SPT32 Grad
Cyberpunk 2077 Weapon
The SPT32 Grad is a power sniper rifle in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage climbing from 144.4 at Tier 1 to 1056.2 at Tier 5++.
It takes 12 mods across 2 mod slots and a scope slot. It is boosted by 12 perks.
It has 4 iconic versions.
SPT32 Grad Builds
Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.
Create a build with SPT32 GradMods
Heavy weapon. Slightly reduces movement speed and jump height.
From this weapon, there is no cover.
Pick the tier here and mods below; the stats update live and the page URL keeps your setup.
Shoots explosive rounds.
-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration
Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.
1st: +15% fire rate
2nd: +15% reload speed
3rd: +15% movement speed
4th: +25/25% Crit Chance/Damage
5th: +10% Health
Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed
Shoots explosive rounds.
-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration
Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.
1st: +15% fire rate
2nd: +15% reload speed
3rd: +15% movement speed
4th: +25/25% Crit Chance/Damage
5th: +10% Health
Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed
Shoots explosive rounds.
-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration
Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.
1st: +15% fire rate
2nd: +15% reload speed
3rd: +15% movement speed
4th: +25/25% Crit Chance/Damage
5th: +10% Health
Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed
Shoots explosive rounds.
-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration
Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.
1st: +15% fire rate
2nd: +15% reload speed
3rd: +15% movement speed
4th: +25/25% Crit Chance/Damage
5th: +10% Health
Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed
Iconic Variants
Boosted by
Slows time by 25% for you and enemies when Focus is active.
+10% headshot and weak spot damage.
When Focus is active, neutralizing an enemy with a ranged attack resets its duration.
-50% stamina cost from Focus mode for each enemy neutralized while it was active.
When Focus is active, shooting grenades out of the air is easier and the blast is more powerful.
+10% reload speed for your next reload after neutralizing an enemy while aiming.
Stacks 2 times. The stack resets to 0 whenever you start aiming.
+30% stamina after neutralizing an enemy with a ranged attack via headshot or weak spot.
+10% headshot and weak spot damage.
When Deadeye is active:
- +35% reload speed for your next reload after neutralizing an enemy via headshot or weak spot.
- Effect available for 3 sec.
- Slows time by 50% during reload.
When Deadeye is active, your shots always deal full damage regardless of distance.
+30% weapon swap speed when swapping to pistols, revolvers, sniper rifles and precision rifles.
+30% Stamina when swapping during combat.
When Deadeye is active:
- Guaranteed Crit Hits for headshots and weak spots.
- Increased damage as distance increases (max +25%).