Zephyr
Skyrim Weapon
Zephyr is a unique Dwarven bow in Skyrim with a base damage of 12. Its damage scales with the Archery skill, and it can be tempered at a grindstone. It was added by the Dawnguard expansion.
It carries a built-in enchantment and cannot be enchanted further. It is boosted by 9 perks.
Zephyr Builds
Jump into the character build planner with this weapon already equipped, tempered and skilled as you set it here, then build perks and the rest of your loadout around it.
Create a build with ZephyrStats
Tempering
Archery Scaling
Boosted by
15% chance of paralyzing the target for a few seconds.
10% chance of a critical hit that does extra damage.
Pressing Block while aiming will zoom in your view.
Bows do 20% more damage.
Dual-wielding power attacks do 50% bonus damage.
Can pickpocket equipped weapons.
Can create Dwarven armor and weapons at forges, and improve them twice as much.
Sneak attacks with bows now do three times damage.
Do 25% more damage as a werewolf.
More Weapons
Randomly applies one of these effects to the target: Frost, Demoralize, Frenzy, Drain Magicka, Paralyze.
10 points of sun damage.; Undead targets take triple damage.