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Snow
Skyrim
Unarmed Feline
build
Published

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lvl 116
Based on spent perk points
You get 5365 XP from skills
You need 175375 XP to level up
Race
Khajiit
+10
Sneak
+5
One Handed, Archery, Lockpicking, Pickpocket, and Alchemy
Unlocks: Claws, Night Eye, Fortify Warmth
Standing Stones
The Mage Stone

Those under the sign of the Mage will learn all magic skills 20% faster.

The Warrior Stone

Those under the sign of the Warrior will learn all combat skills 20% faster.

The Lover Stone

Those under the sign of The Lover always feel a Lover's Comfort (All skills improve faster).

The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
550
stamina
400
magica
500
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
15
Steel Smithing
30
Dwarven Smithing
50
Orcish Smithing
60
Arcane Blacksmith
80
Ebony Smithing
90
Daedric Smithing
100
Dragon Smithing
Heavy Armor
0 xp
0
1
5
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Fists of Steel ,
Well Fitted
40
Juggernaut (3/5)
50
Cushioned ,
Tower of Strength
60
Juggernaut (4/5)
70
Conditioning ,
Matching Set
80
Juggernaut (5/5)
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
2
0
Archery
0 xp
0
2
0
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
2
5
15
Stealth (1/5)
20
Stealth (2/5)
30
Muffled Movement
40
Stealth (3/5) ,
Light Foot
50
Silent Roll
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
100
Shadow Warrior
Lockpicking
0 xp
0
2
0
15
Novice Locks
25
Apprentice Locks
40
Quick Hands
50
Adept Locks ,
Wax Key
60
Golden Touch
70
Treasure Hunter
75
Expert Locks
100
Master Locks
Pickpocket
0 xp
0
2
0
15
Light Fingers (1/5)
20
Light Fingers (2/5)
30
Night Thief
40
Poisoned ,
Light Fingers (3/5) ,
Cutpurse
50
Extra Pockets
60
Light Fingers (4/5)
70
Misdirection
80
Light Fingers (5/5)
100
Perfect Touch
Speech
0 xp
0
1
5
15
Haggling (1/5)
20
Haggling (2/5)
30
Allure ,
Bribery
40
Haggling (3/5)
50
Merchant ,
Persuasion
60
Haggling (4/5)
70
Investor ,
Intimidation
80
Haggling (5/5)
90
Fence
100
Master Trader
Alchemy
4840 xp
1
0
0
15
Alchemist (1/5)
20
Physician ,
Alchemist (2/5)
30
Poisoner ,
Benefactor
40
Alchemist (3/5)
60
Concentrated Poison ,
Alchemist (4/5)
80
Snakeblood ,
Alchemist (5/5)
100
Purity
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
345 xp
0
3
0
15
Novice Destruction
25
Apprentice Destruction
30
Augmented Flames (1/2) ,
Augmented Shock (1/2)
40
Rune Master
50
Adept Destruction
60
Augmented Flames (2/2) ,
Augmented Shock (2/2)
Restoration
0 xp
0
1
5
15
Novice Restoration
20
Regeneration ,
Restoration Dual Casting
25
Apprentice Restoration
30
Recovery (1/2)
40
Respite
50
Adept Restoration
60
Ward Absorb ,
Recovery (2/2)
70
Necromage
75
Expert Restoration
90
Avoid Death
100
Master Restoration
Alteration
90 xp
0
2
0
15
Novice Alteration
20
Alteration Dual Casting
25
Apprentice Alteration
30
Magic Resistance (1/3) ,
Mage Armor (1/3)
50
Adept Alteration ,
Magic Resistance (2/3) ,
Mage Armor (2/3)
70
Magic Resistance (3/3) ,
Mage Armor (3/3) ,
Stability
75
Expert Alteration
100
Atronach ,
Master Alteration
Enchanting
90 xp
0
2
0
15
Enchanter (1/5)
20
Enchanter (2/5)
40
Enchanter (3/5)
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
The beast blood of Hircine. Once a day you can take Beast Form: claws, howls, and feeding on the fallen to heal and stay transformed longer. Lycanthropes are immune to all diseases and gain no rested bonus from sleep.
Lycanthropy
Beast Form, Resist Disease
Selected Perks
Bestial Strength4/4, Animal Vigor, Totem of the Moon, Totem of Ice Brothers, Savage Feeding, Gorging, Totem of Terror, Totem of the Predator
These picks take 165 feedings on corpses in Beast Form.

Loadout

right hand
Guardian Circle
master restoration

Undead up to level 35 entering the circle will flee. Caster heals 20 Health per second inside it.

716
Grand Healing
expert restoration

Heals everyone close to the caster 200 points.

254
Close Wounds
adept restoration

Heals the caster 100 points.

126
Paralyze
expert alteration

Targets that fail to resist are paralyzed for 10 seconds.

450
Dragonhide
master alteration

Caster ignores 80% of all physical damage for 30 seconds.

837
Ebonyflesh
expert alteration

Improves the caster's armor rating by 100 points for 60 seconds.

341
Paralysis Rune
adept alteration

Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them for 8 seconds.

cc
172
Lightning Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near.

323
Fire Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near.

234
left hand
Guardian Circle
master restoration

Undead up to level 35 entering the circle will flee. Caster heals 20 Health per second inside it.

716
Grand Healing
expert restoration

Heals everyone close to the caster 200 points.

254
Heal Other
adept restoration

Heals the target 75 points, but not undead, atronachs, or machines.

80
Greater Ward
adept restoration

Increases armor rating by 80 points and negates up to 80 points of spell damage or effects.

43
Dragonhide
master alteration

Caster ignores 80% of all physical damage for 30 seconds.

837
Ebonyflesh
expert alteration

Improves the caster's armor rating by 100 points for 60 seconds.

341
Lightning Cloak
adept destruction

For 60 seconds nearby opponents take 8 points of shock damage and half Magicka damage.

370
Flame Cloak
adept destruction

For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage.; [SURV=Swim unharmed in freezing cold water.]

289
Unbounded Freezing
expert destruction

A freezing wind envelops the caster, knocking down nearby enemies and freezing them for 50 points of damage per second to Health and Stamina.

cc
89
head
Dragonplate Insulated Helmet
Heavy Armor
88
24

Magicka regenerates 57% faster.

at your skill×2.89

Destruction spells cost 23% less to cast.

at your skill×2.89
improve · Fine
Dragon Smithing
1100
8
29
cc
Imperial Dragon Helmet
Heavy Armor
85
23

When low on health, has a chance to cast <Fire Storm> and give the wearer <Ebonyflesh>, increasing defense.

improve · Fine
Steel Smithing
3200
15
29
cc
Storm-Bear Helmet
Heavy Armor
85
23

When wearing the <Storm-Bear Armor>, grants increases to armor rating.

improve · Fine
Steel Smithing
3200
15
29
cc
Gold and Emerald Circlet
Jewelry

Alteration spells cost 23% less to cast.

at your skill×2.89

Restoration spells cost 23% less to cast.

at your skill×2.89
500
2
hands
Brawler's Dragonplate Gauntlets
Heavy Armor
63
17

Unarmed strikes do 11 additional damage.

at your skill×2.31

Increases Heavy Armor skill by 23 points.

at your skill×2.89
improve · Fine
Dragon Smithing
425
8
24
cc
Fists of Randagulf
Heavy Armor
57
15

Melee and unarmed attacks do 20 more damage. Block 20% more damage with your shield.

improve · Fine
Steel Smithing
1000
8
13
cc
body
Dragonplate Insulated Cuirass
Heavy Armor
175
48

Alteration spells cost 23% less to cast.

at your skill×2.89

Restoration spells cost 23% less to cast.

at your skill×2.89
improve · Fine
Dragon Smithing
2200
40
54
cc
Imperial Dragon Armor
Heavy Armor
179
49

Increases Fire Resistance by 30%.; Increases Shock Resistance by 30%.; Increases Frost Resistance by 30%.

improve · Fine
Steel Smithing
6400
50
54
cc
Storm-Bear Armor
Heavy Armor
179
49

Increases your Health by 75 points.; Increases Frost Resistance by 50%.; Time between shouts is reduced by 20%.

improve · Fine
Steel Smithing
6400
50
54
cc
feet
Dragonplate Insulated Boots
Heavy Armor
75
19

Increases your Stamina by 57 points.

at your skill×2.89

Carrying capacity increased by 34 points.

at your skill×2.31
Fine · +1 armor
Dragon Smithing
500
8
24
cc
Imperial Dragon Boots
Heavy Armor
66
18

Health regenerates 10% faster.; Increases Fire Resistance by 20%.

improve · Fine
Steel Smithing
1250
10
24
cc
Storm-Bear Boots
Heavy Armor
66
18

Stamina regenerates 10% faster.; Increases Frost Resistance by 20%.

improve · Fine
Steel Smithing
1250
10
24
cc
backpack
Adventurer Backpack
Clothing
4
1

Carrying capacity increased by 75 points.; Increases your Stamina by 20 points.

Fine · +1 armor
15
1
cc
shoulder
Fastened Shield of the Crusader
46
27
add enchantment
improve · Fine
650
6
cc
ring
Gold Diamond Ring
Jewelry

Unarmed strikes do 11 additional damage.

at your skill×2.31

Health regenerates 28% faster.

at your skill×2.89
900
0.25
Ring of the Beast
Jewelry

While wearing this ring, you will receive 100 extra Health and your claw attacks will do an additional 20 damage.

1000
0.25
dg
amulet
Gold Diamond Necklace
Jewelry

Increases Disease Resistance by 57%.

at your skill×2.31

Increases Poison Resistance by 34%.

at your skill×2.31
1200
0.5
Amulet of Talos
Jewelry

Time between shouts is reduced by 20%.

20
1
Amulet of Articulation
Jewelry
13
8

Persuade checks in dialogue will almost always succeed and increases Speech skill by 35 points.

improve · Fine
500
1
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Khajiit
Claws
constant

Khajiit claws do 12 points of damage.

Night Eye
power

Improved night vision for 60 seconds.

Fortify Warmth (Survival Mode, Khajiit)
constant

Your Khajiit blood improves your resistance to cold environments by 15 points.

cc
The Mage Stone
The Mage Stone
constant

All magic skills improve 20% faster.

The Warrior Stone
The Warrior Stone
constant

All combat skills increase 20% faster.

The Lover Stone
The Lover Stone
constant

All skills improve 15% faster.

The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Lycanthropy
Beast Form
power · 1/day

Take on the form of the wolf.

Resist Disease (Lycanthropy)
constant

Your beast blood increases Disease Resistance by 100%.

Selected
Summon Karstaag
power · 1/day

Summons Karstaag to fight for you for 120 seconds. You may only use this ability 1 time, and only while outdoors.

Summoning Karstaag
db
Summon Spectral Assassin
power · 1/day

Summons the ghost of the legendary assassin Lucien Lachance to fight by your side, until he's defeated.

Bound Until Death
Shadowcloak of Nocturnal
power · 1/day

For 120 seconds you automatically become invisible while sneaking.

Darkness Returns
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Agent of Dibella
constant

You do more combat damage to the opposite sex.

The Heart of Dibella
Sinderion's Serendipity
constant

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

A Return to Your Roots
Sailor's Repose
constant

Healing spells cure 10% more.

Frostflow Abyss
Dragon Infusion
constant

Dragons do 25% less melee damage.

Esbern's Potion
Force Without Effort
constant

You stagger 25% less and foes stagger 25% more.

Meditation on a Word of Power
Dragonborn Force
constant

Your Unrelenting Force shout does more damage and using all three words may disintegrate enemies.

Black Book: Epistolary Acumen
db
Companion's Insight
constant

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

Black Book: The Winds of Change
db
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Secret of Arcana
power · 1/day

Spells cost no Magicka for 30 seconds.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Secret Servant
power

Summons a Dremora butler for 15 seconds to carry your excess items.

Black Book: Untold Legends
db
Add Power

Shouts

Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Dragon Aspect

Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.

Recovery: 5s
Dragonrend

Your Voice lashes out at a dragon's very soul, forcing the beast to land.

Recovery: 15s
Marked for Death

Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.

Recovery: 40s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Whirlwind Sprint

The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.

Recovery: 35s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight and adds warmth, hunger, cold and fatigue. Set the state you plan to fight in; the character stats use it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already count toward crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
550
Stamina
477
Magicka
500
Carry
659
Armor
498
−77.8%
Magic
70%
Poison
84%
Disease
100%
Warmth
146
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