All FaunaTuskfrog
Tuskfrog
Starfield Fauna · Hopper
Tuskfrog is a hopper species in Starfield with 4 variants living on 4 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 4 resources. Its variants carry 15 scanner traits.
Harvest
Resources harvested from Tuskfrog variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Herding Tuskfrog Filterer
Serpentis IV (Savanna)- Resource
- A Analgesic
- Harvest
- Fluids · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Small groups
- Size
- Normal
- Threat
- Normal
- Active
- Diurnal
- Domesticable
- Yes
Hunting Tuskfrog
Jemison (Deciduous Forest, Mountains)- Resource
- S Sedative
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Attack
- Spitter Rock
- Active
- Nocturnal
Pack Tuskfrog
Zeta Ophiuchi I (Savanna)- Resource
- T Toxin
- Harvest
- Fluids
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Large
- Threat
- Normal
- Attack
- Fast Attacks
- Active
- Crepuscular
Tuskfrog Grazer
Toliman II (Frozen Plains, Mountains, Swamp)- Resource
- A Adhesive
- Harvest
- Fluids · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Defensive
- Social
- Prey
- Size
- Large
- Threat
- Hard
- Active
- Crepuscular
Trait Glossary
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Call and Response
- Periodically calls back and forth to others of its species.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Fast Attacks
- Increased attack speed
- Hard
- This creature is of high power.
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spook
- Takes cover while moving - moves from cover to cover.