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Muphrid IV
Starfield Planet

Muphrid IV is a rocky planet in Starfield, the 4th of 8 planets in the Muphrid system, recommended for level 15 to 25.

It can be landed on and has 6 biomes. It has 8 mineral deposits, and its flora and fauna yield 10 more resources.

It has 0.85 g gravity, a surface temperature of +30°C, an atmosphere and an average magnetosphere. A day lasts 16 hours and a year 1,599 local days. It has a radius of 9,150 km, a mass of 1.758 Earth masses and a density of 3.26 g/cm³. It hosts life.

System Map

Muphrid IV in the Muphrid system. Click any other body for its page.

Muphrid I Rock · iridium, uraniumIMuphrid I-a Barren · aluminum, helium-3I-aMuphrid I-b Barren · aluminum, europium, helium-3, neodymiumI-bMuphrid II Rock · copper, uranium, waterIIMuphrid II-a Rock · aluminum, beryllium, helium-3, nickel, waterII-aMuphrid III Rock · alkanes, iron, nickel, uranium, vanadiumIIIMuphrid III-a Barren · helium-3, iron, ytterbiumIII-aMuphrid III-b Barren · aluminum, helium-3III-bMuphrid III-c Barren · aluminum, helium-3III-cMuphrid IV Rock · alkanes, aluminum, argon, chlorine, chlorosilanes, iron, lithium, waterIVMuphrid V Gas G. · Not landableVMuphrid V-a Ice · nickel, waterV-aMuphrid V-b Rock · chlorine, chlorosilanes, copper, fluorine, lead, tungsten, water, xenonV-bMuphrid V-c Ice · cobalt, nickel, waterV-cMuphrid V-d Rock · aluminum, argon, benzene, chlorine, cobalt, helium-3, nickel, waterV-dMuphrid VI Gas G. · Not landableVIMuphrid VI-a Ice · argon, benzene, waterVI-aMuphrid VI-b Rock · chlorine, iron, lead, mercuryVI-bMuphrid VI-c Barren · aluminum, helium-3VI-cMuphrid VI-d Ice · antimony, copper, fluorine, waterVI-dMuphrid VII Gas G. · Not landableVIIMuphrid VII-a Ice · antimony, copper, waterVII-aMuphrid VII-b Rock · antimony, cobalt, copper, fluorine, iron, nickel, uranium, waterVII-bMuphrid VII-c Ice · copper, waterVII-cMuphrid VIII Ice G. · Not landableVIIIMuphrid VIII-a Rock · lead, nickel, platinum, silver, uranium, vanadium, waterVIII-aMuphrid VIII-b Ice · caesium, chlorine, chlorosilanes, waterVIII-bMuphrid VIII-c Rock · cobalt, copper, lead, nickel, tungsten, waterVIII-cMuphrid VIII-d Rock · cobalt, helium-3, iron, nickel, waterVIII-d

Resources

Biomes

Each biome covers a share of the surface and hosts its own deposits, plants, and creatures. Flora frequency is how often the plant shows up where the biome does.

Ocean
48% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Flocking Lurefish ScavengerM MembraneTissue · kill to harvestOmnivorePrey - TerritorialNo
Swamp
5% of the surface Archipelago
FloraResourceRarityFrequency
Spiral CreeperS StructuralCommon25%
FaunaResourceHarvestDietTemperamentDomesticable
Milliwhale GeophageT ToxinFluidsGeophagePrey - Curious/No Warn or FleeNo
Pack ScarabS SealantFluids · kill to harvestCarnivorePredator - StandardNo
Clawback HerbivoreP PolymerGland · kill to harvestFrugivorePrey - Curious/SkittishNo
Flocking Lurefish ScavengerM MembraneTissue · kill to harvestOmnivorePrey - TerritorialNo
Frozen Dunes
7% of the surface Polar
FloraResourceRarityFrequency
Explorer's ColeusN NutrientCommon15%
FaunaResourceHarvestDietTemperamentDomesticable
Noid FiltererM Metabolic AgentTissue · kill to harvestFilter-FeederPrey - Always FleesNo
Hills
20% of the surface
FloraResourceRarityFrequency
Spiral CreeperS StructuralCommon90%
Sweet Yellow CreeperF FiberCommon80%
Explorer's ColeusN NutrientCommon80%
FaunaResourceHarvestDietTemperamentDomesticable
Noid FiltererM Metabolic AgentTissue · kill to harvestFilter-FeederPrey - Always FleesNo
Hunting ShieldshellL LubricantTissue · kill to harvestCarnivorePredator - StandardNo
Flocking Bonefrill GrazerA AromaticBone · kill to harvestHerbivorousPrey - Curious/No Warn or FleeNo
Deciduous Forest
10% of the surface
FloraResourceRarityFrequency
Spiral CreeperS StructuralCommon100%
Sweet Yellow CreeperF FiberCommon100%
Explorer's ColeusN NutrientCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Noid FiltererM Metabolic AgentTissue · kill to harvestFilter-FeederPrey - Always FleesNo
Hunting ShieldshellL LubricantTissue · kill to harvestCarnivorePredator - StandardNo
Flocking Bonefrill GrazerA AromaticBone · kill to harvestHerbivorousPrey - Curious/No Warn or FleeNo
Mountains
10% of the surface Mountain
FloraResourceRarityFrequency
Spiral CreeperS StructuralCommon75%
Sweet Yellow CreeperF FiberCommon50%
Explorer's ColeusN NutrientCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Noid FiltererM Metabolic AgentTissue · kill to harvestFilter-FeederPrey - Always FleesNo
Hunting ShieldshellL LubricantTissue · kill to harvestCarnivorePredator - StandardNo
Flocking Bonefrill GrazerA AromaticBone · kill to harvestHerbivorousPrey - Curious/No Warn or FleeNo