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Blood Pump
Cyberpunk 2077 Cyberware

Tier 5++
15
Capacity

Functions as a powerful Health Item. Instantly restores 110 Health, then regenerates 23 Health per second for 6 sec.

Accelerates oxygen supply to the body's cells.

Blood Pump is a piece of cyberware in Cyberpunk 2077, installed in one of the three Circulatory System slots. It comes at Tiers 1 through 5 and costs 15 cyberware capacity.

It attunes to Technical Ability: +0.1% Health Item efficiency per Attribute Point.

Tiers

Tier 1
Capacity15

Functions as a powerful Health Item. Instantly restores 35 Health, then regenerates 7 Health per second for 6 sec.

Tier 2
Capacity15

Functions as a powerful Health Item. Instantly restores 45 Health, then regenerates 9 Health per second for 6 sec.

Tier 2+
Capacity15

Functions as a powerful Health Item. Instantly restores 50 Health, then regenerates 10 Health per second for 6 sec.

Tier 3
Capacity15

Functions as a powerful Health Item. Instantly restores 60 Health, then regenerates 12 Health per second for 6 sec.

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 3+
Capacity15

Functions as a powerful Health Item. Instantly restores 65 Health, then regenerates 13 Health per second for 6 sec.

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 4
Capacity15

Functions as a powerful Health Item. Instantly restores 70 Health, then regenerates 15 Health per second for 6 sec.

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 4+
Capacity15

Functions as a powerful Health Item. Instantly restores 75 Health, then regenerates 16 Health per second for 6 sec.

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 5
Capacity15

Functions as a powerful Health Item. Instantly restores 85 Health, then regenerates 17 Health per second for 6 sec.

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 5+
Capacity15

Functions as a powerful Health Item. Instantly restores 100 Health, then regenerates 20 Health per second for 6 sec.

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

Tier 5++
Capacity15

Functions as a powerful Health Item. Instantly restores 110 Health, then regenerates 23 Health per second for 6 sec.

Technical attunement: +0.1% Health Item efficiency per Attribute Point.

More Circulatory System Cyberware