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All Weapons

Warden
Cyberpunk 2077 Weapon

Fire rate increases with each consecutive shot.
60.2
Damage
221
DPS
Tier 5

The Warden is a smart SMG in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage rising from 17.7 at Tier 1 to 76.1 at Tier 5++.

It is governed by Reflexes and Intelligence and levels the Netrunner and Shinobi skills.

It takes 11 mods across 2 mod slots. It is boosted by 19 perks.

It has 2 iconic versions: Chesapeake and Pizdets.

Warden Builds

Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.

Create a build with Warden

Mods

interactive
60.2
Damage
DPS221
Attack Speed5/s
Headshot Bonus-50%
Projectiles4
Magazine40
Reload Time2.1s
Smart Smg

Looks a bit unwieldy, but is great at drilling holes in enemies.

1
17.7
65
DPS
1+
20.9
76.7
DPS
2
23
84.5
DPS
2+
26.9
98.8
DPS
3
32.8
120.3
DPS
3+
37.9
139
DPS
4
45.5
167.1
DPS
4+
51.4
188.6
DPS
5
60.2
221
DPS
5+
68.2
250.2
DPS
5++
76.1
279.3
DPS

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

Warden
60.2
Damage
Mod (2 slots)
1
2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
1
2
Big Mag
Ammo Capacity: +55%
Reload Time: -20%

+55% magazine capacity -20% reload speed

1
2
3
4
5
1
2
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
1
2
Focus Fire
Effective Range: -30%

-40% bullet spread from hipfire

1
2
3
4
5
1
2
Gambiteer
Smart Gun Hit Probability: -10

+50% bullet velocity +25% Armor penetration -20% projectile homing probability

1
2
3
4
5
1
2
Hackatomy

+5% chance to apply a quickhack effect. Effect type depends on the body part hit.

5
1
2
Headhopper
Headshot Damage: +20%

+2 lock-on target(s) +30% lock-on speed +20% headshot damage

4
5
1
2
Panorama

+20% larger Smart-targeting reticle Enemies will remain target-locked for 0.3 sec. once outside the reticle. However, lock-on time is 10% longer.

1
2
3
4
5
1
2
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
1
2
Ready Steady

-15% recoil Additional bonus when aiming from cover: -35% vertical recoil No horizontal recoil

1
2
3
4
5
1
2
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5

Iconic Variants

Boosted by

More Weapons