Ranks
Rank 1
Crippling
Human enemies have a 30% increased chance to enter a downed state after taking enough damage.
Rank 2
Crippling
Humanoid enemies have a 50% increased chance to not naturally recover from a downed state.
Rank 3
Crippling
Human enemies now can enter a downed state earlier.
Rank 4
Crippling
Previous ranks now apply to all enemy types. You now do 100% more damage to downed enemies.
Challenges
Rank 1: Put 20 enemies into the bleedout state.
Rank 2: Put 50 enemies into the bleedout state.
Rank 3: Put 100 enemies into the bleedout state.