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Level 50+
s15
p1
e8
c9
i15
a1
l3

Mule
Fallout 76
Mule design to carry everything at reduced amount with maximized Carry Weight
build
Published

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More: Mule builds

lvl
50+
4 SPECIAL
points left
S
15
+5
2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

2
Ordnance Express
lvl
31

Explosives weigh 90% less.

P
1
1 pt unused
add perception perks
E
8
2
Solar Powered
lvl
22

Gain +5 STR and END between the hours of 6:00 a.m. and 6:00 p.m.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
9
8 pts unused
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
15
10 pts unused
2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

1
Curator
lvl
19

The benefits of bobbleheads and magazines last twice as long.

A
1
1 pt unused
add agility perks
L
3
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

Show leveling chart

Legendary perks

Total Perk Coins cost:
300
(~83 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Effects (3)

Marsupial

Carry weight +20, +jump height, INT -4

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

add effects
3 mutations, 0 addictions

Consumables (4)

Deathclaw Wellington

Strength: +7.5 (1h)

+9 HP/s
+63% 0.1
×1
Smoked Mirelurk Fillets

Breathe Underwater. (90m), Carry Weight: +75 (90m)

+25 HP/s
+63% 0.1
×1
Grognak the Barbarian 9

Carry Weight: +25 (1h)

0.01
×1
Bobblehead: Strength

Strength: +2 (2h)

0.01
×1
Total effect
S
 
+9.5
Carry Weight
 
+100
Total weight 0.22

Weapons

Night Light
tesla
Nocturnal
Strength
lvl 50
48
Fire Rate
91
shots per
10 sec
Automatic
Ammo
23Cell
Range
0
77
153
100%50%
AP Cost
17 (17%) 5.9 shots before AP is depleted
9.4
999
Legendary effects
Nocturnal
+50 Damage while Cloaked
Strength
Strength +3
Fires an electrical discharge that arcs between targets.
Ignore Time of Day Requirements on Perks
Modifications
Automatic Barrel
Spread (hip-fire): +35%
Recoil: +35%
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Weight: +8%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Critical Damage Multiplier: -20%
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Excavator Helmet
No Misc Mod
lvl 45
253
253
164
12
17
17
Motion-Assisted Excavator Torso
Strength
Strength +2
Hauler's
Increases Carry Capacity by 30.
Motion-Assist Servos
Strength +2
lvl 25
264
264
180
13
19
19
S
 
+4
Carry Weight
 
+30
Excavator Left Arm
Strength
Strength +2
Hauler's
Increases Carry Capacity by 30.
No Misc Mod
lvl 25
163
163
105
8
11
11
S
 
+2
Carry Weight
 
+30
Excavator Right Arm
Strength
Strength +2
Hauler's
Increases Carry Capacity by 30.
No Misc Mod
lvl 25
163
163
105
8
11
11
S
 
+2
Carry Weight
 
+30
Calibrated Excavator Left Leg
Strength
Strength +2
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
S
 
+2
Carry Weight
 
+80
Calibrated Excavator Right Leg
Strength
Strength +2
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
S
 
+2
Carry Weight
 
+80
Armor stats
Set:
Excavator
full (6 / 6)
 
1169
 
1169
 
764
 
57
 
80
 
80
S
 
+22
Carry Weight
 
+250
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 5% (18.250000000000018 / 365)
Rads: 950
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
3
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
66
4
17
12
17
4
6
S.
P.
E.
C.
I.
A.
L.
Carry Weight
942
AP
100
HP
365
XP
+51%
Resistances
1169
1169
764
57
80
80
0
Evasion Chance
0
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