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Arsyn bernardy
Skyrim
Protect the princess
build
Published · Updated

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lvl 237
Based on spent perk points
You get 827585 XP from skills
You need 716850 XP to level up
Race
Khajiit
+10
Sneak
+5
One Handed, Archery, Lockpicking, Pickpocket, and Alchemy
Unlocks: Claws, Night Eye, Fortify Warmth
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
1100
stamina
360
magica
520
You can increase your attributes 68 times
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
29580 xp
5
1
0
0
15
Steel Smithing
30
Elven Smithing ,
Dwarven Smithing
50
Advanced Armors ,
Orcish Smithing
60
Arcane Blacksmith
70
Glass Smithing
80
Ebony Smithing
90
Daedric Smithing
100
Dragon Smithing
Heavy Armor
54230 xp
10
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Well Fitted ,
Fists of Steel
40
Juggernaut (3/5)
50
Tower of Strength ,
Cushioned
60
Juggernaut (4/5)
70
Matching Set ,
Conditioning
80
Juggernaut (5/5)
100
Reflect Blows
Block
24650 xp
4
1
0
0
15
Shield Wall (1/5)
20
Shield Wall (2/5)
30
Deflect Arrows ,
Power Bash ,
Quick Reflexes
40
Shield Wall (3/5)
50
Elemental Protection ,
Deadly Bash
60
Shield Wall (4/5)
70
Block Runner ,
Disarming Bash
80
Shield Wall (5/5)
100
Shield Charge
Two-handed
29580 xp
5
1
0
0
15
Barbarian (1/5)
20
Champion's Stance ,
Barbarian (2/5)
30
Limbsplitter (1/3) ,
Deep Wounds (1/3) ,
Skullcrusher (1/3)
40
Barbarian (3/5)
50
Devastating Blow ,
Great Critical Charge
60
Barbarian (4/5)
70
Sweep
80
Barbarian (5/5)
100
Warmaster
One-handed
24560 xp
4
1
0
0
15
Armsman (1/5)
20
Fighting Stance ,
Armsman (2/5)
30
Dual Flurry (1/2) ,
Bone Breaker (1/3) ,
Bladesman (1/3) ,
Hack and Slash (1/3)
40
Armsman (3/5)
50
Critical Charge ,
Savage Strike
60
Armsman (4/5) ,
Hack and Slash (2/3)
70
Dual Savagery
80
Armsman (5/5)
100
Paralyzing Strike
Archery
14700 xp
2
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Eagle Eye ,
Critical Shot (1/3)
40
Overdraw (3/5) ,
Steady Hand (1/2)
50
Power Shot ,
Hunter's Discipline
60
Overdraw (4/5) ,
Critical Shot (2/3) ,
Steady Hand (2/2) ,
Ranger
70
Quick Shot
80
Overdraw (5/5)
90
Critical Shot (3/3)
100
Bullseye
Light Armor
54230 xp
10
1
0
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
50
Unhindered
60
Agile Defender (4/5) ,
Wind Walker
70
Matching Set
80
Agile Defender (5/5)
100
Deft Movement
Sneak
54025 xp
10
1
0
0
15
Stealth (1/5)
20
Stealth (2/5)
30
Muffled Movement ,
Backstab
40
Stealth (3/5) ,
Light Foot ,
Deadly Aim
50
Silent Roll ,
Assassin's Blade
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
100
Shadow Warrior
Lockpicking
54140 xp
10
1
0
0
15
Novice Locks
25
Apprentice Locks
40
Quick Hands
50
Adept Locks ,
Wax Key
60
Golden Touch
70
Treasure Hunter
75
Expert Locks
80
Locksmith
100
Master Locks ,
Unbreakable
Pickpocket
54140 xp
10
1
0
0
15
Light Fingers (1/5)
20
Light Fingers (2/5)
30
Night Thief
40
Cutpurse ,
Light Fingers (3/5) ,
Poisoned
50
Extra Pockets
60
Light Fingers (4/5) ,
Keymaster
70
Misdirection
80
Light Fingers (5/5)
100
Perfect Touch
Speech
54230 xp
10
1
0
0
15
Haggling (1/5)
20
Haggling (2/5)
30
Allure ,
Bribery
40
Haggling (3/5)
50
Merchant ,
Persuasion
60
Haggling (4/5)
70
Investor ,
Intimidation
80
Haggling (5/5)
90
Fence
100
Master Trader
Alchemy
54140 xp
10
1
0
0
15
Alchemist (1/5)
20
Physician ,
Alchemist (2/5)
30
Poisoner ,
Benefactor
40
Alchemist (3/5)
50
Experimenter (1/3)
60
Concentrated Poison ,
Alchemist (4/5)
70
Green Thumb
80
Snakeblood ,
Alchemist (5/5)
100
Purity
Illusion
54230 xp
10
1
0
0
15
Novice Illusion
20
Illusion Dual Casting ,
Animage
25
Apprentice Illusion
30
Hypnotic Gaze
40
Kindred Mage
50
Adept Illusion ,
Aspect of Terror ,
Quiet Casting
70
Rage
75
Expert Illusion
90
Master of the Mind
100
Master Illusion
Conjuration
54230 xp
10
1
0
0
15
Novice Conjuration
20
Mystic Binding ,
Conjuration Dual Casting
25
Apprentice Conjuration
30
Summoner (1/2) ,
Soul Stealer
40
Necromancy ,
Atromancy
50
Adept Conjuration ,
Oblivion Binding
70
Dark Souls
75
Expert Conjuration
80
Elemental Potency
100
Master Conjuration ,
Twin Souls
Destruction
54230 xp
10
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Flames (1/2) ,
Augmented Frost (1/2) ,
Augmented Shock (1/2)
40
Rune Master ,
Impact
50
Adept Destruction ,
Intense Flames
60
Augmented Flames (2/2) ,
Deep Freeze ,
Augmented Frost (2/2) ,
Augmented Shock (2/2)
70
Disintegrate
75
Expert Destruction
100
Master Destruction
Restoration
54230 xp
10
1
0
0
15
Novice Restoration
20
Restoration Dual Casting ,
Regeneration
25
Apprentice Restoration
30
Recovery (1/2)
40
Respite
50
Adept Restoration
60
Recovery (2/2) ,
Ward Absorb
70
Necromage
75
Expert Restoration
90
Avoid Death
100
Master Restoration
Alteration
54230 xp
10
1
0
0
15
Novice Alteration
20
Alteration Dual Casting
25
Apprentice Alteration
30
Magic Resistance (1/3) ,
Mage Armor (1/3)
50
Adept Alteration ,
Magic Resistance (2/3) ,
Mage Armor (2/3)
70
Stability ,
Magic Resistance (3/3) ,
Mage Armor (3/3)
75
Expert Alteration
100
Master Alteration ,
Atronach
Enchanting
54230 xp
10
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
30
Fire Enchanter
40
Enchanter (3/5) ,
Soul Siphon ,
Frost Enchanter
50
Insightful Enchanter ,
Storm Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
The beast blood of Hircine. Once a day you can take Beast Form: claws, howls, and feeding on the fallen to heal and stay transformed longer. Lycanthropes are immune to all diseases and gain no rested bonus from sleep.
Lycanthropy
Beast Form, Resist Disease
Selected Perks
Bestial Strength4/4, Animal Vigor, Gorging, Savage Feeding, Totem of Terror, Totem of Ice Brothers, Totem of the Moon, Totem of the Predator
These picks take 165 feedings on corpses in Beast Form.

Loadout

right hand
Command Daedra
expert conjuration

Powerful summoned and raised creatures are put under your control.

242
Conjure Ancient Deathpriest
master conjuration

Summons an Ancient Deathpriest that wields powerful magic and commands the undead for 60 seconds. When killed, the Deathpriest splits into 3 Tortured Shades.

cc
1004
Conjure Ash Guardian
expert conjuration

Creates an Ash Guardian that guards that location until destroyed. Consumes a heart stone from your inventory, without which it will be hostile.

db
340
Conjure Dark Seducer Warrior
adept conjuration

Summons a Dark Seducer Warrior for 60 seconds wherever the caster is pointing.

cc
75
Conjure Golden Saint Archer
adept conjuration

Summons a Golden Saint Archer for 60 seconds wherever the caster is pointing.

cc
75
Conjure Bone Colossus
master conjuration

Summons a Bone Colossus for 60 seconds. While active, conjured skeletons regenerate health and you can summon 2 additional skeletons. Only 1 colossus can be summoned at a time.

cc
1004
Valdr's Lucky Dagger
Dagger
15
5
Speed
1.3
Reach
0.7

25% chance of a critical hit.

improve · Legendary
Steel Smithing
15
2.5
Nightingale Bow
Bow
57
19
Speed
0.5
Reach
1

Freezes the target for 30 points and shocks target for 15 points

improve · Legendary
Daedric Smithing
2500
18
Fire Storm
master destruction

A 100 point fiery explosion centered on the caster. Does more damage to closer targets.

1426
Blizzard
master destruction

Targets take 20 points of frost damage for 10 seconds, plus Stamina damage.

1106
Lightning Cloak
adept destruction

For 60 seconds nearby opponents take 8 points of shock damage and half Magicka damage.

370
Thunderbolt
expert destruction

A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.

343
Frost Cloak
adept destruction

For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second.

316
left hand
Dawnguard Rune Shield
38
27

+10 Bash damage against vampires, and sustained blocking creates a minor sun shield doing 10 points of damage while draining the wielder's Stamina.

improve · Flawless
450
6
dg
Mehrunes' Razor
Dagger
33
11
Speed
1.3
Reach
0.7

Hits have a small chance to instantly kill.

improve · Legendary
Daedric Smithing
500
3
Choose item to equip
one-handed weapon
staff
spell
shield
ammo
Choose item to equip
one-handed weapon
staff
spell
shield
ammo
Spellbreaker
68
38

While blocking, creates a ward that protects against spells for up to 50 points.

Legendary · +10 armor
Dwarven Smithing
225
12
Choose item to equip
one-handed weapon
staff
spell
shield
ammo
Choose item to equip
one-handed weapon
staff
spell
shield
ammo
Choose item to equip
one-handed weapon
staff
spell
shield
ammo
head
Shrouded Hood
Clothing
17
10

Sneaking is 25% better.

Flawless · +6.4 armor
105
0.5
18
hands
Shrouded Hand Wraps
Clothing
13
6

Double sneak attack damage with One-handed weapons.

Flawless · +6.4 armor
45
0.5
13
body
Shrouded Robes
Clothing
25
18

Destruction spells cost 15% less to cast.

Flawless · +6.4 armor
200
0.5
27
feet
Shrouded Shoes
Clothing

Wearer is muffled and moves silently.

45
0.5
13
backpack
Thief Backpack
Clothing
1

Carrying capacity increased by 75 points.; Lockpicking is 15% easier.

improve · Flawless
15
1
cc
shoulder
add shoulder
ring
The Bond of Matrimony
Jewelry
5

Restoration spells cost 10% less to cast.

improve · Flawless
200
0.25
Vampiric Ring
Jewelry

Allows you to cast the spell Drain Life.

400
0.25
cc
Warlock's Ring
Jewelry

While blocking, creates a ward that protects against spells for up to 25 points.; Health regenerates 30% faster.; You move 5% faster.

525
0.25
cc
amulet
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Can swim underwater without drowning.

at your skill1 →2×2.5
add enchantment
Lynea's Amulet of Dibella
Jewelry

Increases Speech skill by 15 points.; Increases your Stamina by 40 points.

30
1
cc
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Khajiit
Claws
constant

Khajiit claws do 12 points of damage.

Night Eye
power

Improved night vision for 60 seconds.

Fortify Warmth
constant

Your Khajiit blood improves your resistance to cold environments by 15 points.

cc
The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Lycanthropy
Beast Form
power · 1/day

Take on the form of the wolf.

Resist Disease
constant

Your beast blood increases Disease Resistance by 100%.

Selected
Ring of Hircine
power · 1/day

Take on the form of the wolf.

requires Ring of Hircine
Ill Met by Moonlight
Howl of Terror
Howl

Werewolf howls instilling terror into all living creatures nearby.

Lycanthropy
Summon Spectral Assassin
power · 1/day

Summons the ghost of the legendary assassin Lucien Lachance to fight by your side, until he's defeated.

Bound Until Death
Summon Karstaag
power · 1/day

Summons Karstaag to fight for you for 120 seconds. You may only use this ability 1 time, and only while outdoors.

Summoning Karstaag
db
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Agent of Dibella
constant

You do more combat damage to the opposite sex.

The Heart of Dibella
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Sinderion's Serendipity
constant

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

A Return to Your Roots
Prowler's Profit
constant

Anywhere gems might be found, members of the Thieves Guild always seem to find a few more.

No Stone Unturned
Sailor's Repose
constant

Healing spells cure 10% more.

Frostflow Abyss
Dragon Infusion
constant

Dragons do 25% less melee damage.

Esbern's Potion
Eternal Spirit
constant

While Ethereal, you recover Health 25% faster.

Meditation on a Word of Power
Nightingale Strife
power · 1/day

Instantly absorb 100 points of Health from the target.

Darkness Returns
Dragonborn Frost
constant

Your Frost Breath Shout encases foes in ice for 15 seconds.

Black Book: Epistolary Acumen
db
Lover's Insight
constant

Do 10% more damage to and get 10% better prices from people of the opposite sex.

Black Book: The Winds of Change
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Voice of the Emperor
power · 1/day

Calms nearby people for 60 seconds.

requires Imperial
Imperial racial power
Add Power

Shouts

Animal Allegiance

A Shout for help from the beasts of the wild, who come to fight in your defense.

Recovery: 70s
Aura Whisper

Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.

Recovery: 50s
Battle Fury

Your Thu'um enchants your nearby allies' weapons, allowing them to attack faster.

Recovery: 40s
Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Bend Will

Your Voice bends the very stones to your will. As it gains power, animals, people and even dragons must do your bidding.

Recovery: 120s
Call Dragon

Odahviing! Hear my Voice and come forth. I summon you in my time of need.

Recovery: 300s
Call of Valor

The valiant of Sovngarde hear your Voice, and journey beyond space and time to lend aid.

Recovery: 180s
Clear Skies

Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.

Recovery: 15s
Cyclone

Your Thu'um creates a whirling cyclone that sows chaos among your enemies.

Recovery: 60s
Disarm

Shout defies steel, as you rip the weapon from an opponent's grasp.

Recovery: 40s
Dismay

And the weak shall fear the Thu'um, and flee in terror.

Recovery: 50s
Dragon Aspect

Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.

Recovery: 5s
Dragonrend

Your Voice lashes out at a dragon's very soul, forcing the beast to land.

Recovery: 15s
Drain Vitality

Coax both magical and mortal energies from your hapless opponent.

Recovery: 90s
Elemental Fury

The Thu'um imbues your arms with the speed of wind, allowing for faster weapon strikes.

Recovery: 50s
Fire Breath

Inhale air, exhale flame, and behold the Thu'um as inferno.

Recovery: 100s
Frost Breath

Your breath is winter, your Thu'um a blizzard.

Recovery: 100s
Kyne's Peace

The Voice soothes wild beasts, who lose their desire to fight or flee.

Recovery: 60s
Ice Form

Your Thu'um freezes an opponent solid.

Recovery: 120s
Marked for Death

Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.

Recovery: 40s
Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 60s
Soul Tear

Your Thu'um cuts through flesh and shatters soul, commanding the will of the fallen.

Recovery: 90s
Summon Durnehviir

Durnehviir! Hear my Voice and come forth from the Soul Cairn. I summon you in my time of need.

Recovery: 300s
Storm Call

A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.

Recovery: 600s
Throw Voice

The Thu'um is heard, but its source unknown, fooling those into seeking it out.

Recovery: 5s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Whirlwind Sprint

The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.

Recovery: 35s
Add Shout

Consumables (4)

Potions, Food & Drink
Found or bought, no alchemy needed
Grand Elixir of Escape
Potion

Grants invisibility for 55 seconds.

Restores 125 points of Health.

1275 0.5
×30
Philter of Light Feet
Potion

You are 20% harder to detect for 60 seconds.

48 0.5
×30
Philter of Health
Potion

Health is increased by 80 points for 60 seconds.

355 0.5
×10
Elixir of Regeneration
Potion

Health regenerates 100% faster for 300 seconds.

4008 0.5
×1
Total weight 35.5
Crafted Potions
Crafted with this build's Alchemy skill, perks and gear
Craft Potion Effect
Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
1180
Stamina
360
Magicka
520
Carry
605
Armor
217
−47%
Magic
70%
Poison
50%
Disease
100%
Warmth
86
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