All Research ProjectsMagazine and Battery Mods 1
Magazine and Battery Mods 1
Starfield Research Project
Discover how to build superior Magazine and Battery mods for supported weapons at a Weapon Workbench.
Magazine and Battery Mods 1 is a Weaponry research project in Starfield, the 1st of 3 in the Magazine And Battery Mods line.
It requires Weapon Engineering rank 2 first, and researching it consumes 5 Titanium, 8 Lead and 5 Adhesive. It unlocks 8 mods. Magazine and Battery Mods 2 needs it completed first.
Unlocks
Research Projects
Mods
Electromagnetic Beams
Mag
Electromagnetic rounds that can knockout living creatures as well as disable robotic units for a time.
Flechette Large Magazine
Mag
Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed.
Large Battery
Mag
Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed.
Large Magazine
Mag
Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed.
Slug Shots
Mag
Single, large projectiles that can be fired much further and more accurately.
Standard Whitehot Rounds
Mag
Standard chemically-tipped rounds that burn on contact.
Whitehot Rounds
Mag
Chemically-tipped rounds that burn on contact.
Whitehot Rounds
Mag
Chemically-tipped rounds that burn on contact.
Recipe
Requirements
Perks and research projects you need to unlock before this recipe is available.
Selecting ranks of the Research Methods skill reduces the ingredients consumed per craft.
Ingredients
Components consumed each time you craft this item.
XP gained per crafting batch.
1xp
Base recipe
Leads To
Research projects that need Magazine and Battery Mods 1 completed first.
Magazine and Battery Mods 1
weaponry
Discover how to build superior Magazine and Battery mods for supported weapons at a Weapon Workbench.
Magazine and Battery Mods 1
weaponry
Discover how to build superior Magazine and Battery mods for supported weapons at a Weapon Workbench.