Plasma Caster Ghoul Glow
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More: Boss Killer builds, Endgame builds, Glass Cannon builds, Long Range builds
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Gain 9% damage per 30 ammo spent. 10 max stacks.
Your Bullet Storm stack limit is increased by 10.
+75% ranged damage to crippled targets.
20% of the damage dealt to a limb is applied to all limbs on your target.
Your ranged weapons ignore 40% armor.
Your weapons have 2% increased damage per AP cost.
You do +20% ranged damage to far enemies.
Focus fire to gain +3% accuracy and damage per shot.
Deal +10% damage for each impairment your target has.
You deal 20% more damage per crippled limb your target has.
Expend a small amount of Glow per hit to deal 20% bonus damage to targets.
Irradiated food and drink grant 300% more rads.
Each attack makes your target take increased damage.
Positive mutation effects are +25% stronger if teammates are mutated too.
Big guns gain 30% accuracy. Double in Power Armor.
Increase energy damage based on your INT.
While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.
Fusion Core duration is now doubled.
Energy Weapons expend a small amount of Glow per attack for +20% Damage.
Energy weapon ammo weighs 90% less.
Action Points regenerate 45% faster.
The power of Glow makes your AP regenerate 45% faster.
Gain +10% damage per kill while on a Kill Streak (Max 10).
+1% reload speed per Onslaught stack, +3 max stacks.
Your ranged weapons do +12% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
Weak point damage is increased by 15%.
When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Legendary perks
Enemies take 40% more damage when they attack you, if you're on a team.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Effects (5)
+5% DMG per kill while on a Kill Streak. Max HP -50.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Carry weight +20, +jump height, INT -4
Consumables (2)
Crit Damage: +1.25 (30m)
AP Regen: +25 (1h), Disease resistance: +20 (1h)
Weapons
10 sec
Armor Sets
Power Armor Sets
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