All FaunaScarab
Scarab
Starfield Fauna · Hopper
Scarab is a hopper species in Starfield with 9 variants living on 9 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 8 resources. Its variants carry 26 scanner traits.
Harvest
Resources harvested from Scarab variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Scarab Herbivore
Rasalhague II (Mountains, Deciduous Forest)- Resource
- N Nutrient
- Harvest
- Carapace
- Diet
- Xylophage
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Easy
- Attack
- Spitter Rock
- Active
- Diurnal
- Domesticable
- Yes
Hunting Scarab
Heisenberg II (Hills, Mountains, Rocky Desert)- Resource
- P Polymer
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Normal
- Threat
- Normal
- Active
- Crepuscular
Hunting Scarab
Kang III (Rocky Desert, Mountains)- Resource
- S Spice
- Harvest
- Carapace
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Attack
- Spitter Electric Arc
- Active
- Diurnal
Pack Scarab
Leonis III (Volcanic)- Resource
- S Sealant
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Small
- Threat
- Hard
- Attack
- Bleed Attacks
- Active
- Diurnal
Pack Scarab
Marduk IV (Coniferous Forest)- Resource
- M Membrane
- Harvest
- Hide · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator, Small groups
- Size
- Large
- Threat
- Hard
- Attack
- Spitter Electric Arc
- Active
- Nocturnal
Pack Scarab
Muphrid IV (Swamp)- Resource
- S Sealant
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Large
- Threat
- Normal
- Active
- Diurnal
Pack Scarab
Schrodinger III (Sandy Desert)- Resource
- P Pigment
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Medium groups
- Size
- Large
- Threat
- Normal
- Active
- Polyphasic
Pack Scarab
Vega II-c (Coniferous Forest)- Resource
- H Hallucinogen
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator, Medium groups
- Size
- Small
- Threat
- Hard
- Attack
- Increased Stagger
- Active
- Crepuscular
- Domesticable
- Yes
Pack Scarab
Zelazny III (Wetlands)- Resource
- T Toxin
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Medium groups
- Size
- Normal
- Threat
- Normal
- Active
- Polyphasic
Trait Glossary
- Add Burning Enviro Damage
- Attacks can burn.
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Basking
- Preferentially lays out in the sun, ideally in high places.
- Bleed Attacks
- Add bleeding damage to attacks
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Easy
- This creature is of low power.
- Hard
- This creature is of high power.
- Healthy
- Double creature health.
- Increased Stagger
- Increased Stagger on attacks
- Investigator
- Curious. Will investigate the player from a distance, approaches the player if approached.
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Rockbreaker
- Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
- Small
- Small Creature Size (x0.5)
- Spitter Electric Arc
- Electric arc ranged attack.
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Wandering
- Focuses on broad ranging; will seek to travel long distances.
- Weather-Weary
- Hides from weather events, seeking cover or burrowing.