Microrotors
Cyberpunk 2077 Cyberware
+23% melee attack speed
Improves agility in melee combat.
Microrotors is a piece of cyberware in Cyberpunk 2077, installed in one of the three Circulatory System slots. It comes at Tiers 1 through 5 and costs 12 cyberware capacity.
It attunes to Reflexes: +0.1% Crit Chance per Attribute Point.
Microrotors Builds
Jump into the character build planner with this cyberware installed, then build attributes, perks, and the rest of your chrome around it.
Create a build with MicrorotorsTiers
| Tier | 1 | 1+ | 2 | 2+ | 3 | 3+ | 4 | 4+ | 5 | 5+ | 5++ |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Capacity | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 |
+10% melee attack speed
+11% melee attack speed
+13% melee attack speed
+15% melee attack speed
+17% melee attack speed
Reflexes attunement: +0.1% Crit Chance per Attribute Point.
+18% melee attack speed
Reflexes attunement: +0.1% Crit Chance per Attribute Point.
+20% melee attack speed
Reflexes attunement: +0.1% Crit Chance per Attribute Point.
+21% melee attack speed
Reflexes attunement: +0.1% Crit Chance per Attribute Point.
+23% melee attack speed
Reflexes attunement: +0.1% Crit Chance per Attribute Point.
+24% melee attack speed
Reflexes attunement: +0.1% Crit Chance per Attribute Point.
+25% melee attack speed
Reflexes attunement: +0.1% Crit Chance per Attribute Point.
More Cyberware
+23% Stamina whenever you use a melee weapon to neutralize an enemy.
Automatically heals you with your equipped Health Item when your Health drops below 50%. +14% Health Item effectiveness
You deal -90% Poison damage, but gain +18% damage against Poisoned enemies.
Functions as a powerful Health Item. Instantly restores 85 Health, then regenerates 17 Health per second for 6 sec.
-18% Stamina cost for shooting.
+4% Health and Stamina when you hit an enemy with a fully charged Tech weapon shot.