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All Perks

Conjuration Dual Casting
Skyrim Perk

Dual casting a Conjuration spell overcharges the spell, allowing it to last longer.

Conjuration Dual Casting is a perk in the Conjuration tree in Skyrim. It requires Conjuration 20.

It follows Novice Conjuration. It affects 56 spells.

Required Perks

Affects

Spells (56)
Bound Dagger
Creates a magic dagger for 120 seconds. Sheathe it to dispel.
Novice · 52 magicka
Bound Sword
Creates a magic sword for 120 seconds. Sheathe it to dispel.
Novice · 92 magicka
Conjure Familiar
Summons a Familiar for 60 seconds wherever the caster is pointing.
Novice · 107 magicka
Conjure Skeleton Minion
Summons a weak Skeleton warrior for 60 seconds.
Novice · 107 magicka
Conjure Undying Ghost
Consumes all magicka and summons an Undying Ghost for 60 seconds. The ghost's attributes are equal to twice the amount of magicka consumed (up to 600).
Novice
Conjure Zombie
Summons a Zombie for 60 seconds wherever the caster is pointing.
Novice · 107 magicka
Necromancer's Spell
Novice · 5 magicka
Raise Zombie
Reanimate a weak dead body to fight for you for 60 seconds.
Novice · 103 magicka
Bound Battleaxe
Creates a magic battleaxe for 120 seconds. Sheathe it to dispel.
Apprentice · 168 magicka
Conjure Boneman
Summons a Boneman Archer from the Soul Cairn for 60 seconds wherever the caster is pointing.
Apprentice · 129 magicka
Conjure Flame Atronach
Summons a Flame Atronach for 60 seconds wherever the caster is pointing.
Apprentice · 150 magicka
Conjure Foul Zombie
Summons a Foul Zombie for 60 seconds wherever the caster is pointing.
Apprentice · 75 magicka
Conjure Haunting Spirit
Summons a Haunting Spirit for 60 seconds. When killed, the spirit steals 10 points from the skills of its killer and transfers them to the caster for a short time.
Apprentice · 129 magicka
Conjure Skeleton Marksman
Summons a Skeleton Marksman whose arrows weaken foes for 60 seconds.
Apprentice · 132 magicka
Flaming Familiar
Summons a flaming familiar which will charge into battle and explode.
Apprentice · 57 magicka
Reanimate Corpse
Reanimate a more powerful dead body to fight for you for 60 seconds.
Apprentice · 144 magicka
Soul Split
Sacrifice a friendly conjured or reanimated minion to summon 2 Sundered Shades for 60 seconds.
Apprentice · 114 magicka
Soul Trap
If target dies within 60 seconds, fills a soul gem.
Apprentice · 107 magicka
Summon Daedric Horse
Summons a Daedric Horse to act as your steed.
Apprentice · 136 magicka
Banish Daedra
Weaker summoned Daedra are sent back to Oblivion.
Adept · 196 magicka
Show all 56