Arsyn bernardy
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Those under the sign of The Lord are more resistant to both Magicka and physical damage.
Condition
Loadout
Powerful summoned and raised creatures are put under your control.
Summons an Ancient Deathpriest that wields powerful magic and commands the undead for 60 seconds. When killed, the Deathpriest splits into 3 Tortured Shades.
Creates an Ash Guardian that guards that location until destroyed. Consumes a heart stone from your inventory, without which it will be hostile.
Summons a Dark Seducer Warrior for 60 seconds wherever the caster is pointing.
Summons a Golden Saint Archer for 60 seconds wherever the caster is pointing.
Summons a Bone Colossus for 60 seconds. While active, conjured skeletons regenerate health and you can summon 2 additional skeletons. Only 1 colossus can be summoned at a time.
25% chance of a critical hit.
Freezes the target for 30 points and shocks target for 15 points
A 100 point fiery explosion centered on the caster. Does more damage to closer targets.
Targets take 20 points of frost damage for 10 seconds, plus Stamina damage.
For 60 seconds nearby opponents take 8 points of shock damage and half Magicka damage.
A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.
For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second.
+10 Bash damage against vampires, and sustained blocking creates a minor sun shield doing 10 points of damage while draining the wielder's Stamina.
Hits have a small chance to instantly kill.
While blocking, creates a ward that protects against spells for up to 50 points.
Sneaking is 25% better.
Double sneak attack damage with One-handed weapons.
Destruction spells cost 15% less to cast.
Wearer is muffled and moves silently.
Carrying capacity increased by 75 points.; Lockpicking is 15% easier.
Restoration spells cost 10% less to cast.
Allows you to cast the spell Drain Life.
While blocking, creates a ward that protects against spells for up to 25 points.; Health regenerates 30% faster.; You move 5% faster.
Can swim underwater without drowning.
Increases Speech skill by 15 points.; Increases your Stamina by 40 points.
Powers
Khajiit claws do 12 points of damage.
Improved night vision for 60 seconds.
Your Khajiit blood improves your resistance to cold environments by 15 points.
Increases Armor Rating by 50 points and increases Magic Resistance by 25%.
Take on the form of the wolf.
Your beast blood increases Disease Resistance by 100%.
Take on the form of the wolf.
Werewolf howls instilling terror into all living creatures nearby.
Summons the ghost of the legendary assassin Lucien Lachance to fight by your side, until he's defeated.
Summons Karstaag to fight for you for 120 seconds. You may only use this ability 1 time, and only while outdoors.
Increases Magic Resistance by 15%.
You do more combat damage to the opposite sex.
Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.
There is a 25% chance of creating a duplicate potion when using your alchemy skill.
Anywhere gems might be found, members of the Thieves Guild always seem to find a few more.
Healing spells cure 10% more.
Dragons do 25% less melee damage.
While Ethereal, you recover Health 25% faster.
Instantly absorb 100 points of Health from the target.
Your Frost Breath Shout encases foes in ice for 15 seconds.
Do 10% more damage to and get 10% better prices from people of the opposite sex.
Fully restores your Health, Magicka, and Stamina.
Calms nearby people for 60 seconds.
Shouts
A Shout for help from the beasts of the wild, who come to fight in your defense.
Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.
Your Thu'um enchants your nearby allies' weapons, allowing them to attack faster.
The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.
Your Voice bends the very stones to your will. As it gains power, animals, people and even dragons must do your bidding.
Odahviing! Hear my Voice and come forth. I summon you in my time of need.
The valiant of Sovngarde hear your Voice, and journey beyond space and time to lend aid.
Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.
Your Thu'um creates a whirling cyclone that sows chaos among your enemies.
Shout defies steel, as you rip the weapon from an opponent's grasp.
And the weak shall fear the Thu'um, and flee in terror.
Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.
Your Voice lashes out at a dragon's very soul, forcing the beast to land.
Coax both magical and mortal energies from your hapless opponent.
The Thu'um imbues your arms with the speed of wind, allowing for faster weapon strikes.
Inhale air, exhale flame, and behold the Thu'um as inferno.
Your breath is winter, your Thu'um a blizzard.
The Voice soothes wild beasts, who lose their desire to fight or flee.
Your Thu'um freezes an opponent solid.
Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.
Shout at time, and command it to obey, as the world around you stands still.
Your Thu'um cuts through flesh and shatters soul, commanding the will of the fallen.
Durnehviir! Hear my Voice and come forth from the Soul Cairn. I summon you in my time of need.
A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.
The Thu'um is heard, but its source unknown, fooling those into seeking it out.
Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.
The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.
Consumables (4)
Grants invisibility for 55 seconds.
Restores 125 points of Health.
You are 20% harder to detect for 60 seconds.
Health is increased by 80 points for 60 seconds.
Health regenerates 100% faster for 300 seconds.