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Newton II
Starfield Planet

Newton II is a rocky planet in Starfield, the 2nd of 6 planets in the Newton system, recommended for level 55.

It can be landed on and has 5 biomes. It has 8 mineral deposits, and its flora and fauna yield 12 more resources. It has 2 moons, Newton II-a and Newton II-b.

It has 1.48 g gravity, a surface temperature of +35°C, an atmosphere and an average magnetosphere. A day lasts 44 hours and a year 934 local days. It has a radius of 7,967 km, a mass of 2.328 Earth masses and a density of 6.54 g/cm³. It hosts life.

System Map

Newton II in the Newton system. Click any other body for its page.

Newton I Barren · aluminum, helium-3INewton I-a Barren · aluminum, helium-3I-aNewton II Rock · alkanes, aluminum, copper, iron, tetrafluorides, uranium, vanadium, waterIINewton II-a Barren · aluminum, beryllium, helium-3II-aNewton II-b Barren · helium-3, ironII-bNewton III Rock · chlorine, copper, gold, lead, lithium, tungsten, uranium, waterIIINewton IV Rock · chlorine, chlorosilanes, nickel, platinum, waterIVNewton V Gas G. · Not landableVNewton V-a Ice · lead, waterV-aNewton V-b Rock · chlorine, copper, fluorine, gold, lead, titanium, tungsten, waterV-bNewton V-c Ice · lead, waterV-cNewton VI Barren · helium-3, ironVI

Resources

Biomes

Each biome covers a share of the surface and hosts its own deposits, plants, and creatures. Flora frequency is how often the plant shows up where the biome does.

Ocean
36% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Hunting PaddlefishM MembraneGland · kill to harvestCarnivorePredator - StandardNo
Mountains
10% of the surface Mountain
FloraResourceRarityFrequency
Enduring BugleweedN NutrientCommon100%
CliffberryP PigmentUncommon100%
Cliff LaurelF FiberCommon100%
Crag RootS StructuralCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Spaceroach GeophageT ToxinTissueGeophagePrey - Curious/SkittishNo
Caterpillar FiltererS SealantGland · kill to harvestFilter-FeederPrey - Curious/No Warn or FleeNo
Hunting SunflowerA AdhesiveFluids · kill to harvestCarnivorePredator - StandardNo
Pack WindbagA AntimicrobialGland · kill to harvestCarnivorePredator - FearlessNo
Flocking Cutterhead GeophageN NutrientTissue · kill to harvestGeophagePrey - BasicNo
Herding Boneback GrazerH HallucinogenCarapace · kill to harvestRuminantPrey - Curious/SkittishNo
Swamp
10% of the surface Archipelago
FloraResourceRarityFrequency
Crag RootS StructuralCommon100%
Cage BrainM Metabolic AgentCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Caterpillar FiltererS SealantGland · kill to harvestFilter-FeederPrey - Curious/No Warn or FleeNo
Hunting PaddlefishM MembraneGland · kill to harvestCarnivorePredator - StandardNo
Cagebrain ScavengerH HypercatalystFluidsOmnivorePrey - BasicNo
Frozen Plains
4% of the surface Polar
Rocky Desert
40% of the surface
FloraResourceRarityFrequency
Enduring BugleweedN NutrientCommon90%
Cliff LaurelF FiberCommon80%
CliffberryP PigmentUncommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Spaceroach GeophageT ToxinTissueGeophagePrey - Curious/SkittishNo
Caterpillar FiltererS SealantGland · kill to harvestFilter-FeederPrey - Curious/No Warn or FleeNo
Hunting SunflowerA AdhesiveFluids · kill to harvestCarnivorePredator - StandardNo
Pack WindbagA AntimicrobialGland · kill to harvestCarnivorePredator - FearlessNo
Flocking Cutterhead GeophageN NutrientTissue · kill to harvestGeophagePrey - BasicNo
Herding Boneback GrazerH HallucinogenCarapace · kill to harvestRuminantPrey - Curious/SkittishNo

Moons