Skip to content
All Fauna

Trihorn
Starfield Fauna · Quadruped

Trihorn is a quadruped species in Starfield with 9 variants living on 9 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 6 resources. Its variants carry 31 scanner traits.

Harvest

Resources harvested from Trihorn variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Flocking Trihorn Grazer
Tau Ceti VIII-b (Mountains, Savanna)
Resource
O Ornamental
Harvest
Hide · kill to harvest
Diet
Herbivorous
Temperament
Prey - Defensive
Social
Prey, Large groups
Size
Normal
Threat
Normal
Active
Diurnal
Herding Trihorn Geophage
Kumasi II (Rocky Desert)
Resource
S Structural
Harvest
Carapace
Diet
Geophage
Social
Prey, Small groups
Size
Large
Threat
Hard
Combat · HealthyBehavior · GassyBehavior · Call and Response
Herding Trihorn Grazer
Alpha Andraste III (Frozen Dunes)
Resource
S Sealant
Harvest
Hide · kill to harvest
Diet
Ruminant
Social
Prey, Medium groups
Size
Small
Threat
Normal
Active
Diurnal
Combat · ArmoredBehavior · ParanoidBehavior · Wandering
Herding Trihorn Grazer
Bradbury III (Savanna, Swamp, Hills, Mountains, Wetlands)
Resource
C Cosmetic
Harvest
Hide · kill to harvest
Diet
Herbivorous
Social
Prey, Medium groups
Size
Huge
Threat
Normal
Active
Diurnal
Combat · Bulwark
Herding Trihorn Grazer
Polvo (Hills)
Resource
N Nutrient
Harvest
Tissue · kill to harvest
Diet
Herbivorous
Temperament
Prey - Basic
Social
Prey, Medium groups
Size
Small
Threat
Normal
Domesticable
Yes
Behavior · WarblerBehavior · MeekBehavior · Weather-Weary
Herding Trihorn Herbivore
Pyraas II (Savanna, Wetlands)
Resource
C Cosmetic
Harvest
Tissue
Diet
Frugivore
Social
Prey, Small groups
Size
Normal
Threat
Easy
Domesticable
Yes
Combat · FrailBehavior · Investigator
Hunting Trihorn
Bel II (Coniferous Forest, Savanna)
Resource
F Fiber
Harvest
Bone · kill to harvest
Diet
Carnivore
Social
Predator
Size
Huge
Threat
Hard
Active
Diurnal
Combat · Armored
Trihorn Grazer
Hyla II (Mountains)
Resource
S Structural
Harvest
Bone
Diet
Herbivorous
Temperament
Prey - Basic
Social
Prey
Size
Huge
Threat
Normal
Behavior · Investigator
Trihorn Scavenger
Zelazny III (Wetlands)
Resource
N Nutrient
Harvest
Carapace · kill to harvest
Diet
Omnivore
Social
Prey
Size
Normal
Threat
Hard
Active
Diurnal
Domesticable
Yes
Combat · Armored

Trait Glossary

Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Bleed Attacks
Add bleeding damage to attacks
Bulwark
Resists kinetic weapons, and explosions.
Call and Response
Periodically calls back and forth to others of its species.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Diurnal
Creature is active during day.
Easy
This creature is of low power.
Frail
Half kinetic resistance
Gassy
Periodically puffs out harmless gases.
Hard
This creature is of high power.
Healthy
Double creature health.
Huge
Huge Creature Size (x1.5)
Increased Armor Penetration
Increased armor penetration on attacks
Increased Stagger
Increased Stagger on attacks
Investigator
Curious. Will investigate the player from a distance, approaches the player if approached.
Large
Large Creature Size (x1.25)
Meek
Will back away from target when Warn reaction is triggered.
Normal
Normal Creature Size (x0.8 - x1.2)
Paranoid
Pokes about looking for hazards or traps. Warns, will flee.
Predator - Territorial
Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Curious/No Warn or Flee
Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Prey - Defensive
Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
Prey - Territorial
Warns/attacks players/neutrals within 30m. Attacks enemies within 50.
Small
Small Creature Size (x0.5)
Spitter Quill
Quill ranged attack.
Wandering
Focuses on broad ranging; will seek to travel long distances.
Warbler
Sings.
Weather-Weary
Hides from weather events, seeking cover or burrowing.