to poison.

0
Scholar's Insight

Reading Skill Books gives you an extra Skill Point.

db
0
Seeker of Might

Combat skills are all 10% more effective.

db
0
Seeker of Shadows

Stealth skills are all 10% more effective.

db
0
Seeker of Sorcery

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

db
0
Sinderion's Serendipity

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

0
Stalwart

Your Orc blood gives you 15% resistance to hunger and fatigue, and increases your resistance to cold environments by 10 points.

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0
The Apprentice Stone

Magicka regenerates 100% faster.

0
The Apprentice Stone

Magic Resistance reduced by 100%.

0
The Fire Within

Fire Breath shout deals 25% more damage.

0
The Lady Stone

Health and Stamina regenerate 25% faster.

0
The Lord Stone

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

0
The Lover Stone

All skills improve 15% faster.

0
The Mage Stone

All magic skills improve 20% faster.

0
The Steed Stone

Carry capacity increased by 100 points, (50 if Survival Mode is enabled), armor weighs nothing and doesn't slow you down when worn.

0
The Thief Stone

All stealth skills increase 20% faster.

0
The Tower Stone

Unlock any Expert level lock once per day.

0
The Warrior Stone

All combat skills increase 20% faster.

0
Turn of the Seasons

Barter prices are 10% better when raining. With a full set of Light Armor equipped, stamina regenerates 5% faster in clear or clement weather. 10% chance of a critical hit that does 10% more critical damage with bows when overcast. With a full set of Heavy Armor equipped, armor rating increased by 10% when snowing.

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0
Waterbreathing

Your Argonian lungs can breathe underwater.

0
Weakness to Cold

Argonians become colder 25% faster in cold environments.

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0
Weakness to Fire

Your Vampiric blood gives you 20% weakness to Fire.

0
Weakness to Fire

Your Vampiric blood gives you 30% weakness to Fire.

0
Weakness to Fire

Your Vampiric blood gives you 40% weakness to Fire.

0
Weakness to Fire

Your Vampiric blood gives you 50% weakness to Fire.

0
Claws

Khajiit claws do 12 points of damage.

76
Agent of Mara

Increases Magic Resistance by 15%.

98
Eternal Spirit

While Ethereal, you recover Health 25% faster.

172
Magic Resistance

Your Breton blood gives you 25% resistance to magic.

172
Highborn

High Elves are born with 50 extra Magicka.

369
The Atronach Stone

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

886
Weakness to Sunlight

Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 15 points.

2675
Weakness to Sunlight

Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 30 points.

3011
Weakness to Sunlight

Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 45 points.

3368
Weakness to Sunlight

Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 60 points.

3734

Powers

Adrenaline Rush

Stamina regenerates 10x faster for 60 seconds.

0
Ancestor's Wrath

For 60 seconds, opponents that get too close take 8 points per second of fire damage.; [SURV=Swim unharmed in freezing cold water.]

0
Bardic Knowledge

Summons a spectral drum that plays for 300 seconds, improving Stamina Regen for you and nearby allies.

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Beast Form

Take on the form of the wolf.

0
Berserker Rage

You take half damage and do double damage for 60 seconds.

0
Black Market

Summons a Dremora merchant for 15 seconds.

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0
Breath of Nchuak

Draws upon Stamina to release a scorching blast of steam that deals 15 points of damage per second.

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0
Command Animal

Make an animal an ally for 60 seconds.

0
Dragonskin

Absorb 50% of the Magicka from hostile spells for 60 seconds.

0
Highborn

Regenerate Magicka faster for 60 seconds.

0
Histskin

Invoke the power of the Hist to recover Health ten times faster for 60 seconds.

0
Mora's Agony

Summons a field of writhing tentacles that lasts 30 seconds and poisons foes who enter it.

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0
Nightingale Subterfuge

People and creatures in the spell's area of effect will attack anyone nearby for 30 seconds.

0
Ring of Hircine

Take on the form of the wolf.

0
Secret Servant

Summons a Dremora butler for 15 seconds to carry your excess items.

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Secret of Arcana

Spells cost no Magicka for 30 seconds.

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0
Secret of Protection

You take half damage for 30 seconds from all physical attacks and most magical attacks.

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0
Secret of Strength

Power attacks cost no Stamina for 30 seconds.

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0
Shadowcloak of Nocturnal

For 120 seconds you automatically become invisible while sneaking.

0
Summon Karstaag

Summons Karstaag to fight for you for 120 seconds. You may only use this ability 1 time, and only while outdoors.

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0
The Ritual Stone

Raises all dead around you to fight for you for 200 seconds.

0
Vampire Lord

Transform into a Vampire Lord. Use the Revert Form power to change back.

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0
Voice of the Emperor

Calms nearby people for 60 seconds.

0

Words of Power

Animal Allegiance

0
Animal Allegiance

0
Animal Allegiance

0
Aura Whisper

Nearby creatures, including undead, machines, and Daedra, can be seen through walls for 10 seconds.

0
Aura Whisper

Nearby creatures, including undead, machines, and Daedra, can be seen through walls for 20 seconds.

0
Aura Whisper

Nearby creatures, including undead, machines, and Daedra, can be seen through walls for 30 seconds.

0
Become Ethereal

You become invulnerable, but unable to attack. However you recover Magicka and Stamina.

0
Become Ethereal

You become invulnerable, but unable to attack. However you recover Magicka and Stamina.

0
Become Ethereal

You become invulnerable, but unable to attack. However you recover Magicka and Stamina.

0
Bend Will

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0
Call Dragon - all

0
Call Dragon - all

0
Clear Skies

0
Clear Skies

0
Clear Skies

0
Disarm

0
Disarm

0
Disarm

0
Dragon Aspect

+25 armor rating, and power attacks do 25% more damage for 300 seconds.

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0
Dragon Aspect

For 300 seconds: power attacks do 25% more damage, +75 armor, Ancient Dragonborn summoned if Health below 50%, +25% resist fire & frost.

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Dragon Aspect

For 300 seconds: power attacks do 25% more damage, +100 armor, Ancient Dragonborn summoned if Health under 50%, +25% resist fire & frost, shout timer -20%.

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0
Elemental Fury

Weapons are 30% faster for 15 seconds.

0
Elemental Fury

Weapons are 50% faster for 15 seconds.

0
Elemental Fury

Weapons are 70% faster for 15 seconds.

0
Howl Of The Pack

Werewolf howls calling for companions.; Werewolf howls calling for companions.; Werewolf howls calling for companions.

0
Howl of Terror

0
Kyne's Peace

Nearby animals will not attack, and their life forces are visible for 60 seconds.

0
Kyne's Peace

; Nearby animals will not attack, and their life forces are visible for 120 seconds.

0
Kyne's Peace

Nearby animals will not attack, and their life forces are visible for 180 seconds.

0
Marked for Death - Aus

0
Marked for Death - Krii

0
Marked for Death - Lun

0
Scent Of Blood

Nearby living creatures, but not undead or Daedra, can be seen through walls.; Nearby living creatures, but not undead or Daedra, can be seen through walls.; Nearby living creatures, but not undead or daedra, can be seen through walls.; Nearby living creatures, but not undead or daedra, can be seen through walls.

0
Soul Tear

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Soul Tear

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Storm Call - Bah

Calls a storm for 120 seconds with lightning that strikes friend and foe alike.

0
Storm Call - Qo

Calls a storm for 180 seconds with lightning that strikes friend and foe alike.

0
Storm Call - Strun

Calls a storm for 60 seconds with lightning that strikes friend and foe alike.

0
Dragonrend

2
Dragonrend

2
Unrelenting Force - Fus

2
Dragonrend

4
Bend Will

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5
Call Of The Wild

11
Call Of The Wild

11
Call of Valor

Calls a hero from Sovngarde for 60 seconds.

14
Call of Valor

Calls a hero from Sovngarde for 60 seconds.

14
Call of Valor

Calls a hero from Sovngarde for 60 seconds.

14
Bend Will

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22
Call Of The Wild

25
Dismay - Faas

68
Dismay - Maar

68
Dismay - Ru

68
Summon Durnehviir

Summon a dragon from the Soul Cairn to fight for you.; Summon a dragon from the Soul Cairn to fight for you.

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