All FaunaCagebrain
Cagebrain
Starfield Fauna · Quadruped
Cagebrain is a quadruped species in Starfield with 10 variants living on 10 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 10 resources. Its variants carry 31 scanner traits.
Harvest
Resources harvested from Cagebrain variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Cagebrain Herbivore
Sparta IV (Deciduous Forest, Coniferous Forest)- Resource
- S Stimulant
- Harvest
- Tissue · kill to harvest
- Diet
- Xylophage
- Temperament
- Prey - Basic
- Social
- Prey
- Size
- Large
- Threat
- Easy
- Active
- Cathemeral
Cagebrain Scavenger
Newton II (Swamp)- Resource
- H Hypercatalyst
- Harvest
- Fluids
- Diet
- Omnivore
- Temperament
- Prey - Basic
- Social
- Prey
- Size
- Large
- Threat
- Normal
- Attack
- Increased Stagger
- Active
- Diurnal
Herding Cagebrain Grazer
Codos (Swamp)- Resource
- N Nutrient
- Harvest
- Tissue · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Small groups
- Size
- Normal
- Threat
- Normal
- Active
- Cathemeral
Herding Cagebrain Grazer
Zelazny III (Wetlands)- Resource
- S Structural
- Harvest
- Bone
- Diet
- Herbivorous
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Small groups
- Size
- Small
- Threat
- Easy
- Active
- Diurnal
- Domesticable
- Yes
Herding Cagebrain Herbivore
Tau Ceti VIII-b (Tropical Forest, Deciduous Forest)- Resource
- S Sealant
- Harvest
- Fluids · kill to harvest
- Diet
- Xylophage
- Temperament
- Prey - Always Flees
- Social
- Prey, Small groups
- Size
- Huge
- Threat
- Normal
- Active
- Crepuscular
Hunting Cagebrain
Kumasi II (Hills, Mountains)- Resource
- A Amino Acids
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Attack
- Bleed Attacks
- Active
- Nocturnal
Hunting Cagebrain
Lantana III (Tropical Forest, Deciduous Forest)- Resource
- P Polymer
- Harvest
- Bone
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Normal
- Threat
- Normal
- Active
- Diurnal
Hunting Cagebrain
Piazzi IV-c (Hills, Coniferous Forest, Savanna)- Resource
- A Antimicrobial
- Harvest
- Bone
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Huge
- Threat
- Hard
- Active
- Nocturnal
Pack Cagebrain
Bradbury III (Savanna, Swamp, Hills, Mountains, Wetlands)- Resource
- A Adhesive
- Harvest
- Gland
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Huge
- Threat
- Normal
- Attack
- Bleed Attacks
- Active
- Diurnal
Pack Cagebrain
Enlil II (Tropical Forest, Mountains, Savanna)- Resource
- B Biosuppressant
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Normal
- Active
- Polyphasic
Trait Glossary
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Basking
- Preferentially lays out in the sun, ideally in high places.
- Bleed Attacks
- Add bleeding damage to attacks
- Call and Response
- Periodically calls back and forth to others of its species.
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Easy
- This creature is of low power.
- Hard
- This creature is of high power.
- Healthy
- Double creature health.
- Huge
- Huge Creature Size (x1.5)
- Increased Armor Penetration
- Increased armor penetration on attacks
- Increased Stagger
- Increased Stagger on attacks
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Prey - Always Flees
- Extremely fearful. Will only flee as a reaction, anything within 50m; will try to avoid combat.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Rockbreaker
- Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
- Signal
- Strikes a pose and glows brightly when idling.
- Small
- Small Creature Size (x0.5)
- Wandering
- Focuses on broad ranging; will seek to travel long distances.
- Warbler
- Sings.
- Weather-Watcher
- When there's no weather, stares at the sky every so often. When there is, plays and cavorts.
- Weather-Weary
- Hides from weather events, seeking cover or burrowing.