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Leviathan IV
Starfield Planet

Leviathan IV is a rocky planet in Starfield, the 4th of 7 planets in the Leviathan system, recommended for level 55.

It can be landed on and has 5 biomes. It has 7 mineral deposits, and its flora and fauna yield 8 more resources.

It has 0.68 g gravity, a surface temperature of +39°C, an atmosphere and a very strong magnetosphere. A day lasts 23 hours and a year 1,865 local days. It has a radius of 3,606 km, a mass of 0.219 Earth masses and a density of 6.65 g/cm³. It hosts life.

System Map

Leviathan IV in the Leviathan system. Click any other body for its page.

Leviathan I Barren · helium-3, ironILeviathan II Barren · aluminum, beryllium, europium, helium-3, neodymiumIILeviathan III Rock · chlorine, leadIIILeviathan IV Rock · aluminum, chlorine, copper, fluorine, iron, water, ytterbiumIVLeviathan V Ice G. · Not landableVLeviathan V-a Ice · argon, neon, waterV-aLeviathan VI Gas G. · Not landableVILeviathan VI-a Ice · copper, gold, waterVI-aLeviathan VI-b Rock · chlorine, chlorosilanes, helium-3, iron, water, xenonVI-bLeviathan VII Barren · aluminum, helium-3VII

Resources

Biomes

Each biome covers a share of the surface and hosts its own deposits, plants, and creatures. Flora frequency is how often the plant shows up where the biome does.

Ocean
68% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Herding Finback FiltererF FiberTissueFilter-FeederPrey - DefensiveNo
Mountains
5% of the surface Mountain
FloraResourceRarityFrequency
Stunted PineS StructuralCommon100%
Hunter's StalkT ToxinCommon10%
FaunaResourceHarvestDietTemperamentDomesticable
Coralheart FiltererA AntimicrobialGland · kill to harvestFilter-FeederPrey - Always FleesNo
Frozen Hills
7% of the surface Polar
FaunaResourceHarvestDietTemperamentDomesticable
Milliwhale FiltererN NutrientHide · kill to harvestFilter-FeederPrey - Always FleesNo
Swamp
10% of the surface Archipelago
FloraResourceRarityFrequency
Weeping FireleafS SealantCommon100%
Bellona BushS StructuralCommon100%
Hunter's StalkT ToxinCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Coralheart FiltererA AntimicrobialGland · kill to harvestFilter-FeederPrey - Always FleesNo
Pack WindbagM Metabolic AgentBone · kill to harvestCarnivorePredator - StandardNo
Herding Finback FiltererF FiberTissueFilter-FeederPrey - DefensiveNo
Flocking Leafback HerbivoreS SpiceCarapaceFrugivorePrey - Always FleesYes
Wetlands
10% of the surface Swamp
FloraResourceRarityFrequency
Hunter's StalkT ToxinCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Coralheart FiltererA AntimicrobialGland · kill to harvestFilter-FeederPrey - Always FleesNo
Milliwhale FiltererN NutrientHide · kill to harvestFilter-FeederPrey - Always FleesNo
Pack WindbagM Metabolic AgentBone · kill to harvestCarnivorePredator - StandardNo
Flocking Leafback HerbivoreS SpiceCarapaceFrugivorePrey - Always FleesYes