JKE-X2 Kenshin
Cyberpunk 2077 Weapon
The JKE-X2 Kenshin is a tech pistol in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage climbing from 14.7 at Tier 1 to 104.3 at Tier 5++.
It takes 18 mods across 2 mod slots and a scope slot. It is boosted by 18 perks.
It has 3 iconic versions: Ambition, Apparition and Chaos.
JKE-X2 Kenshin Builds
Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.
Create a build with JKE-X2 KenshinMods
Elegance in lethality.
Pick the tier here and mods below; the stats update live and the page URL keeps your setup.
-25% charge threshold to penetrate cover. -25% damage penalty for shooting through cover.
When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.
Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed
50% chance to cause an EMP blast when shooting an enemy with a fully charged weapon.
Allows you to charge the weapon to 200% capacity without increasing charge time. +100% Armor penetration No penalty for penetrating cover
For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed
-25% charge threshold to penetrate cover. -25% damage penalty for shooting through cover.
When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.
Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed
50% chance to cause an EMP blast when shooting an enemy with a fully charged weapon.
Allows you to charge the weapon to 200% capacity without increasing charge time. +100% Armor penetration No penalty for penetrating cover
For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed
-25% charge threshold to penetrate cover. -25% damage penalty for shooting through cover.
When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.
Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed
50% chance to cause an EMP blast when shooting an enemy with a fully charged weapon.
Allows you to charge the weapon to 200% capacity without increasing charge time. +100% Armor penetration No penalty for penetrating cover
For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed
-25% charge threshold to penetrate cover. -25% damage penalty for shooting through cover.
When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.
Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed
50% chance to cause an EMP blast when shooting an enemy with a fully charged weapon.
Allows you to charge the weapon to 200% capacity without increasing charge time. +100% Armor penetration No penalty for penetrating cover
For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed