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Starfield-Database-Planets-Zeta Ophiuchi I
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Zeta Ophiuchi I
Starfield Planet

Zeta Ophiuchi I is a rocky planet in Starfield, the 1st of 6 planets in the Zeta Ophiuchi system, recommended for level 50.

It can be landed on and has 7 biomes. It has 8 mineral deposits, and its flora and fauna yield 11 more resources.

It has 0.79 g gravity, a surface temperature of +31°C, an atmosphere and a strong magnetosphere. A day lasts 13 hours and a year 63 local days. It has a radius of 6,582 km, a mass of 0.846 Earth masses and a density of 4.23 g/cm³. It hosts life.

System Map

Zeta Ophiuchi I in the Zeta Ophiuchi system. Click any other body for its page.

Zeta Ophiuchi I Rock · alkanes, chlorine, iron, lead, silver, tantalum, water, ytterbiumIZeta Ophiuchi II Barren · aluminum, beryllium, helium-3IIZeta Ophiuchi III Barren · aluminum, beryllium, helium-3IIIZeta Ophiuchi III-a Barren · helium-3, ironIII-aZeta Ophiuchi IV Gas G. · Not landableIVZeta Ophiuchi IV-a Ice · cobalt, nickel, waterIV-aZeta Ophiuchi IV-b Barren · helium-3, ironIV-bZeta Ophiuchi IV-c Ice · nickel, waterIV-cZeta Ophiuchi IV-d Barren · aluminum, beryllium, helium-3IV-dZeta Ophiuchi IV-e Ice · lead, silver, waterIV-eZeta Ophiuchi V Gas G. · Not landableVZeta Ophiuchi V-a Ice · argon, benzene, neon, waterV-aZeta Ophiuchi V-b Ice · copper, fluorine, waterV-bZeta Ophiuchi VI Gas G. · Not landableVIZeta Ophiuchi VI-a Rock · antimony, copper, fluorine, gold, iron, lead, uranium, waterVI-aZeta Ophiuchi VI-b Ice · argon, waterVI-bZeta Ophiuchi VI-c Rock · cobalt, copper, lead, nickel, platinum, uranium, waterVI-cZeta Ophiuchi VI-d Ice · chlorine, chlorosilanes, waterVI-dZeta Ophiuchi VI-e Rock · chlorine, copper, iridium, lithium, nickel, plutonium, uranium, waterVI-e

Resources

Biomes

Each biome covers a share of the surface and hosts its own deposits, plants, and creatures. Flora frequency is how often the plant shows up where the biome does.

Ocean
45% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Pack SharkwhaleN NutrientTissue · kill to harvestCarnivorePredator - StandardNo
Flocking Stingray ScavengerP PigmentFluidsOmnivorePrey - BasicNo
Swamp
5% of the surface Archipelago
FaunaResourceHarvestDietTemperamentDomesticable
Centiskull GrazerS StructuralCarapaceRuminantPrey - Curious/No Warn or FleeNo
Pack CaterpillarS SedativeFluids · kill to harvestCarnivorePredator - FearlessNo
Pack SharkwhaleN NutrientTissue · kill to harvestCarnivorePredator - StandardNo
Flocking Triantler HerbivoreS SpiceHideXylophagePrey - DefensiveYes
Flocking Stingray ScavengerP PigmentFluidsOmnivorePrey - BasicNo
Frozen Dunes
10% of the surface Polar
FloraResourceRarityFrequency
Mountain SilkweedN NeurologicUnique25%
Frigid PalmN NutrientCommon100%
Deciduous Forest
5% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Hunting DodoS SealantHideCarnivorePredator - StandardYes
Herding Longneck ScavengerS SealantGland · kill to harvestOmnivorePrey - BasicYes
Mountains
10% of the surface Mountain
FaunaResourceHarvestDietTemperamentDomesticable
Hunting DodoS SealantHideCarnivorePredator - StandardYes
Herding Longneck ScavengerS SealantGland · kill to harvestOmnivorePrey - BasicYes
Tropical Forest
10% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Centiskull GrazerS StructuralCarapaceRuminantPrey - Curious/No Warn or FleeNo
Pack CaterpillarS SedativeFluids · kill to harvestCarnivorePredator - FearlessNo
Flocking Triantler HerbivoreS SpiceHideXylophagePrey - DefensiveYes
Savanna
15% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Carasnail FiltererT ToxinTissueFilter-FeederPrey - Always FleesNo
Pack TuskfrogT ToxinFluidsCarnivorePredator - StandardNo
Herding Eggsac FiltererM Metabolic AgentGlandFilter-FeederPrey - BasicYes