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All Weapons

Yasha
Cyberpunk 2077 Weapon

Iconic
Locks onto only one enemy at a time.
A special version of the weapon capable of additional modification. Optimized design also allows for improved handling.
417.7
Damage
119
DPS
Tier 5

Yasha is an iconic smart sniper rifle in Cyberpunk 2077 built on the Ashura. It comes at every tier from 1 to 5++, its damage rising from 122.9 at Tier 1 to 528 at Tier 5++.

It is governed by Intelligence and Cool and levels the Headhunter and Netrunner skills.

It takes 11 mods across 2 mod slots. It is boosted by 20 perks.

Mods

interactive
417.7
Damage
DPS119
Attack Speed1.7/s
Headshot Bonus+50%
Magazine1
Reload Time2.1s
Smart Sniper Rifle
Iconic
Based on Ashura

An Arasaka targeting system mounted on a Tsunami weapon? This formidable combination is starting to make waves.

1
122.9
35
DPS
1+
145
41.3
DPS
2
159.7
45.5
DPS
2+
186.7
53.2
DPS
3
227.3
64.8
DPS
3+
262.7
74.9
DPS
4
315.7
90
DPS
4+
356.5
101.6
DPS
5
417.7
119
DPS
5+
472.8
134.7
DPS
5++
528
150.4
DPS

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

Yasha
417.7
Damage
Mod (2 slots)
1
2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
1
2
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
1
2
Fleetshot
Weight: -20
Hit Reaction Factor: -15

-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration

1
2
3
4
5
1
2
Gambiteer
Smart Gun Hit Probability: -10

+50% bullet velocity +25% Armor penetration -20% projectile homing probability

1
2
3
4
5
1
2
Hackatomy

+5% chance to apply a quickhack effect. Effect type depends on the body part hit.

5
1
2
Headhopper
Headshot Damage: +20%

+2 lock-on target(s) +30% lock-on speed +20% headshot damage

4
5
1
2
Headtoll

Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.

1st: +15% fire rate

2nd: +15% reload speed

3rd: +15% movement speed

4th: +25/25% Crit Chance/Damage

5th: +10% Health

1
2
3
4
5
1
2
Panorama

+20% larger Smart-targeting reticle Enemies will remain target-locked for 0.3 sec. once outside the reticle. However, lock-on time is 10% longer.

1
2
3
4
5
1
2
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
1
2
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
1
2
Stabilizer

+30% improved weapon handling when crouching and crouch-sprinting.

1
2
3
4
5

Base Weapon and Variants

Boosted by

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