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All Fauna

Bonefrill
Starfield Fauna · Quadruped

Bonefrill is a quadruped species in Starfield with 8 variants living on 8 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 7 resources. Its variants carry 32 scanner traits.

Harvest

Resources harvested from Bonefrill variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Bonefrill Herbivore
Shoza II (Deciduous Forest)
Resource
S Sealant
Harvest
Gland
Diet
Xylophage
Social
Prey
Size
Large
Threat
Normal
Domesticable
Yes
Combat · ThornedBehavior · Weather-Weary
Flocking Bonefrill Grazer
Muphrid IV (Hills, Deciduous Forest, Mountains)
Resource
A Aromatic
Harvest
Bone · kill to harvest
Diet
Herbivorous
Social
Prey, Large groups
Size
Small
Threat
Hard
Active
Diurnal
Herding Bonefrill Geophage
Maal IV (Mountains, Volcanic)
Resource
S Structural
Harvest
Bone
Diet
Geophage
Temperament
Prey - Basic
Social
Prey, Medium groups
Size
Small
Threat
Normal
Active
Diurnal
Domesticable
Yes
Combat · ThornedBehavior · GassyBehavior · Raking
Herding Bonefrill Geophage
Nirvana II (Volcanic, Mountains)
Resource
N Nutrient
Harvest
Bone · kill to harvest
Diet
Geophage
Temperament
Prey - Defensive
Social
Prey, Medium groups
Size
Normal
Threat
Normal
Combat · ArmoredBehavior · Weather-Watcher
Hunting Bonefrill
Rana III (Volcanic)
Harvest
Hide
Diet
Carnivore
Social
Predator
Size
Large
Threat
Hard
Active
Diurnal
Combat · ArmoredBehavior · Hazard HappyBehavior · Investigator
Hunting Bonefrill
Serpentis III (Swamp)
Resource
O Ornamental
Harvest
Carapace · kill to harvest
Diet
Carnivore
Social
Predator
Size
Huge
Threat
Hard
Active
Nocturnal
Behavior · WanderingSpecial · Acidic
Hunting Bonefrill Stalker
Vesta (Savanna, Deciduous Forest)
Resource
A Analgesic
Harvest
Fluids · kill to harvest
Diet
Carnivore
Social
Predator
Size
Large
Threat
Normal
Behavior · Ambusher
Pack Bonefrill
Rutherford III (Deciduous Forest, Coniferous Forest)
Resource
S Sealant
Harvest
Hide
Diet
Carnivore
Social
Predator, Small groups
Size
Large
Threat
Very Hard
Combat · HealthyBehavior · RakingBehavior · Call and Response

Trait Glossary

Acidic
Reflects melee damage, increases armor penetration - stack with Anti-Armor with care!
Ambusher
Sets up to ambush prey.
Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Call and Response
Periodically calls back and forth to others of its species.
Cathemeral
Creature never sleeps, is always active.
Diurnal
Creature is active during day.
Gassy
Periodically puffs out harmless gases.
Hard
This creature is of high power.
Hazard Happy
Hangs out in hazards, plays in hazards, is frustratingly immune to hazards.
Healthy
Double creature health.
Huge
Huge Creature Size (x1.5)
Investigator
Curious. Will investigate the player from a distance, approaches the player if approached.
Large
Large Creature Size (x1.25)
Nocturnal
Creature is active at night.
Normal
Normal Creature Size (x0.8 - x1.2)
Polyphasic
Creature naps frequently throughout the day, at odd times.
Predator - Fearless
Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Standard
Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Curious/No Warn or Flee
Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
Prey - Defensive
Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
Prey - Territorial
Warns/attacks players/neutrals within 30m. Attacks enemies within 50.
Raking
Claws or scratches at the ground, like it's marking territory.
Small
Small Creature Size (x0.5)
Spitter Energy Orb
Energy orb ranged attack.
Spitter Rock
Creature gains a semiautomatic ranged attack.
Spitter Spit
Creature spits out of its mouth.
Thorned
Reflects melee damage.
Very Hard
This creature is of very high power.
Wandering
Focuses on broad ranging; will seek to travel long distances.
Weather-Watcher
When there's no weather, stares at the sky every so often. When there is, plays and cavorts.
Weather-Weary
Hides from weather events, seeking cover or burrowing.