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Bradbury III
Starfield Planet

Bradbury III is a rocky planet in Starfield, the 3rd of 5 planets in the Bradbury system, recommended for level 20 to 30.

It can be landed on and has 8 biomes. It has 8 mineral deposits, and its flora and fauna yield 6 more resources.

It has 1.46 g gravity, a surface temperature of +31°C, an atmosphere and an average magnetosphere. A day lasts 38 hours and a year 1,526 local days. It has a radius of 7,514 km, a mass of 2.026 Earth masses and a density of 6.82 g/cm³. It hosts life.

System Map

Bradbury III in the Bradbury system. Click any other body for its page.

Bradbury I Barren · alkanes, helium-3, iron, ytterbiumIBradbury I-a Barren · aluminum, helium-3I-aBradbury I-b Barren · aluminum, helium-3I-bBradbury II Rock · alkanes, iridium, iron, lead, tantalum, tungsten, uranium, ytterbiumIIBradbury III Rock · chlorine, chlorosilanes, cobalt, lead, nickel, titanium, uranium, waterIIIBradbury IV Rock · argon, benzene, uranium, waterIVBradbury IV-a Barren · aluminum, europium, helium-3IV-aBradbury V Gas G. · Not landableVBradbury V-a Ice · chlorine, chlorosilanes, waterV-a

Resources

Biomes

Each biome covers a share of the surface and hosts its own deposits, plants, and creatures. Flora frequency is how often the plant shows up where the biome does.

Ocean
33% of the surface
Savanna
10% of the surface
FloraResourceRarityFrequency
Cage BrainS StructuralCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Eggsac ScavengerS StructuralCarapaceOmnivorePrey - Curious/No Warn or FleeNo
Pack CagebrainA AdhesiveGlandCarnivorePredator - StandardNo
Herding Trihorn GrazerC CosmeticHide · kill to harvestHerbivorousPrey - TerritorialNo
Swamp
5% of the surface Archipelago
FloraResourceRarityFrequency
Cage BrainS StructuralCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Eggsac ScavengerS StructuralCarapaceOmnivorePrey - Curious/No Warn or FleeNo
Pack CagebrainA AdhesiveGlandCarnivorePredator - StandardNo
Hunting CoralcrabM Metabolic AgentFluids · kill to harvestCarnivorePredator - StandardNo
Herding Trihorn GrazerC CosmeticHide · kill to harvestHerbivorousPrey - TerritorialNo
Crab ScavengerS StructuralCarapaceOmnivorePrey - Curious/No Warn or FleeNo
Hills
10% of the surface
FloraResourceRarityFrequency
Cage BrainS StructuralCommon100%
Nebula VineT ToxinCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Eggsac ScavengerS StructuralCarapaceOmnivorePrey - Curious/No Warn or FleeNo
Pack CagebrainA AdhesiveGlandCarnivorePredator - StandardNo
Herding Trihorn GrazerC CosmeticHide · kill to harvestHerbivorousPrey - TerritorialNo
Frozen Plains
7% of the surface Polar
FaunaResourceHarvestDietTemperamentDomesticable
Eggsac ScavengerS StructuralCarapaceOmnivorePrey - Curious/No Warn or FleeNo
Sandy Desert
15% of the surface
FloraResourceRarityFrequency
Hecate's FireleafS StructuralCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Eggsac ScavengerS StructuralCarapaceOmnivorePrey - Curious/No Warn or FleeNo
Mountains
10% of the surface Mountain
FloraResourceRarityFrequency
Nebula VineT ToxinCommon100%
Cage BrainS StructuralCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Eggsac ScavengerS StructuralCarapaceOmnivorePrey - Curious/No Warn or FleeNo
Pack CagebrainA AdhesiveGlandCarnivorePredator - StandardNo
Herding Trihorn GrazerC CosmeticHide · kill to harvestHerbivorousPrey - TerritorialNo
Wetlands
10% of the surface Swamp
FloraResourceRarityFrequency
Swamp PedestalA AntimicrobialUncommon100%
Cage BrainS StructuralCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Eggsac ScavengerS StructuralCarapaceOmnivorePrey - Curious/No Warn or FleeNo
Pack CagebrainA AdhesiveGlandCarnivorePredator - StandardNo
Hunting CoralcrabM Metabolic AgentFluids · kill to harvestCarnivorePredator - StandardNo
Herding Trihorn GrazerC CosmeticHide · kill to harvestHerbivorousPrey - TerritorialNo
Crab ScavengerS StructuralCarapaceOmnivorePrey - Curious/No Warn or FleeNo