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All Fauna

Longneck
Starfield Fauna · Quadruped

Longneck is a quadruped species in Starfield with 2 variants living on Groombridge VIII-a and Zeta Ophiuchi I. Some variants can be domesticated at an outpost.

Its variants are harvested for Sealant and Aromatic. Its variants carry 10 scanner traits.

Harvest

Resources harvested from Longneck variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Herding Longneck Herbivore
Groombridge VIII-a (Tropical Forest, Savanna)
Resource
A Aromatic
Harvest
Bone
Diet
Xylophage
Temperament
Prey - Basic
Social
Prey, Small groups
Size
Large
Threat
Normal
Active
Diurnal
Combat · Armored
Herding Longneck Scavenger
Zeta Ophiuchi I (Deciduous Forest, Mountains)
Resource
S Sealant
Harvest
Gland · kill to harvest
Diet
Omnivore
Temperament
Prey - Basic
Social
Prey, Small groups
Size
Normal
Threat
Normal
Active
Nocturnal
Domesticable
Yes
Behavior · GassyBehavior · Weather-Weary

Trait Glossary

Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Bleed Attacks
Add bleeding damage to attacks
Diurnal
Creature is active during day.
Gassy
Periodically puffs out harmless gases.
Increased Stagger
Increased Stagger on attacks
Large
Large Creature Size (x1.25)
Nocturnal
Creature is active at night.
Normal
Normal Creature Size (x0.8 - x1.2)
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Weather-Weary
Hides from weather events, seeking cover or burrowing.