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Level 300+
s8
p10
e6
c3
i10
a10
l9

Plasma Caster Ghoul Glow
Fallout 76
build
Published

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More: Boss Killer builds, Endgame builds, Glass Cannon builds, Long Range builds

lvl
300+
S
8
+5
2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

P
10
+5
2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
6
3
Radiation Power
lvl
50

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

C
3
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
10
+5
2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

2
Science!
lvl
20

Increase energy damage based on your INT.

3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

3
Power User
lvl
50

Fusion Core duration is now doubled.

3
Mad Scientist
lvl
60

Energy Weapons expend a small amount of Glow per attack for +20% Damage.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

A
10
+5
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

3
Action Ghoul
lvl
50

The power of Glow makes your AP regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

L
9
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

3
Glowing Criticals
lvl
100

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Effects (5)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Marsupial

Carry weight +20, +jump height, INT -4

add effects
5 mutations, 0 addictions

Consumables (2)

Blight Soup

Crit Damage: +1.25 (30m)

+3 HP/s
+25% +15% 0.5
×1
Company Tea

AP Regen: +25 (1h), Disease resistance: +20 (1h)

+42% 0.5
×1
Total effect
AP Regen
 
+25
 
+20
Crit Damage
 
+1.25
Total weight 1

Weapons

Furious Scoped Plasma Caster
Furious
Vital
V.A.T.S. Optimized
Pin-Pointer's
lvl 50
1000
1167
Fire Rate
10
shots per
10 sec
Semi-Auto
Ammo
10Plasma
Range
0
217
434
100%50%
AP Cost
25 (10%) 10.4 shots before AP is depleted
21.9
2621.25
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Calibrated Capacitor
Weight: +15%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Sniper Barrel
Speed: -50%
Range: +110%
Ammo Capacity: -50%
Damage: +35%
Weight: +0.25
Spread (hip-fire): +35%
Spread (sighted): -20%
Energy Damage: +35%
AP Cost: +55%
Sighted Transition: +10%
Short Scope
Weight: +5%
Spread (sighted): -8%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Secret Service Chest Piece
Standard
No Misc
lvl 40
76
55
30
9
9
9
Add backpack
Add underarmor
Secret Service Left Arm
Standard
No Misc
lvl 40
37
27
15
5
5
5
Secret Service Right Arm
Standard
No Misc
lvl 40
37
27
15
5
5
5
Secret Service Left Leg
Standard
No Misc
lvl 40
37
27
15
5
5
5
Secret Service Right Leg
Standard
No Misc
lvl 40
37
27
15
5
5
5
Armor stats
Set:
Secret Service
full (5 / 5)
 
224
 
163
 
90
 
29
 
29
 
29
Armor set

Power Armor Sets

VATS X-01 Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 40
251
290
290
13
13
13
Mutant's Assembled X-01 Torso
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Core Assembly
Action Point Regen +6
lvl 40
404
487
487
21
21
21
L
 
+2
AP Regen
 
+6
Mutant's Optimized X-01 Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 40
251
290
290
13
13
13
L
 
+2
Mutant's Optimized X-01 Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 40
251
290
290
13
13
13
L
 
+2
Mutant's Calibrated X-01 Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 40
251
290
290
13
13
13
L
 
+2
Carry Weight
 
+50
Mutant's Calibrated X-01 Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 40
251
290
290
13
13
13
L
 
+2
Carry Weight
 
+50
Armor stats
Set:
X-01
full (6 / 6)
 
1659
 
1937
 
1937
 
86
 
86
 
86
L
 
+10
S
 
+10
AP Regen
 
+6
Carry Weight
 
+100
Incoming Damage
 
x0.939
Swap
VATS Vulcan Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 50
362
399
183
47
26
29
Mutant's Assembled Vulcan Torso
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Core Assembly
Action Point Regen +6
lvl 50
607
667
313
81
42
47
L
 
+2
AP Regen
 
+6
Mutant's Gimbal Bracers Vulcan Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
L
 
+2
Mutant's Gimbal Bracers Vulcan Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
L
 
+2
Mutant's Calibrated Vulcan Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
L
 
+2
Carry Weight
 
+50
Mutant's Calibrated Vulcan Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
L
 
+2
Carry Weight
 
+50
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
L
 
+10
S
 
+10
AP Regen
 
+6
Carry Weight
 
+100
Incoming Damage
 
x0.939
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (270 / 270)
Glow: 1000
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
5
Standing
Not Sprinting
Normal Attacks
Aiming
Kill Streak
10 / 10
Onslaught
15 / 15
Bullet Storm
20 / 20
Character stats
18
20
9
3
15
20
24
S.
P.
E.
C.
I.
A.
L.
Carry Weight
365
AP
260
HP
270
AP Regen
+31
XP
+45%
Resistances
1659
1937
1937
86
86
86
20
Evasion Chance
0
Incoming Damage
x0.939
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