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All Weapons

Ashura
Cyberpunk 2077 Weapon

Locks onto only one enemy at a time.
111.8
Damage
186.7
DPS
Tier 5

The Ashura is a smart sniper rifle in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage climbing from 32 at Tier 1 to 234 at Tier 5++.

It takes 11 mods across 2 mod slots. It is boosted by 20 perks.

It has an iconic version: Yasha.

Ashura Builds

Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.

Create a build with Ashura

Mods

interactive
111.8
Damage
DPS186.7
Attack Speed1.7/s
Headshot Bonus+80%
Magazine1
Reload Time2.1s
Smart Sniper Rifle

Locks onto only one enemy at a time.

More than a rifle.

1
32
53.4
DPS
0%
Headshot
1+
37.1
62
DPS
0%
Headshot
2
43.3
72.3
DPS
0%
Headshot
2+
51.2
85.5
DPS
0%
Headshot
3
60.3
100.7
DPS
0%
Headshot
3+
71
118.6
DPS
0%
Headshot
4
82.9
138.4
DPS
0%
Headshot
4+
96.5
161.2
DPS
0%
Headshot
5
111.8
186.7
DPS
+80%
Headshot
5+
172.9
288.7
DPS
+160%
Headshot
5++
234
390.8
DPS
+160%
Headshot

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

Ashura
111.8
Damage
Mod 1
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Fleetshot
Weight: -20
Hit Reaction Factor: -15

-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration

1
2
3
4
5
Gambiteer
Smart Gun Hit Probability: -10

+50% bullet velocity +25% Armor penetration -20% projectile homing probability

1
2
3
4
5
Hackatomy

+5% chance to apply a quickhack effect. Effect type depends on the body part hit.

5
Headhopper
Headshot Damage: +20%

+2 lock-on target(s) +30% lock-on speed +20% headshot damage

4
5
Headtoll

Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.

1st: +15% fire rate

2nd: +15% reload speed

3rd: +15% movement speed

4th: +25/25% Crit Chance/Damage

5th: +10% Health

1
2
3
4
5
Panorama

+20% larger Smart-targeting reticle Enemies will remain target-locked for 0.3 sec. once outside the reticle. However, lock-on time is 10% longer.

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Stabilizer

+30% improved weapon handling when crouching and crouch-sprinting.

1
2
3
4
5
Mod 2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Fleetshot
Weight: -20
Hit Reaction Factor: -15

-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration

1
2
3
4
5
Gambiteer
Smart Gun Hit Probability: -10

+50% bullet velocity +25% Armor penetration -20% projectile homing probability

1
2
3
4
5
Hackatomy

+5% chance to apply a quickhack effect. Effect type depends on the body part hit.

5
Headhopper
Headshot Damage: +20%

+2 lock-on target(s) +30% lock-on speed +20% headshot damage

4
5
Headtoll

Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.

1st: +15% fire rate

2nd: +15% reload speed

3rd: +15% movement speed

4th: +25/25% Crit Chance/Damage

5th: +10% Health

1
2
3
4
5
Panorama

+20% larger Smart-targeting reticle Enemies will remain target-locked for 0.3 sec. once outside the reticle. However, lock-on time is 10% longer.

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Stabilizer

+30% improved weapon handling when crouching and crouch-sprinting.

1
2
3
4
5

Iconic Variants

Boosted by

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