All FaunaStingray
Stingray
Starfield Fauna · Manta
Stingray is a manta species in Starfield with 4 variants living on 4 planets.
Its variants are harvested for 4 resources. Its variants carry 16 scanner traits.
Harvest
Resources harvested from Stingray variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Stingray Scavenger
Zeta Ophiuchi I (Ocean, Swamp)- Resource
- P Pigment
- Harvest
- Fluids
- Diet
- Omnivore
- Temperament
- Prey - Basic
- Social
- Prey, Large groups
- Size
- Normal
- Threat
- Normal
- Active
- Cathemeral
Herding Stingray Grazer
Rana III (Ocean)- Resource
- M Metabolic Agent
- Harvest
- Fluids
- Diet
- Herbivorous
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Small groups
- Size
- Normal
- Threat
- Easy
- Active
- Diurnal
Herding Stingray Grazer
Syrma VII-a (Ocean, Swamp)- Resource
- N Nutrient
- Harvest
- Fluids · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Small groups
- Size
- Small
- Threat
- Normal
- Active
- Diurnal
Pack Stingray
Zelazny II (Mountains, Deciduous Forest)- Resource
- A Aromatic
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator, Small groups
- Size
- Huge
- Threat
- Hard
- Active
- Cathemeral
Trait Glossary
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Easy
- This creature is of low power.
- Energy Resistant
- Double energy resistance
- Hard
- This creature is of high power.
- Huge
- Huge Creature Size (x1.5)
- Insulated Nerves
- Double EM resistance.
- Investigator
- Curious. Will investigate the player from a distance, approaches the player if approached.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Small
- Small Creature Size (x0.5)
- Swimmer
- Swims - will be placed in water deep enough to swim. Use only for Floater, Manta, and Swimmer races.
- Wandering
- Focuses on broad ranging; will seek to travel long distances.