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Level 300+
s8
p10
e10
c3
i5
a10
l10

Glowing Sneak Crossbow
Fallout 76
Glowing Ghoul
build
Published

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More: AoE builds, Budget builds, Glass Cannon builds, Long Range builds, Stealth builds

lvl
300+
S
8
3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

P
10
+5
2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Master Archer
lvl
35

Arrows and thrown melee weapons pierce targets.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
10
+5
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Radiation Power
lvl
50

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

3
Chem Diet
lvl
55

Chems are 75% more effective at reducing how feral you are.

3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

C
3
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
5
3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

2
Science!
lvl
20

Increase energy damage based on your INT.

A
10
+5
2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

L
10
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

3
Glowing Criticals
lvl
100

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Follow Through
lvl
50

Ranged sneak damage increases damage to target by 40% for 10 seconds.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (6)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Marsupial

Carry weight +20, +jump height, INT -4

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

add effects
6 mutations, 0 addictions

Consumables (3)

Blight Soup

Crit Damage: +1.25 (30m)

+3 HP/s
+25% +15% 0.5
×1
Overdrive

+30% All Crit Damage (3m), +15% Damage (3m)

-3% -3% 0.25
×1
Company Tea

AP Regen: +25 (1h), Disease resistance: +20 (1h)

+42% 0.5
×1
Total effect
AP Regen
 
+25
 
+20
Damage
 
+15%
Crit Damage
 
+1.55
Total weight 1.25

Weapons

Furious Glow-Sighted Crossbow
Furious
Vital
Glowing
Pin-Pointer's
lvl 45
903
451
Fire Rate
3
shots per
10 sec
Bolt Action
Ammo
1Bolt
Range
0
108
216
100%50%
AP Cost
22 (8%) 13.2 shots before AP is depleted
7.5
607.5
-4
-15%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Glowing
Target Kills Increase Rads by a small amount.
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Plasma Frame
Damage: -40%
Weight: +10%
Energy Damage: +60%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Shrouded Wood Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shrouded
Sneaking Speed +5%, Stealth in Shadows +0.05
lvl 1
15
5
2
17
2
4
L
 
+2
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Raider Leathers
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Improved Perception, Agility and Luck.
lvl 1
23
31
48
6
6
6
P
 
+2
A
 
+3
L
 
+5
Nocturnal Shrouded Wood Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shrouded
Sneaking Speed +5%, Stealth in Shadows +0.05
lvl 1
8
3
1
8
1
2
L
 
+2
Nocturnal Shrouded Wood Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shrouded
Sneaking Speed +5%, Stealth in Shadows +0.05
lvl 1
8
3
1
8
1
2
L
 
+2
Nocturnal Shrouded Wood Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shrouded
Sneaking Speed +5%, Stealth in Shadows +0.05
lvl 1
8
3
1
8
1
2
L
 
+2
Nocturnal Shrouded Wood Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shrouded
Sneaking Speed +5%, Stealth in Shadows +0.05
lvl 1
8
3
1
8
1
2
L
 
+2
Armor stats
Set:
Wood
full (5 / 5)
 
70
 
48
 
54
 
55
 
12
 
18
L
 
+15
P
 
+2
A
 
+3
Carry Weight
 
+10
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (484.5 / 485)
Glow: 1000
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Sneaking
Not Sprinting
Normal Attacks
Aiming
Kill Streak
10 / 10
Onslaught
12 / 12
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
9
22
18
3
8
23
30
S.
P.
E.
C.
I.
A.
L.
Carry Weight
230
AP
290
HP
485
AP Regen
+25
XP
+24%
Resistances
113
48
54
55
12
18
20
Evasion Chance
0
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