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All Weapons

Razor
Cyberpunk 2077 Weapon

171.3
Damage
292.4
DPS
Tier 5

The Razor is a machete, one of the blade weapons in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage rising from 50.4 at Tier 1 to 216.6 at Tier 5++.

It is governed by Reflexes and levels the Shinobi skill.

It takes 8 mods across 2 mod slots. It is boosted by 10 perks.

It has an iconic version: Volkodav.

Razor Builds

Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.

Create a build with Razor

Mods

interactive
171.3
Damage
DPS292.4
Attack Speed1.5/s
Stamina Cost9.6
Blade Machete

If it ain’t reinforced concrete, you’ll dismember it in a few slashes. Gotta be beefy enough to wield it, though.

1
50.4
86
DPS
1+
59.5
101.5
DPS
2
65.5
111.8
DPS
2+
76.6
130.7
DPS
3
93.2
159.1
DPS
3+
107.8
183.9
DPS
4
129.5
221
DPS
4+
146.2
249.5
DPS
5
171.3
292.4
DPS
5+
194
331
DPS
5++
216.6
369.6
DPS

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

Razor
171.3
Damage
Mod (2 slots)
1
2
Airstrike

+25% Crit Chance and +70% Crit Damage for attacks performed midair (includes Leap Attacks and Superhero Landings) +70% Knockdown chance for midair Crit Hits

1
2
3
4
5
1
2
Bleedout

+100% Crit Chance for damage-over-time from Bleeding.

1
2
3
4
5
1
2
Cyclone

Performing a Sprint Attack allows you to perform an unlimited number of combo attacks for 4 sec. Each successful attack during this effect's duration gives +5% attack speed for 2 sec. Stacks 7 times.

1
2
3
4
5
1
2
Haemocide
Damage: -10%

+3 sec. Bleeding duration +13% Crit Chance -10% base damage

1
2
3
4
5
1
2
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
1
2
Severance

When an enemy is below 50% Health, each hit to their head or limbs has a 20% chance dismember and instantly kill.

5
1
2
Silencio

When crouched and undetected: +100% Crit Chance +50% Crit Damage

1
2
3
4
5
1
2
Slice 'Em Up

After neutralizing an enemy, +20% enemy susceptibility to Finishers for 5 sec.

5

Iconic Variants

Boosted by

More Weapons