All FaunaFinback
Finback
Starfield Fauna · Swimmer
Finback is a swimmer species in Starfield with 7 variants living on 7 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 5 resources. Its variants carry 15 scanner traits.
Harvest
Resources harvested from Finback variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Finback Filterer
Linnaeus II (Ocean)- Resource
- O Ornamental
- Harvest
- Hide · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Normal
- Active
- Diurnal
Flocking Finback Grazer
Rana VI-a (Ocean, Swamp)- Resource
- N Nutrient
- Harvest
- Gland
- Diet
- Herbivorous
- Temperament
- Prey - Basic
- Social
- Prey, Large groups
- Size
- Normal
- Threat
- Normal
- Active
- Diurnal
- Domesticable
- Yes
Flocking Finback Scavenger
Guniibuu VI-b (Ocean)- Resource
- N Nutrient
- Harvest
- Tissue · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Basic
- Social
- Prey, Large groups
- Size
- Large
- Threat
- Hard
- Active
- Diurnal
Flocking Finback Scavenger
Jaffa III (Ocean)- Resource
- S Structural
- Harvest
- Bone · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Basic
- Social
- Prey, Large groups
- Size
- Large
- Threat
- Normal
- Active
- Cathemeral
Herding Finback Filterer
Leviathan IV (Ocean, Swamp)- Resource
- F Fiber
- Harvest
- Tissue
- Diet
- Filter-Feeder
- Temperament
- Prey - Defensive
- Social
- Prey, Small groups
- Size
- Small
- Threat
- Easy
- Active
- Cathemeral
Herding Finback Scavenger
Huygens IV (Ocean)- Resource
- N Nutrient
- Harvest
- Tissue · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Basic
- Social
- Prey, Small groups
- Size
- Normal
- Threat
- Normal
- Active
- Cathemeral
Herding Finback Scavenger
Porrima II (Ocean)- Resource
- S Spice
- Harvest
- Hide · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Small groups
- Size
- Large
- Threat
- Normal
- Active
- Diurnal
Trait Glossary
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Easy
- This creature is of low power.
- Hard
- This creature is of high power.
- Insulated Nerves
- Double EM resistance.
- Investigator
- Curious. Will investigate the player from a distance, approaches the player if approached.
- Large
- Large Creature Size (x1.25)
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Small
- Small Creature Size (x0.5)
- Swimmer
- Swims - will be placed in water deep enough to swim. Use only for Floater, Manta, and Swimmer races.