Level 300+
s10
p12
e4
c3
i7
a10
l10
Ghoul GMG/TCFallout 76Ghoul Endgame Gauss Minigun Teslacannon Power Armor VATScritbuildPublished ·
Ghoul Endgame Gauss Minigun Teslacannon Power Armor VATScrit
build
Published ·
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More: Boss Killer builds, Endgame builds, Meta builds, Tank builds
lvl
300+
S
10
+5
P
12
E
4
+5
C
3
I
7
+5
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (12)
Unstable Isotope
Chameleon
add effects
12 mutations, 0 addictions
Consumables (7)
Total effect
P
+5
HP
+100
AP Regen
+25
+20
Damage
+15%
Crit Damage
+1.55
Total weight 2.77
Weapons
Furious Direct Current Tesla Cannon
Furious
Vital
Intelligence
Pin-Pointer's
Furious Direct Current Tesla Cannon
lvl 50
381
Fire Rate
14
shots per
10 sec
10 sec
Semi-Auto
Ammo
120Cell
Range
0189378
100%50%
AP Cost
30 (10%) 9.7 shots before AP is depleted
21.84
1233
-12
-17%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Intelligence
Intelligence +3
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Spark-Gap Series II
Weight: -20%
Spread (hip-fire): -20%
AP Cost: +4
Critical Damage Multiplier: +20%
Nikola Series I
attack-delay-sec: -20%
Spread (hip-fire): +5%
Recoil: +36%
Energy Damage: -20
Range: +50%
Weight: +18%
AP Cost: +20%
Sighted Transition: +6%
Huge Ampacity
Ammo Capacity: +100%
Weight: +30%
Reload Speed: -10%
AP Cost: +10%
Sighted Transition: +3%
Direct Current Muzzle
Reduces Target's Energy Resistance by 0.2% for 6 sec
Recon Scope
Tracks Targets
Swap
Furious Tesla Capacitor Gauss Minigun
Furious
Rapid
V.A.T.S. Optimized
Pin-Pointer's
Furious Tesla Capacitor Gauss Minigun
lvl 50
64
36
Fire Rate
141
shots per
10 sec
10 sec
Automatic
Ammo
4002mm EC
Range
095189
100%50%
AP Cost
11 (4%) 26.4 shots before AP is depleted
21.6
1747.5
-10
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
No Sights
Tesla Coil Capacitor
Ammo Capacity: -20%
Damage: -20%
Weight: +20%
Reload Speed: +15%
Energy Damage: +50%
AP Cost: +15%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Armor set
stats
mods
legendary
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.
Power Armor Sets
Databased Excavator Helmet
Internal Database
Intelligence +2
lvl 25
163
163
105
8
11
11
I
+2
Lucid Medical Excavator Torso
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 25
264
264
180
13
19
19
L
+2
Lucid Excavator Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
No Misc Mod
lvl 25
163
163
105
8
11
11
L
+2
Lucid Excavator Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
No Misc Mod
lvl 25
163
163
105
8
11
11
L
+2
Lucid Calibrated Excavator Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
L
+2
Carry Weight
+50
Lucid Calibrated Excavator Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
L
+2
Carry Weight
+50
Armor stats
Set:
Excavator
full (6 / 6)
1079
1079
705
53
74
74
I
+2
L
+10
S
+10
Carry Weight
+100
Incoming Damage
x0.734
Power armor
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Ghoul
In Power Armor
HP: 100% (544.643 / 545)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
28
25
14
6
28
23
28
S.
P.
E.
C.
I.
A.
L.
Carry Weight
415
AP
290
HP
545
AP Regen
+25
XP
+84%
Resistances
1079
1079
705
53
74
74
20
Evasion Chance
0
Incoming Damage
x0.734
Str
28
Per
25
End
14
Cha
6
Int
28
Agi
23
Lck
28
Carry Weight
415
AP
290
HP
545
AP Regen
+25
XP
+84%
1079
1079
705
53
74
74
20