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All Fauna

Carasnail
Starfield Fauna · Critter

Carasnail is a critter species in Starfield with 9 variants living on 9 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 7 resources. Its variants carry 20 scanner traits.

Harvest

Resources harvested from Carasnail variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Carasnail Filterer
Zeta Ophiuchi I (Savanna)
Resource
T Toxin
Harvest
Tissue
Diet
Filter-Feeder
Social
Critter
Size
Normal
Behavior · Weather-WatcherBehavior · Sidekick
Carasnail Geophage
Ternion III (Mountains, Deciduous Forest)
Resource
O Ornamental
Harvest
Carapace · kill to harvest
Diet
Geophage
Social
Critter
Size
Normal
Active
Diurnal
Behavior · GassyBehavior · Ambusher
Carasnail Geophage
Toliman II (Frozen Plains, Mountains, Swamp)
Resource
O Ornamental
Harvest
Carapace · kill to harvest
Diet
Geophage
Social
Critter
Size
Normal
Active
Diurnal
Behavior · Gassy
Carasnail Grazer
Decaran I (Mountains, Frozen Plains)
Harvest
Carapace
Diet
Herbivorous
Social
Critter
Size
Large
Active
Nocturnal
Carasnail Grazer
Volii Epsilon (Frozen Crevasses, Mountains, Coniferous Forest, Savanna)
Resource
S Structural
Harvest
Carapace
Diet
Herbivorous
Social
Critter
Size
Large
Active
Diurnal
Domesticable
Yes
Carasnail Grazer
Zelazny II (Mountains, Deciduous Forest)
Harvest
Carapace · kill to harvest
Diet
Herbivorous
Social
Critter
Size
Small
Active
Diurnal
Behavior · Wallower
Carasnail Scavenger
Jemison (Deciduous Forest, Mountains)
Resource
C Cosmetic
Harvest
Carapace · kill to harvest
Diet
Omnivore
Social
Critter
Size
Normal
Active
Diurnal
Behavior · WallowerBehavior · Meek
Carasnail Scavenger
Kumasi I (Frozen Volcanic, Wetlands, Tropical Forest, Volcanic, Deciduous Forest)
Harvest
Carapace · kill to harvest
Diet
Omnivore
Social
Critter
Size
Large
Carasnail Scavenger
Serpentis IV (Wetlands)
Resource
S Spice
Harvest
Hide · kill to harvest
Diet
Omnivore
Social
Critter
Size
Huge
Active
Nocturnal
Domesticable
Yes
Combat · ArmoredBehavior · Basking

Trait Glossary

Ambusher
Sets up to ambush prey.
Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Basking
Preferentially lays out in the sun, ideally in high places.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Diurnal
Creature is active during day.
Easiest/Level 1
This creature is always level 1, and will always be the weakest thing around.
Gassy
Periodically puffs out harmless gases.
Huge
Huge Creature Size (x1.5)
Large
Large Creature Size (x1.25)
Meek
Will back away from target when Warn reaction is triggered.
Nocturnal
Creature is active at night.
Normal
Normal Creature Size (x0.8 - x1.2)
Prey - Always Flees
Extremely fearful. Will only flee as a reaction, anything within 50m; will try to avoid combat.
Prey - Curious/No Warn or Flee
Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Sidekick
Will shelter with factions not hostile to them. Curious about the player and may follow them.
Small
Small Creature Size (x0.5)
Wallower
Wallows near resource veins, or away from grass on open soil.
Weather-Watcher
When there's no weather, stares at the sky every so often. When there is, plays and cavorts.