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All Weapons

SPT32 Grad
Cyberpunk 2077 Weapon

Heavy weapon. Slightly reduces movement speed and jump height.
504.6
Damage
186.7
DPS
Tier 5

The SPT32 Grad is a power sniper rifle in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage climbing from 144.4 at Tier 1 to 1056.2 at Tier 5++.

It takes 12 mods across 2 mod slots and a scope slot. It is boosted by 12 perks.

It has 4 iconic versions.

SPT32 Grad Builds

Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.

Create a build with SPT32 Grad

Mods

interactive
504.6
Damage
DPS186.7
Attack Speed0.4/s
Headshot Bonus+80%
Magazine4
Reload Time3s
Power Sniper Rifle

Heavy weapon. Slightly reduces movement speed and jump height.

From this weapon, there is no cover.

1
144.4
53.4
DPS
0%
Headshot
1+
167.4
61.9
DPS
0%
Headshot
2
195.5
72.3
DPS
0%
Headshot
2+
231.3
85.6
DPS
0%
Headshot
3
272.1
100.7
DPS
0%
Headshot
3+
320.7
118.7
DPS
0%
Headshot
4
374.3
138.5
DPS
0%
Headshot
4+
435.6
161.2
DPS
0%
Headshot
5
504.6
186.7
DPS
+80%
Headshot
5+
780.4
288.7
DPS
+160%
Headshot
5++
1056.2
390.8
DPS
+160%
Headshot

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

SPT32 Grad
504.6
Damage
Scope
HPO Kanone MAX Mk.77
Scope Fov: +10
Zoom Level: +5
Sway: -30
1
2
3
4
5
Mod 1
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Critochet

+30% Crit Chance with ricochets.

1
2
3
4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Firecracker
Physical Impulse: -5
Knockdown Impulse: -5
Burning Application Rate: +5

Shoots explosive rounds.

5
Fleetshot
Weight: -20
Hit Reaction Factor: -15

-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration

1
2
3
4
5
Headtoll

Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.

1st: +15% fire rate

2nd: +15% reload speed

3rd: +15% movement speed

4th: +25/25% Crit Chance/Damage

5th: +10% Health

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Pyro

Converts 50% of dealt damage to Thermal damage and gives a 15% chance to apply Burn.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Stabilizer

+30% improved weapon handling when crouching and crouch-sprinting.

1
2
3
4
5
Swiss Cheese

+30% Armor penetration +15% Stamina cost per bullet

2
3
4
5
Mod 2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Critochet

+30% Crit Chance with ricochets.

1
2
3
4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Firecracker
Physical Impulse: -5
Knockdown Impulse: -5
Burning Application Rate: +5

Shoots explosive rounds.

5
Fleetshot
Weight: -20
Hit Reaction Factor: -15

-35% Stamina cost for shooting. No movement speed penalty with heavy weapons. Slightly reduced enemy hit reactions. -20% Armor penetration

1
2
3
4
5
Headtoll

Gives bonuses for headshot kills. Bonus and Streak Duration: 8 sec.

1st: +15% fire rate

2nd: +15% reload speed

3rd: +15% movement speed

4th: +25/25% Crit Chance/Damage

5th: +10% Health

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Pyro

Converts 50% of dealt damage to Thermal damage and gives a 15% chance to apply Burn.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Stabilizer

+30% improved weapon handling when crouching and crouch-sprinting.

1
2
3
4
5
Swiss Cheese

+30% Armor penetration +15% Stamina cost per bullet

2
3
4
5

Iconic Variants

Boosted by

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