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Bardeen III
Starfield Planet

Bardeen III is a rocky planet in Starfield, the 3rd of 7 planets in the Bardeen system, recommended for level 70.

It can be landed on and has 6 biomes. It has 8 mineral deposits, and its flora and fauna yield 16 more resources. It has 2 moons, Bardeen III-b and Bardeen III-a.

It has 0.95 g gravity, a surface temperature of +17°C, an atmosphere and a weak magnetosphere. A day lasts 19 hours and a year 417 local days. It has a radius of 9,925 km, a mass of 2.311 Earth masses and a density of 3.36 g/cm³. It hosts life.

System Map

Bardeen III in the Bardeen system. Click any other body for its page.

Bardeen I Rock · chlorine, chlorosilanes, cobalt, iron, nickel, tantalum, uraniumIBardeen I-a Barren · helium-3, iron, tantalum, ytterbiumI-aBardeen II Rock · alkanes, iron, lead, silver, tantalum, uraniumIIBardeen III Rock · argon, carboxylic-acids, chlorine, chlorosilanes, cobalt, iron, nickel, waterIIIBardeen III-b Barren · aluminum, helium-3, neodymiumIII-bBardeen III-a Barren · aluminum, helium-3III-aBardeen IV Ice G. · Not landableIVBardeen IV-a Ice · caesium, chlorine, lithium, waterIV-aBardeen V Gas G. · Not landableVBardeen V-a Ice · chlorine, chlorosilanes, lithium, waterV-aBardeen V-b Rock · alkanes, chlorine, iridium, iron, lead, tantalum, uraniumV-bBardeen V-c Rock · chlorine, chlorosilanes, cobalt, copper, nickel, platinum, water, xenonV-cBardeen V-d Rock · chlorine, copper, fluorine, iridium, iron, tantalum, uranium, waterV-dBardeen V-e Ice · lead, titanium, waterV-eBardeen V-f Ice · nickel, waterV-fBardeen VI Ice · copper, waterVIBardeen VI-a Ice · argon, carboxylic-acids, waterVI-aBardeen VI-b Ice · copper, fluorine, tetrafluorides, waterVI-bBardeen VII Ice G. · Not landableVIIBardeen VII-a Ice · argon, carboxylic-acids, neon, waterVII-a

Resources

Biomes

Each biome covers a share of the surface and hosts its own deposits, plants, and creatures. Flora frequency is how often the plant shows up where the biome does.

Ocean
55% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Herding Kronosaurus ScavengerS StructuralBone · kill to harvestOmnivorePrey - BasicNo
Mountains
5% of the surface Mountain
FloraResourceRarityFrequency
Bleeding Heart VineF FiberCommon100%
Bowing ShadeleafL LubricantExotic100%
Frost ReedC CosmeticUncommon25%
Atlas WeedN NutrientCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Grabber GrazerP PigmentTissue · kill to harvestRuminantPrey - Curious/SkittishNo
Parrothawk ScavengerM MembraneHide · kill to harvestOmnivorePrey - Curious/No Warn or FleeNo
Pack ExocrawlerS SpiceCarapaceCarnivorePredator - WaryNo
Flocking Roundface HerbivoreM Metabolic AgentHideXylophagePrey - TerritorialYes
Frozen Plains
15% of the surface Polar
FloraResourceRarityFrequency
Frost ReedC CosmeticUncommon100%
Bowing ShadeleafL LubricantExotic25%
FaunaResourceHarvestDietTemperamentDomesticable
Tubecrawler ScavengerN NutrientTissue · kill to harvestOmnivorePrey - Always FleesNo
Pack HorsamanderP PolymerFluids · kill to harvestCarnivorePredator - WaryNo
Herding Dragon ScavengerS SealantFluidsOmnivorePrey - BasicYes
Wetlands
10% of the surface Swamp
FloraResourceRarityFrequency
Gnaw StalkM Metabolic AgentCommon100%
Rotting StinkrootS SealantCommon100%
Nebula weedA AnalgesicRare50%
FaunaResourceHarvestDietTemperamentDomesticable
Tubecrawler ScavengerN NutrientTissue · kill to harvestOmnivorePrey - Always FleesNo
Parrothawk ScavengerM MembraneHide · kill to harvestOmnivorePrey - Curious/No Warn or FleeNo
Swarming ClickbeetleS SedativeBone · kill to harvestCarnivorePredator - WaryNo
Pack HorsamanderP PolymerFluids · kill to harvestCarnivorePredator - WaryNo
Herding Spiderwasp GrazerA Amino AcidsFluidsRuminantPredator - WaryYes
Herding Hornface HerbivoreG Gastro DelightTissue · kill to harvestXylophagePrey - Always FleesYes
Herding Dragon ScavengerS SealantFluidsOmnivorePrey - BasicYes
Deciduous Forest
10% of the surface
FloraResourceRarityFrequency
Atlas WeedN NutrientCommon100%
Leafy MorningstarT ToxinCommon100%
Nebula weedA AnalgesicRare75%
Bowing ShadeleafL LubricantExotic50%
FaunaResourceHarvestDietTemperamentDomesticable
Grabber GrazerP PigmentTissue · kill to harvestRuminantPrey - Curious/SkittishNo
Parrothawk ScavengerM MembraneHide · kill to harvestOmnivorePrey - Curious/No Warn or FleeNo
Pack ExocrawlerS SpiceCarapaceCarnivorePredator - WaryNo
Swarming ClickbeetleS SedativeBone · kill to harvestCarnivorePredator - WaryNo
Flocking Roundface HerbivoreM Metabolic AgentHideXylophagePrey - TerritorialYes
Herding Spiderwasp GrazerA Amino AcidsFluidsRuminantPredator - WaryYes
Herding Hornface HerbivoreG Gastro DelightTissue · kill to harvestXylophagePrey - Always FleesYes
Hills
5% of the surface
FloraResourceRarityFrequency
Bleeding Heart VineF FiberCommon100%
Bowing ShadeleafL LubricantExotic100%
Nebula weedA AnalgesicRare50%
FaunaResourceHarvestDietTemperamentDomesticable
Grabber GrazerP PigmentTissue · kill to harvestRuminantPrey - Curious/SkittishNo
Parrothawk ScavengerM MembraneHide · kill to harvestOmnivorePrey - Curious/No Warn or FleeNo
Pack ExocrawlerS SpiceCarapaceCarnivorePredator - WaryNo
Flocking Roundface HerbivoreM Metabolic AgentHideXylophagePrey - TerritorialYes

Moons