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All Fauna

Milliwhale
Starfield Fauna · Critter

Milliwhale is a critter species in Starfield with 16 variants living on 16 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 8 resources. Its variants carry 21 scanner traits.

Harvest

Resources harvested from Milliwhale variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Milliwhale Filterer
Guniibuu VI-b (Volcanic, Hills)
Resource
N Nutrient
Harvest
Gland
Diet
Filter-Feeder
Social
Critter
Size
Huge
Active
Diurnal
Domesticable
Yes
Milliwhale Filterer
Huygens IV (Frozen Plains, Hills)
Resource
T Toxin
Harvest
Fluids · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Large
Active
Diurnal
Domesticable
Yes
Milliwhale Filterer
Indum II (Frozen Volcanic, Coniferous Forest, Sandy Desert, Swamp)
Resource
T Toxin
Harvest
Gland · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Huge
Behavior · Gassy
Milliwhale Filterer
Leonis III (Volcanic)
Harvest
Tissue
Diet
Filter-Feeder
Social
Critter
Size
Huge
Active
Diurnal
Milliwhale Filterer
Leviathan IV (Frozen Hills, Wetlands)
Resource
N Nutrient
Harvest
Hide · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Large
Behavior · WarblerBehavior · Sidekick
Milliwhale Filterer
McClure II (Coniferous Forest, Frozen Plains)
Resource
T Toxin
Harvest
Gland · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Large
Active
Nocturnal
Domesticable
Yes
Behavior · Signal
Milliwhale Filterer
Moloch II (Swamp)
Resource
C Cosmetic
Harvest
Tissue · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Large
Active
Diurnal
Behavior · GassySpecial · Ghost
Milliwhale Filterer
Nesoi (Frozen Volcanic, Savanna, Mountains, Sandy Desert, Deciduous Forest)
Resource
F Fiber
Harvest
Bone · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Large
Active
Diurnal
Milliwhale Filterer
Zelazny II (Swamp)
Resource
S Sealant
Harvest
Fluids
Diet
Filter-Feeder
Social
Critter
Size
Large
Behavior · Paranoid
Milliwhale Geophage
Muphrid IV (Swamp)
Resource
T Toxin
Harvest
Fluids
Diet
Geophage
Social
Critter
Size
Normal
Behavior · Warbler
Milliwhale Geophage
Shoza III (Savanna)
Resource
M Membrane
Harvest
Tissue · kill to harvest
Diet
Geophage
Social
Critter
Size
Normal
Special · Fast
Milliwhale Grazer
Tirna II (Volcanic, Sandy Desert, Mountains)
Resource
F Fiber
Harvest
Hide
Diet
Herbivorous
Social
Critter
Size
Normal
Behavior · Warbler
Milliwhale Grazer
Porrima II (Tropical Forest)
Resource
S Structural
Harvest
Hide
Diet
Ruminant
Social
Prey
Size
Large
Active
Diurnal
Behavior · Call and ResponseBehavior · Basking
Milliwhale Grazer
Zelazny III (Wetlands)
Resource
T Toxin
Harvest
Bone · kill to harvest
Diet
Ruminant
Social
Critter
Size
Huge
Domesticable
Yes
Milliwhale Scavenger
Gamma Vulpes II-a (Deciduous Forest, Wetlands)
Resource
S Sealant
Harvest
Fluids
Diet
Omnivore
Social
Critter
Size
Large
Domesticable
Yes
Behavior · Gassy
Milliwhale Scavenger
Huygens III (Swamp, Wetlands, Savanna)
Harvest
Carapace · kill to harvest
Diet
Omnivore
Social
Critter
Size
Normal
Domesticable
Yes
Behavior · Basking

Trait Glossary

Basking
Preferentially lays out in the sun, ideally in high places.
Call and Response
Periodically calls back and forth to others of its species.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Diurnal
Creature is active during day.
Easiest/Level 1
This creature is always level 1, and will always be the weakest thing around.
Fast
150 SpeedMult
Gassy
Periodically puffs out harmless gases.
Ghost
Applies a camouflage to self at all times until dead.
Huge
Huge Creature Size (x1.5)
Large
Large Creature Size (x1.25)
Nocturnal
Creature is active at night.
Normal
Normal Creature Size (x0.8 - x1.2)
Paranoid
Pokes about looking for hazards or traps. Warns, will flee.
Polyphasic
Creature naps frequently throughout the day, at odd times.
Prey - Always Flees
Extremely fearful. Will only flee as a reaction, anything within 50m; will try to avoid combat.
Prey - Curious/No Warn or Flee
Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Sidekick
Will shelter with factions not hostile to them. Curious about the player and may follow them.
Signal
Strikes a pose and glows brightly when idling.
Warbler
Sings.