All FaunaBonefrill
Bonefrill
Starfield Fauna · Quadruped
Bonefrill is a quadruped species in Starfield with 8 variants living on 8 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 7 resources. Its variants carry 32 scanner traits.
Harvest
Resources harvested from Bonefrill variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Bonefrill Herbivore
Shoza II (Deciduous Forest)- Resource
- S Sealant
- Harvest
- Gland
- Diet
- Xylophage
- Temperament
- Prey - Territorial
- Social
- Prey
- Size
- Large
- Threat
- Normal
- Active
- Cathemeral
- Domesticable
- Yes
Flocking Bonefrill Grazer
Muphrid IV (Hills, Deciduous Forest, Mountains)- Resource
- A Aromatic
- Harvest
- Bone · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Hard
- Active
- Diurnal
Herding Bonefrill Geophage
Maal IV (Mountains, Volcanic)- Resource
- S Structural
- Harvest
- Bone
- Diet
- Geophage
- Temperament
- Prey - Basic
- Social
- Prey, Medium groups
- Size
- Small
- Threat
- Normal
- Active
- Diurnal
- Domesticable
- Yes
Herding Bonefrill Geophage
Nirvana II (Volcanic, Mountains)- Resource
- N Nutrient
- Harvest
- Bone · kill to harvest
- Diet
- Geophage
- Temperament
- Prey - Defensive
- Social
- Prey, Medium groups
- Size
- Normal
- Threat
- Normal
- Active
- Polyphasic
Hunting Bonefrill
Rana III (Volcanic)- Resource
- A Amino Acids
- Harvest
- Hide
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Attack
- Spitter Rock
- Active
- Diurnal
Hunting Bonefrill
Serpentis III (Swamp)- Resource
- O Ornamental
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Huge
- Threat
- Hard
- Attack
- Spitter Energy Orb
- Active
- Nocturnal
Hunting Bonefrill Stalker
Vesta (Savanna, Deciduous Forest)- Resource
- A Analgesic
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Large
- Threat
- Normal
- Attack
- Spitter Spit
- Active
- Polyphasic
Pack Bonefrill
Rutherford III (Deciduous Forest, Coniferous Forest)- Resource
- S Sealant
- Harvest
- Hide
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Large
- Threat
- Very Hard
- Attack
- Spitter Spit
- Active
- Polyphasic
Trait Glossary
- Acidic
- Reflects melee damage, increases armor penetration - stack with Anti-Armor with care!
- Ambusher
- Sets up to ambush prey.
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Call and Response
- Periodically calls back and forth to others of its species.
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Gassy
- Periodically puffs out harmless gases.
- Hard
- This creature is of high power.
- Hazard Happy
- Hangs out in hazards, plays in hazards, is frustratingly immune to hazards.
- Healthy
- Double creature health.
- Huge
- Huge Creature Size (x1.5)
- Investigator
- Curious. Will investigate the player from a distance, approaches the player if approached.
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Prey - Territorial
- Warns/attacks players/neutrals within 30m. Attacks enemies within 50.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Small
- Small Creature Size (x0.5)
- Spitter Energy Orb
- Energy orb ranged attack.
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spitter Spit
- Creature spits out of its mouth.
- Thorned
- Reflects melee damage.
- Very Hard
- This creature is of very high power.
- Wandering
- Focuses on broad ranging; will seek to travel long distances.
- Weather-Watcher
- When there's no weather, stares at the sky every so often. When there is, plays and cavorts.
- Weather-Weary
- Hides from weather events, seeking cover or burrowing.