Skip to content
All Weapons

M-76e Omaha
Cyberpunk 2077 Weapon

Fires in a burst when fully charged.
70.3
Damage
210.8
DPS
Tier 5

The M-76e Omaha is a tech pistol in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage rising from 20.7 at Tier 1 to 88.8 at Tier 5++.

It is governed by Technical Ability and Cool and levels the Headhunter and Engineer skills.

It takes 18 mods across 2 mod slots and a scope slot. It is boosted by 18 perks.

It has an iconic version: Lizzie.

Mods

interactive
70.3
Damage
DPS210.8
Attack Speed5.6/s
Headshot Bonus+50%
Projectiles3
Magazine9
Reload Time1s
Tech Pistol

Size doesn't matter. Results do.

1
20.7
62
DPS
1+
24.4
73.2
DPS
2
26.9
80.6
DPS
2+
31.4
94.2
DPS
3
38.2
114.7
DPS
3+
44.2
132.6
DPS
4
53.1
159.3
DPS
4+
60
179.9
DPS
5
70.3
210.8
DPS
5+
79.5
238.6
DPS
5++
88.8
266.5
DPS

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

M-76e Omaha
70.3
Damage
Scope
Add-Vantage
Scope Fov: +26
Zoom Level: +0.35
Effective Range: +13%
1
2
3
4
CQO Kanone MINI Mk.72
Scope Fov: +26
Zoom Level: +0.6
Effective Range: +25%
Aim Time: -0.05
Aim In Time: +5
Aim Out Time: +5
3
4
Handyman
Scope Fov: +26
Zoom Level: +0.5
Effective Range: +20%
Headshot Crit Chance: +10
1
2
3
4
5
Hyakume
Scope Fov: +26
Zoom Level: +0.5
Effective Range: +20%
3
4
Kanetsugu
Scope Fov: +26
Zoom Level: +0.35
Effective Range: +13%
Crit Chance: +5
Crit Damage: +10
4
5
OS-1 GimletEye
Scope Fov: +26
Zoom Level: +0.35
Effective Range: +13%
1
2
3
4
Type 2067
Scope Fov: +26
Zoom Level: +0.45
Effective Range: +18%
Spread: -5
4
Mod (2 slots)
1
2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
1
2
C-Thru

-25% charge threshold to penetrate cover. -25% damage penalty for shooting through cover.

1
2
3
4
5
1
2
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
1
2
Parallax

When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.

1
2
3
4
5
1
2
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
1
2
Pinpoint

-6% bullet spread for 5 sec. after a headshot. Stacks 6 times.

1
2
3
4
5
1
2
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
1
2
Spinetickler

50% chance to cause an EMP blast when shooting an enemy with a fully charged weapon.

1
2
3
4
5
1
2
Supercharger

+20% charge speed -20% Stamina cost for shooting -15% Armor penetration

1
2
3
4
5
1
2
Wallpuncher

Allows you to charge the weapon to 200% capacity without increasing charge time. +100% Armor penetration No penalty for penetrating cover

5
1
2
Zenith

For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed

1
2
3
4
5

Iconic Variants

Boosted by

More Weapons