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All Attributes

Reflexes
Cyberpunk 2077 Attribute

Assault Rifles, Submachine Guns, Blades.
Reflexes determine your maneuverability and ability to evade enemy attacks. Progressing the Attribute improves your proficiency with Assault Rifles, Submachine Guns and Blades, and enables you to use advanced movements. It also enables you to make quick, observant remarks in dialogues. +0.5% Crit Chance per Attribute Point.

Reflexes is one of the five attributes in Cyberpunk 2077. It starts at 3 and caps at 20.

Its perk tree holds 37 perks (25 regular perks, 8 milestones and 4 master perks) across four tiers, unlocked at Reflexes 4, 9, 15 and 20.

Its skill is Shinobi, which levels from the weapons and actions the attribute governs.

Perks

Tier 1 (Reflexes 4)

Unlocked at Reflexes 4.

Tier 2 (Reflexes 9)

Unlocked at Reflexes 9.
Ready, Rested, Reloaded
Milestone

-10% Stamina cost for shooting with AR and SMGs.

Reflexes 92 ranks
Dash
Milestone

-20% stamina cost for dodging and Dashing.

Reflexes 92 ranks
Lead and Steel
Milestone

-15% Stamina cost for attacks with blades.

Reflexes 92 ranks
Spice of Life
Perk

+15% weapon swap speed,

-30% bullet spread briefly after swapping weapons.

Reflexes 9
Tunnel Vision
Perk

+20% effective range and accuracy.

Reflexes 9
Mind Over Matter
Perk

-25% recoil when aiming.

Reflexes 9
Can't Touch This
Perk

+100% Mitigation Chance when performing a Dash.

Mitigation - grants a chance to reduce incoming damage by current Mitigation Strength (default 50%)

Reflexes 9
Steady Grip
Perk

Allows you to shoot while Dashing.

Reflexes 9
Mean Streak
Perk

+40% Stamina after neutralizing an enemy while Dashing.

Reflexes 9
Mad Dash
Perk

+100% Dash range toward enemies.

Reflexes 9
Flash and Thunderclap
Perk

When performing Strong Attacks, you now automatically leap to enemies within range.

These Leap Attacks can be also performed from midair and deal additional damage that scales with the distance of the leap (max +50%).

Reflexes 9
Seeing Double
Perk

Increased damage and Stun chance with Counterattacks.

Reflexes 9
Bullet Time
Perk

Whenever time is slowed, Bullet Deflect does not consume Stamina and deflections automatically hit enemies for Crit Damage.

Reflexes 9
Bullet Deflect
Perk

When your stamina is above 33% blocking projectiles will Deflect them to wherever your reticle is aimed.

Well-timed blocking just before being hit increases the damage you deal with deflected bullets.

Reflexes 9

Tier 3 (Reflexes 15)

Unlocked at Reflexes 15.

Master Perks (Reflexes 20)

Unlocked at Reflexes 20.