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Level 300+
s8
p7
e10
c13
i6
a10
l2

Test build II
Fallout 76
Human lmg
build
Published · Updated ·

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lvl
300+
S
8
+5
2
Arms of Steel

Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.

lvl
70
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
1
Sturdy Frame

You are 25% harder to stagger.

lvl
13
2
Brick Wall

When your Glow is high, makes you immune to staggering attacks.

lvl
100
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
P
7
+5
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
2
Grenadier

Your explosives detonate with twice the radius.

lvl
35
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Down Ranger

You do +15% ranged damage to far enemies.

lvl
2
E
10
+5
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
2
Cola Nut

Nuka-Cola drinks are now three times as beneficial.

lvl
14
3
Glowing Gut

Irradiated food and drink grant 300% more rads.

lvl
80
2
LifeGiver

Gain more max HP per point in END.

lvl
50
3
Radiation Power

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

lvl
50
3
Thick Skin

You take 10% less damage from Ballistic attacks. (No Power Armor)

lvl
60
1
Hardy

Take 15% less damage from explosions.

lvl
27
C
13
2
E.M.T.

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

lvl
9
1
Healing Hands

Players you revive are fully healed.

lvl
28
3
Party Boy

The positive effects of pre-war alcohol are tripled.

lvl
24
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
3
United Ordeal

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

lvl
60
3
Suppressor

Reduce your target's damage output by 30% for 2 seconds after you attack.

lvl
40
I
6
+5
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
3
Science Monster

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

lvl
100
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
A
10
+5
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
2
Dodgy

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

lvl
45
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
1
Guerrilla

You do +10% ranged damage to close enemies.

lvl
5
1
Gunslinger

Your ranged weapons do +6% weak spot damage.

lvl
2
3
Hyper Reflexes

When your Glow is high, gain a 20% evasion chance. (No Power Armor)

lvl
100
L
2
+5
2
Faulty Spots

Weak point damage is increased by 15%.

lvl
75
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
3
Wild West Hands

36% chance to instantly reload your entire magazine when empty.

lvl
65
1
One Gun Army

Heavy guns gain a 4% stagger chance and +25% limb damage.

lvl
31
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50

Effects (8)

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Grounded

Energy Resistance +100. Energy Damage -50%.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
8 mutations, 0 addictions

Consumables (10)

Cranberry Meatball Grinder

Max Health: +100 (90m)

+25 HP/s
+63% 0.1
×1
Bloodbug Pepper Steak

Health Regen: +0.625 (1h)

+6 HP/s
+50% 0.05
×1
Fried Deerskins

AP Regen: +7.5 (1h)

+4.5 HP/s
+38% 0.1
×1
Radstag Stew

Energy Resistance: +87.5 (1h)

+6 HP/s
+50% +15% 0.1
×1
Radscorpion Steak

Fire resistance: +187.5 (30m)

+6 HP/s
+50% 0.15
×1
Pemmican

Endurance: +7.5 (1h)

+4.5 HP/s
+50% 0.01
×1
Psychobuff

+25% Damage (3m), Strength: +3 (3m), Endurance: +3 (3m), Max HP +65 (3m)

-3% -3% 0.25
×1
Vodka

Luck: +1, Strength: +3 (4m), Intelligence: -1 (4m), Max Health: +75 (4m)

+45% 0.1
×1
U.S. Covert Operations Manual 3

-10% Damage from Players (30m)

0.01
×1
Bobblehead: Explosive

Explosive Damage: +30% (1h)

0.01
×1
Total effect
S
 
+6
E
 
+10.5
I
 
-1
L
 
+5
HP
 
+240
AP Regen
 
+7.5
 
+87.5
 
+187.5
Damage
 
+25%
Health Regen
 
+0.625
Explosive Damage
 
+30%
Total weight 0.88

Weapons

Juggernaut's Muzzled Light Machine Gun
Juggernaut's
Explosive
Endurance
Stabilizer's
lvl 50
108
Fire Rate
159
shots per
10 sec
Automatic
Ammo
200.45
Range
0
59
119
100%50%
AP Cost
9 (4%) 26.7 shots before AP is depleted
13.2
1815
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Explosive
Projectiles Explode for +20% Weapon Damage
Endurance
Endurance +3
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Modifications
Standard .45 Receiver
Speed: +30%
Damage: -25%
Range: -10%
Weight: -10%
Recoil: -10%
Stub Barrel
Range: -25%
Spread (hip-fire): -25%
Recoil: -15%
AP Cost: -10%
Sighted Transition: -15%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Swap
Juggernaut's Prime Light Machine Gun
Juggernaut's
Rapid
Endurance
Stabilizer's
lvl 50
194
Fire Rate
141
shots per
10 sec
Automatic
Ammo
200Ultracite 5.56
Range
0
93
186
100%50%
AP Cost
11 (5%) 21.8 shots before AP is depleted
16.4
1875
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Rapid
Speed: +25%
Endurance
Endurance +3
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Modifications
Prime Receiver
Damage to Scorched +65%
Stub Barrel
Range: -25%
Spread (hip-fire): -25%
Recoil: -15%
AP Cost: -10%
Sighted Transition: -15%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Assassin's Dense Brotherhood Recon Chest Piece
Assassin's
-15% Damage from Humans
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Dense
Reduce Incoming Explosives Damage by 30%
lvl 40
155
34
18
13
30
18
E
 
+2
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
E
 
+4
P
 
+3
S
 
+3
Assassin's Strengthened Brotherhood Recon Left Arm
Assassin's
-15% Damage from Humans
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
E
 
+2
HP
 
+20
Assassin's Strengthened Brotherhood Recon Right Arm
Assassin's
-15% Damage from Humans
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
E
 
+2
HP
 
+20
Assassin's Strengthened Brotherhood Recon Left Leg
Assassin's
-15% Damage from Humans
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
E
 
+2
Assassin's Strengthened Brotherhood Recon Right Leg
Assassin's
-15% Damage from Humans
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
E
 
+2
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
482
 
137
 
102
 
47
 
96
 
60
E
 
+14
P
 
+3
S
 
+3
Carry Weight
 
+10
HP
 
+40
Incoming Damage
 
x0.86
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (1018.333 / 1018)
Glow: 0
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Exploration Team
Endurance +1 per teammate
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
11 / 11
Bullet Storm
20 / 20
Character stats
20
23
50
16
9
23
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
285
AP
240
HP
1018
AP Regen
+7.5
XP
+27%
Resistances
544
412
102
47
284
60
0
Evasion Chance
0.126
Incoming Damage
x0.968
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