All ConsumablesCrispy Flying Ant Bits
Crispy Flying Ant Bits
Fallout 76 Consumable
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Use these rounded squares to change the configuration of the item and see how the stats change.
Effects
Crispy Flying Ant Bits
Max AP: +8 (15s)
+1 HP/s
+10% +2 0.5
Cooked food (meat)
Max AP: +8 (15s)
+10% +1 HP/s +2
Weight
0.5
Value
8
Effectiveness
These perks, mutations, and items change what Crispy Flying Ant Bits does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Mutation
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Mutation
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
Character Build
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Use in a Character BuildMore Consumables
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+1.2 HP/s
+10% +15% +5 0.5
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Endurance: +2 (30m)
+1.8 HP/s
+15% +5 1
Cooked Softshell Meat
Max AP: +20 (30m)
+1.8 HP/s
+15% +5 0.5
Cramburger
Carry Weight: +20 (30m)
+2.4 HP/s
+20% +10 1
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Max HP +40 (90m)
+10 HP/s
+25% +2 1
Crispy Cave Cricket
Energy Resistance: +10 (30m)
+1 HP/s
+10% +5 0.5
Crispy Squirrel Bits
Agility: +2 (30m)
+1 HP/s
+10% +2 0.25
Deathclaw Egg Omelette
+0.125 Health Regen (30m)
+1.8 HP/s
+15% +5 0.25
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Strength: +2 (30m)
+2.4 HP/s
+20% +10 1.5
Deathclaw Wellington
Strength: +3 (1h)
+3.6 HP/s
+25% +5 1
Dog Meat Steak
Endurance: +3 (1h)
+2.4 HP/s
+20% +2 1
Fasnacht Sausage
Max HP +40 (30m)
+1.2 HP/s
+20% +2 0.5