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Level 300+
s12
p2
e7
c6
i6
a15
l2

Ki2169
Fallout 76
build
by KI2169
Published · Updated

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6 SPECIAL
points left
lvl
300+
S
12
+5
1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Heavy Hitter
lvl
35

Melee weapons deal +25% power attack damage. (No Power Tools)

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

3
Radioactive Strength
lvl
80

Expend a Moderate amount of Glow to deal 150% more damage with Power Attacks & Bashing.

P
2
+5
2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
7
+5
3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Radiation Power
lvl
50

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
6
3
United Ordeal
lvl
60

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
6
+5
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Cryologist
lvl
40

Increase cryo damage based on your INT.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

2
Science!
lvl
20

Increase energy damage based on your INT.

A
15
3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

3
Hyper Reflexes
lvl
100

When your Glow is high, gain a 20% evasion chance. (No Power Armor)

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

L
2
+5
2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Grounded

Energy Resistance +100. Energy Damage -50%.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

+ effects
10 mutations, 0 addictions

Consumables (10)

Deathclaw Steak

Strength: +5 (30m)

+6 HP/s
+50% 0.15
replaced
×1
Deathclaw Wellington

Strength: +7.5 (1h)

+9 HP/s
+63% 0.1
×1
Broiled Scorchbeast Brain

Intelligence: +7.5 (30m)

+20 HP/s
+63% 0.15
×1
Charred Scorchbeast Liver

Luck: +7.5 (30m)

+20 HP/s
+63% 0.15
×1
Roasted Scorchbeast Heart

Endurance: +7.5 (30m)

+20 HP/s
+63% 0.15
×1
Scorchbeast Steak

Physical Resistance: +37.5 (30m)

+20 HP/s
+63% 0.15
×1
Smoked Scorchbeast Lung

Agility: +7.5 (30m)

+20 HP/s
+63% 0.15
×1
Tasty Mutant Hound Stew

Damage: +213% (1h)

+6 HP/s
+50% +15% 0.1
replaced
×1
Mutant Hound Chops

Damage: +100% (30m)

+4.5 HP/s
+38% 0.1
×1
Radscorpion Fillet

Energy Resistance: +87.5 (1h)

+9 HP/s
+63% 0.1
×1
Total effect
S
 
+7.5
E
 
+7.5
I
 
+7.5
A
 
+7.5
L
 
+7.5
 
+37.5
 
+87.5
Total weight 1.3
2 items fully replaced by later consumables

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (460.5 / 461)
Glow: 1000
Feral meter: At 0%
+150% melee damage, -5 Endurance, -30 max HP, -20 max AP, -300% hip-fire and V.A.T.S. accuracy
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Kill Streak
10 / 10
Onslaught
30 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Power Attacking
Hip Fire
Caps: 0 / 40000
Under
construction
39
+7.5
18
22
+7.5
9
25
+7.5
30
+7.5
18
+7.5
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
450
AP
328
HP
461
XP
+75%
Resistances
643
+37.5
533
+87.5
234
48
48
48
0
Evasion Chance
0.29
Incoming Damage
x0.86

Weapons

Furious Sharpshooter's Automatic Gamma Gun
Furious
Rapid
Swift
Furious Freezing Plasma Cutter
Furious
Heavy Hitter's
Strength
Pounder's
Furious Freezing War Glaive
Furious
Heavy Hitter's
Strength
Pounder's
lvl 45
87
80
Fire Rate
114
shots per
10 sec
Automatic
Ammo
12Gamma Round
Range
0
91
182
100%50%
Blast Radius
1.8m
AP Cost
22 (7%) 14.9 shots before AP is depleted
4.815
704.7
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Modifications
Deep Dish
Radiation Damage: +15%
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Sharpshooter's Grip
Weight: +35%
Spread (hip-fire): -25%
Recoil: -15%
Signal Repeater
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Weight: +8%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Critical Damage Multiplier: -20%
Spread (hip-fire): +35%
Recoil: +35%
Throwables
Tomahawk
822
AP Cost20
Throwable

Armor Sets

 
437
 
258
 
234
 
48
 
48
 
48
E
 
+4
P
 
+3
S
 
+13
Carry Weight
 
+80
Incoming Damage
 
x0.831
Set:
Secret Service
full (5 / 5)
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Shielded Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
E
 
+4
P
 
+3
S
 
+3
Vanguard's Dense Secret Service Chest Piece
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Strength
Strength +2
Sentinel's
5% Damage Reduction while standing still.
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Dense
Reduce Incoming Explosives Damage by 30%
lvl 40
125
55
30
9
9
9
S
 
+2
Vanguard's Weighted Secret Service Left Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Strength
Strength +2
Sentinel's
5% Damage Reduction while standing still.
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Weighted
Melee Armor Penetration +0.1
lvl 40
61
27
15
5
5
5
S
 
+2
Vanguard's Weighted Secret Service Right Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Strength
Strength +2
Cavalier's
10% Damage Reduction while sprinting.
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Weighted
Melee Armor Penetration +0.1
lvl 40
61
27
15
5
5
5
S
 
+2
Vanguard's Deep Pocketed Secret Service Left Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Strength
Strength +2
Sentinel's
5% Damage Reduction while standing still.
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
S
 
+2
Carry Weight
 
+10
Vanguard's Deep Pocketed Secret Service Right Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Strength
Strength +2
Cavalier's
10% Damage Reduction while sprinting.
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
S
 
+2
Carry Weight
 
+10

Power Armor Sets

 
2417
 
1628
 
192
 
348
 
106
 
1628
S
 
+20
I
 
+2
AP Regen
 
+6
Carry Weight
 
+100
Incoming Damage
 
x0.733
Set:
Union
full (6 / 6)
Mutant's Assembled Union Torso
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Cavalier's
10% Damage Reduction while sprinting.
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Core Assembly
Action Point Regen +6
lvl 50
418
607
418
47
88
26
S
 
+2
AP Regen
 
+6
Mutant's Optimized Union Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Cavalier's
10% Damage Reduction while sprinting.
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
362
242
29
52
16
S
 
+2
Mutant's Optimized Union Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Cavalier's
10% Damage Reduction while sprinting.
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
362
242
29
52
16
S
 
+2
Mutant's Calibrated Union Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Sentinel's
5% Damage Reduction while standing still.
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
S
 
+2
Carry Weight
 
+50
Mutant's Calibrated Union Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Sentinel's
5% Damage Reduction while standing still.
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
S
 
+2
Carry Weight
 
+50
Databased Union Helmet
Internal Database
Intelligence +2
lvl 50
242
362
242
29
52
16
I
 
+2
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