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Level 300+
s10
p9
e5
c7
i7
a10
l8

salt of the earth
Fallout 76
vats
build
Published · Updated

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More: Boss Killer builds, Endgame builds, Glass Cannon builds, Meta builds

lvl
300+
S
10
+5
2
Strong Back
lvl
26

Gain more carry weight based on your STR.

3
Shotgun Champ
lvl
40

+10% damage to crippled targets per projectile your weapon fires.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

1
Arms Keeper
lvl
28

Your weapons weigh 50% less.

2
Love the Spread
lvl
20

Weapons that fire 3 or more projectiles gain 30% range.

P
9
+5
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

1
Skeet Shooter
lvl
10

Your small guns have 45% better accuracy and spread.

1
Grenadier
lvl
35

Your explosives detonate with a 50% larger radius.

E
5
+5
3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

C
7
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
7
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

A
10
+5
2
Action Boy
lvl
2

Action Points regenerate 30% faster.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

1
Modern Renegade
lvl
18

Small guns gain +10% hip fire accuracy and +25% limb damage.

L
8
+5
2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (15)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Empath

Teammates take 25% less damage. Player take 25% more damage.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

add effects
15 mutations, 0 addictions

Consumables (5)

Overdrive

Crit Damage: +0.135 (3m), Damage: +7% (3m)

-3% -3% 0.25
×1
Bobblehead: Small Guns

+20% BALLISTIC DMG (1h)

0.01
×1
Guns and Bullets 3

+100% Ballistic Gun Crit Damage (30m)

0.01
×1
Blight Soup

Crit Damage: +1.25 (30m)

+3 HP/s
+25% +15% 0.5
×1
Firecracker Whiskey Manhattan

Ballistic and Melee Attacks deal fire DMG.

Luck: +2 (5m)

+15% 1
×1
Total effect
L
 
+5
Damage
 
+7%
Crit Damage
 
+1.385
Total weight 1.77

Weapons

Shotgun
Quad
Explosive
Swift
Pin-Pointer's
lvl 50
Damage
+67%
AP Cost
0 (0%)
+1025%
+10%
-5%
Legendary effects
Quad
Ammo Capacity: +300%
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Single shot
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Ballistic
Ballistic weapon.
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding Ultra-Light Secret Service Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +20
lvl 50
109
78
43
13
13
13
L
 
+3
A
 
+5
I
 
+3
S
 
+3
P
 
+3
C
 
+3
HP
 
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Resistant Secret Service Underarmor
Raider Style
Perception +2, Agility +3, Luck +5
Resistant Lining
Improved Strength, Perception and Endurance.
lvl 50
19
29
29
47
95
95
P
 
+2
A
 
+3
L
 
+5
Unyielding Ultra-Light Secret Service Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Perception
Perception +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
54
38
22
7
7
7
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+5
C
 
+3
HP
 
+20
Unyielding Ultra-Light Secret Service Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
54
38
22
7
7
7
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
HP
 
+20
Unyielding Ultra-Light Secret Service Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Perception
Perception +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
54
38
22
7
7
7
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+5
C
 
+3
HP
 
+20
Unyielding Ultra-Light Secret Service Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
54
38
22
7
7
7
L
 
+3
A
 
+5
I
 
+3
S
 
+3
P
 
+3
C
 
+3
HP
 
+20
Armor stats
Set:
Secret Service
full (5 / 5)
 
344
 
259
 
160
 
88
 
136
 
136
L
 
+22
A
 
+22
I
 
+15
S
 
+15
P
 
+21
C
 
+15
HP
 
+100
Carry Weight
 
+120
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (86.49999999999999 / 433)
Rads: 800
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
15
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 11
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
36
43
13
25
36
45
43
S.
P.
E.
C.
I.
A.
L.
Carry Weight
544
AP
565
HP
433
XP
+108%
Resistances
461
376
160
88
136
136
0
Evasion Chance
0.293
Incoming Damage
x1.25
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