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All Weapons

Yasha
Cyberpunk 2077 Weapon

Iconic
Locks onto only one enemy at a time.
A special version of the weapon capable of additional modification. Optimized design also allows for improved handling.
111.8
Damage
186.7
DPS
Tier 5

Yasha is an iconic smart sniper rifle in Cyberpunk 2077 built on the Ashura. It comes at every tier from 1 to 5++, its damage climbing from 32 at Tier 1 to 234 at Tier 5++.

It takes 11 mods across 2 mod slots. It is boosted by 20 perks.

Yasha Builds

Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.

Create a build with Yasha

Mods

interactive
111.8
Damage
DPS186.7
Attack Speed1.7/s
Headshot Bonus+80%
Magazine1
Reload Time2.1s
Smart Sniper Rifle
Iconic
Based on Ashura

Locks onto only one enemy at a time.

A special version of the weapon capable of additional modification. Optimized design also allows for improved handling.

An Arasaka targeting system mounted on a Tsunami weapon? This formidable combination is starting to make waves.

1
32
53.4
DPS
0%
Headshot
1+
37.1
62
DPS
0%
Headshot
2
43.3
72.3
DPS
0%
Headshot
2+
51.2
85.5
DPS
0%
Headshot
3
60.3
100.7
DPS
0%
Headshot
3+
71
118.6
DPS
0%
Headshot
4
82.9
138.4
DPS
0%
Headshot
4+
96.5
161.2
DPS
0%
Headshot
5
111.8
186.7
DPS
+80%
Headshot
5+
172.9
288.7
DPS
+160%
Headshot
5++
234
390.8
DPS
+160%
Headshot

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

Yasha
111.8
Damage
Mod 1
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Fleetshot
Weight: -20
Hit Reaction Factor: -15

-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration

1
2
3
4
5
Gambiteer
Smart Gun Hit Probability: -10

+50% bullet velocity +25% Armor penetration -20% projectile homing probability

1
2
3
4
5
Hackatomy

+5% chance to apply a quickhack effect. Effect type depends on the body part hit.

5
Headhopper
Headshot Damage: +20%

+2 lock-on target(s) +30% lock-on speed +20% headshot damage

4
5
Headtoll

Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.

1st: +15% fire rate

2nd: +15% reload speed

3rd: +15% movement speed

4th: +25/25% Crit Chance/Damage

5th: +10% Health

1
2
3
4
5
Panorama

+20% larger Smart-targeting reticle Enemies will remain target-locked for 0.3 sec. once outside the reticle. However, lock-on time is 10% longer.

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Stabilizer

+30% improved weapon handling when crouching and crouch-sprinting.

1
2
3
4
5
Mod 2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Fleetshot
Weight: -20
Hit Reaction Factor: -15

-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration

1
2
3
4
5
Gambiteer
Smart Gun Hit Probability: -10

+50% bullet velocity +25% Armor penetration -20% projectile homing probability

1
2
3
4
5
Hackatomy

+5% chance to apply a quickhack effect. Effect type depends on the body part hit.

5
Headhopper
Headshot Damage: +20%

+2 lock-on target(s) +30% lock-on speed +20% headshot damage

4
5
Headtoll

Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.

1st: +15% fire rate

2nd: +15% reload speed

3rd: +15% movement speed

4th: +25/25% Crit Chance/Damage

5th: +10% Health

1
2
3
4
5
Panorama

+20% larger Smart-targeting reticle Enemies will remain target-locked for 0.3 sec. once outside the reticle. However, lock-on time is 10% longer.

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Stabilizer

+30% improved weapon handling when crouching and crouch-sprinting.

1
2
3
4
5

Base Weapon and Variants

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