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Level 300+
s15
p12
e10
c3
i5
a7
l4

Bloodied Vats Heavy
Fallout 76
build
Published

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lvl
300+
S
15
3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

1
Bandolier
lvl
22

Ballistic weapon ammo weighs 45% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

P
12
3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

E
10
+5
3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

C
3
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
5
+5
3
Power User
lvl
50

Fusion Core duration is now doubled.

3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

A
7
+5
3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
4
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Electric Absorption
lvl
50

20% chance energy damage will recharge your power armor's fusion core and restore health.

Effects (8)

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

add effects
8 mutations, 0 addictions

Consumables (11)

Company Tea

AP Regen: +10 (1h), Disease resistance: +20 (1h)

+42% +2 0.05
×1
Ballistic Bock

Improves ballistic weapon DMG 15%, but increases the condition cost 15% for 5 minutes.

Luck: +2 (5m)

+15% 0.1
×1
Psychobuff

+25% Damage (3m), Strength: +3 (3m), Endurance: +3 (3m), Max HP +65 (3m)

-3% -3% 0.25
×1
Pemmican

Endurance: +7.5 (1h)

+4.5 HP/s
+50% 0.01
×1
Popcorn

Hunger & thirst -25% for 14m

Max AP: +4 (15s)

+0.2 HP/s
+7% 0.05
×1
Canned Awesome Opossum Bacon

Luck: +5 (30m)

+4.5 HP/s
+38% 0.1
×1
Canned Deathclaw Wellington

Strength: +7.5 (1h)

+9 HP/s
+63% 0.3
×1
Canned Poached Angler

Max AP: +50 (30m)

+4.5 HP/s
+38% 0.3
×1
Canned Ribeye Steak

Carry Weight: +50 (30m)

+4.5 HP/s
+38% 0.3
×1
Canned Tasty Squirrel Stew

Experience: +25% (1h)

+6 HP/s
+50% +15% 0.3
×1
Canned Coffee

+12 AP regeneration for 25 seconds.

+25% +2 0.05
×1
Total effect
S
 
+10.5
E
 
+10.5
L
 
+10
AP Regen
 
+10
HP
 
+65
AP
 
+66
Carry Weight
 
+50
XP
 
+25%
 
+20
Damage
 
+25%
Total weight 1.81

Weapons

Final Word
50-cal-machine-gun
Bloodied
Explosive
V.A.T.S. Optimized
Pin-Pointer's
lvl 45
787
Fire Rate
82
shots per
10 sec
Automatic
Ammo
250Ultracite .50
Range
0
110
219
100%50%
AP Cost
11 (3%) 39.9 shots before AP is depleted
27.9
2073.75
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Gain 1 Bullet Storm Stack on Kill
Modifications
Prime Receiver
Damage to Scorched +65%
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Swap
Foundation's Vengeance
minigun
Bloodied
Explosive
V.A.T.S. Optimized
Conductor's
lvl 45
346
Fire Rate
209
shots per
10 sec
Automatic
Ammo
5005mm
Range
0
60
121
100%50%
AP Cost
4 (1%) 109.8 shots before AP is depleted
22.5
1672.5
-6
+20%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+5 Max Bullet Storm Stacks While Under 25% HP
Modifications
Accelerated Barrel
Speed: +15%
Weight: +25%
Range: -25%
Recoil: -15%
Sighted Transition: -15%
Shredder
Range: -25%
Spread (hip-fire): -25%
Recoil: -15%
AP Cost: -10%
Sighted Transition: -15%
Standard Sights
Bloodied Dual Bar Chainsaw
Bloodied
Heavy Hitter's
Strength
Pounder's
lvl 50
3037
AP Cost
11 (3%) 39.9 shots before AP is depleted
15
1418.75
-5
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Dual Bar
Weight: +25%
AP Cost: +25%
Damage: +50%
No Mod
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

VATS X-01 Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 50
313
362
362
16
16
16
Bolstering Protocoled X-01 Torso
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Emergency Protocols
-50% Damage Taken and +25% Move Speed when Health is below 20%
lvl 50
504
607
607
26
26
26
AP Regen
 
+5
Bolstering Optimized X-01 Left Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
313
362
362
16
16
16
AP Regen
 
+5
Bolstering Optimized X-01 Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
313
362
362
16
16
16
AP Regen
 
+5
Bolstering Calibrated X-01 Left Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
313
362
362
16
16
16
Carry Weight
 
+50
AP Regen
 
+5
Bolstering Calibrated X-01 Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
313
362
362
16
16
16
Carry Weight
 
+50
AP Regen
 
+5
Armor stats
Set:
X-01
full (6 / 6)
 
2069
 
2417
 
2417
 
106
 
106
 
106
S
 
+10
AP Regen
 
+25
Carry Weight
 
+100
Incoming Damage
 
x0.227
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 10% (66.24999999999999 / 663)
Rads: 896
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Power Attacking
Hip Fire
Kill Streak
10 / 10
Onslaught
11 / 11
Bullet Storm
20 / 20
Character stats
43
+10.5
20
30
+10.5
6
16
20
22
+10
S.
P.
E.
C.
I.
A.
L.
Carry Weight
540
+50
AP
439
+66
HP
663
+65
AP Regen
+35
+10
XP
+73%
+25%
Resistances
2338
2575
2417
161
161
161
20
+20
Evasion Chance
0
Incoming Damage
x0.227
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