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All Fauna

Noid
Starfield Fauna · Critter

Noid is a critter species in Starfield with 5 variants living on 5 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 5 resources. Its variants carry 19 scanner traits.

Harvest

Resources harvested from Noid variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Herding Noid Herbivore
Masada III (Savanna, Hills)
Resource
S Spice
Harvest
Hide · kill to harvest
Diet
Xylophage
Temperament
Prey - Basic
Social
Prey, Small groups
Size
Huge
Threat
Hard
Combat · ArmoredBehavior · Lairing/Nesting
Noid Filterer
Vesta (Volcanic, Mountains, Plateau)
Resource
T Toxin
Harvest
Carapace · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Large
Active
Nocturnal
Domesticable
Yes
Behavior · Warbler
Noid Filterer
Muphrid IV (Frozen Dunes, Hills, Deciduous Forest, Mountains)
Harvest
Tissue · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Large
Active
Diurnal
Noid Scavenger
Copernicus Minor I-a (Frozen Hills)
Resource
N Nutrient
Harvest
Tissue · kill to harvest
Diet
Omnivore
Social
Critter
Size
Large
Swarming Noid
Strix I (Volcanic, Craters)
Resource
S Sedative
Harvest
Gland · kill to harvest
Diet
Carnivore
Social
Predator, Large groups
Threat
Hard
Active
Diurnal
Combat · ThornedBehavior · Signal

Trait Glossary

Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Bleed Attacks
Add bleeding damage to attacks
Cathemeral
Creature never sleeps, is always active.
Diurnal
Creature is active during day.
Easiest/Level 1
This creature is always level 1, and will always be the weakest thing around.
Gigantic
Gigantic Creature Size (x2)
Hard
This creature is of high power.
Huge
Huge Creature Size (x1.5)
Lairing/Nesting
Creature has a lair/nest that it sleeps in.
Large
Large Creature Size (x1.25)
Nocturnal
Creature is active at night.
Predator - Fearless
Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Prey - Always Flees
Extremely fearful. Will only flee as a reaction, anything within 50m; will try to avoid combat.
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Curious/No Warn or Flee
Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Signal
Strikes a pose and glows brightly when idling.
Thorned
Reflects melee damage.
Warbler
Sings.