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Biomonitor
Cyberpunk 2077 Cyberware

Tier 5++
14
Capacity

Automatically heals you with your equipped Health Item when your Health drops below 50%. +16% Health Item effectiveness

An implant designed to coordinate regenerative processes.

Biomonitor is a piece of cyberware in Cyberpunk 2077, installed in one of the three Circulatory System slots. It comes at Tiers 1 through 5 and costs 14 cyberware capacity.

It attunes to Technical Ability: +0.1% Health Item efficiency per Attribute Point.

Tiers

Tier 1
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +2% Health Item effectiveness

Tier 1+
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +3% Health Item effectiveness

Tier 2
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +5% Health Item effectiveness

Tier 2+
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +6% Health Item effectiveness

Tier 3
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +8% Health Item effectiveness

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 3+
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +9% Health Item effectiveness

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 4
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +11% Health Item effectiveness

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 4+
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +12% Health Item effectiveness

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 5
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +14% Health Item effectiveness

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 5+
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +15% Health Item effectiveness

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 5++
Capacity14

Automatically heals you with your equipped Health Item when your Health drops below 50%. +16% Health Item effectiveness

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

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