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All Fauna

Horsamander
Starfield Fauna · Octopede

Horsamander is an octopede species in Starfield with 10 variants living on 10 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 9 resources. Its variants carry 27 scanner traits.

Harvest

Resources harvested from Horsamander variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Flocking Horsamander Grazer
Montara Luna (Swamp, Hills, Savanna)
Resource
S Spice
Harvest
Fluids
Diet
Ruminant
Social
Prey, Large groups
Size
Large
Threat
Normal
Active
Diurnal
Domesticable
Yes
Behavior · BaskingBehavior · Paranoid
Flocking Horsamander Grazer
Leonis V (Mountains, Wetlands, Savanna)
Resource
O Ornamental
Harvest
Hide · kill to harvest
Diet
Herbivorous
Social
Prey, Large groups
Size
Small
Threat
Normal
Active
Diurnal
Behavior · GassyBehavior · Warbler
Flocking Horsamander Scavenger
Magnar (Frozen Plains, Mountains, Savanna, Hills)
Resource
C Cosmetic
Harvest
Hide · kill to harvest
Diet
Omnivore
Temperament
Prey - Defensive
Social
Prey, Large groups
Size
Large
Threat
Easy
Active
Diurnal
Domesticable
Yes
Behavior · Paranoid
Herding Horsamander Geophage
Bel I (Frozen Hills, Hills)
Resource
P Polymer
Harvest
Bone · kill to harvest
Diet
Geophage
Temperament
Prey - Defensive
Social
Prey, Small groups
Size
Normal
Threat
Normal
Active
Diurnal
Behavior · Hazard Happy
Herding Horsamander Grazer
Ixyll III-b (Swamp, Wetlands)
Resource
A Analgesic
Harvest
Fluids · kill to harvest
Diet
Ruminant
Social
Prey, Medium groups
Size
Small
Threat
Normal
Herding Horsamander Herbivore
Vega II-c (Coniferous Forest)
Resource
S Sealant
Harvest
Gland
Diet
Frugivore
Temperament
Prey - Basic
Social
Prey, Medium groups
Size
Huge
Threat
Hard
Domesticable
Yes
Behavior · Meek
Horsamander Grazer
Celebrai II (Savanna, Frozen Plains)
Resource
L Lubricant
Harvest
Gland · kill to harvest
Diet
Herbivorous
Temperament
Prey - Basic
Social
Prey
Size
Large
Threat
Normal
Behavior · Basking
Horsamander Grazer
Moloch II (Swamp)
Resource
F Fiber
Harvest
Tissue
Diet
Herbivorous
Social
Prey
Size
Normal
Threat
Normal
Active
Diurnal
Behavior · Call and Response
Pack Horsamander
Bardeen III (Frozen Plains, Wetlands)
Resource
P Polymer
Harvest
Fluids · kill to harvest
Diet
Carnivore
Temperament
Predator - Wary
Social
Predator, Small groups
Size
Normal
Threat
Normal
Swarming Horsamander
Marduk IV (Coniferous Forest)
Harvest
Hide · kill to harvest
Diet
Carnivore
Social
Predator, Large groups
Size
Small
Threat
Easy
Domesticable
Yes
Behavior · Basking

Trait Glossary

Basking
Preferentially lays out in the sun, ideally in high places.
Call and Response
Periodically calls back and forth to others of its species.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Diurnal
Creature is active during day.
Easy
This creature is of low power.
Gassy
Periodically puffs out harmless gases.
Hard
This creature is of high power.
Hazard Happy
Hangs out in hazards, plays in hazards, is frustratingly immune to hazards.
Huge
Huge Creature Size (x1.5)
Increased Stagger
Increased Stagger on attacks
Large
Large Creature Size (x1.25)
Meek
Will back away from target when Warn reaction is triggered.
Normal
Normal Creature Size (x0.8 - x1.2)
Paranoid
Pokes about looking for hazards or traps. Warns, will flee.
Poison Attacks
Add poison to attacks
Polyphasic
Creature naps frequently throughout the day, at odd times.
Predator - Fearless
Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Wary
Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Curious/No Warn or Flee
Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Prey - Defensive
Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
Prey - Territorial
Warns/attacks players/neutrals within 30m. Attacks enemies within 50.
Small
Small Creature Size (x0.5)
Spitter Spit - Glue
Creature spits out of its mouth, and those spit attacks slow the player.
Warbler
Sings.