All ConsumablesDeathclaw Wellington
Deathclaw Wellington
Fallout 76 Consumable
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Use these rounded squares to change the configuration of the item and see how the stats change.
Effects
Deathclaw Wellington
Strength: +3 (1h)
+3.6 HP/s
+25% +5 1
Cooked food (meat)
Strength: +3 (1h)
+25% +3.6 HP/s +5
Weight
1
Value
58
Effectiveness
These perks, mutations, and items change what Deathclaw Wellington does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Mutation
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Mutation
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Stacking
Food: other food that buffs Strength replaces this item's buff to the same stat — unrelated food buffs stack alongside.
Character Build
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Use in a Character BuildMore Consumables
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Max AP: +8 (15s)
+1 HP/s
+10% +2 0.5
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Agility: +2 (30m)
+1 HP/s
+10% +2 0.25
Deathclaw Egg Omelette
+0.125 Health Regen (30m)
+1.8 HP/s
+15% +5 0.25
Deathclaw Steak
Strength: +2 (30m)
+2.4 HP/s
+20% +10 1.5
Dog Meat Steak
Endurance: +3 (1h)
+2.4 HP/s
+20% +2 1
Fasnacht Sausage
Max HP +40 (30m)
+1.2 HP/s
+20% +2 0.5
Fish Chowder
25% slower hunger for 30m
+0.8 HP/s
+75% +2 1
Fish and Tatos
Experience: +5% (30m)
+0.8 HP/s
+10% +2 1
Fox Jerky
Agility: +2 (30m)
+1.8 HP/s
+15% +5 1
Fried Deerskins
AP Regen: +3 (1h)
+1.8 HP/s
+15% +1 1